New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
I agree with your analysis, it will be interesting to see if any 57 card decks do well. I mean I am sure they could find success at local/district/states, but what about the grind of a Regionals/Nats.
I am sure they could find success at local/district/states, but what about the grind of a Regionals/Nats.
I've never even heard of the last one. A 150 card deck using Gates OR Samaria sites!? What? Please elaborate if you don't mind!
Mark, why do you need a eighth dom?
What is your reasoning behind Mayhem? I find it performs suboptimally in a balanced deck due to it being more suspect to hand clog, thus larger hands...Mayhem has always seemed counterproductive. I would take Falling Away or Burial first over Mayhem, or both if doing 8 Doms.
In my mind there are only 4 sizes of decks that can win at the top levels:1 - Offense-heavy decks seem to work best at 50-52 cards.2 - Balanced decks seem to work best at 57 cards (to get the 8th dom).3 - Defense-heavy decks seem to work best at 63 cards (enough room for defense, but more consistent draws than a 70-card deck).4 - Crazy decks (based on triple Gates of Hell or 20 Samaria sites) seem to work best at 154.Unfortunately I find that time limits ruin the chances of either 3 or 4 ever winning Nats, so if you want to really win at the top you have to go with either 1 or 2. However if you just want to have fun playing and still do well, then all 4 of the above are viable.
The biggest draw to balanced decks is the chance to draw souls slower than a 50ish carder and having defense more readily available to defend souls when they do pop up. For this reason, they perform best at 56...an extra soul is certainly not worth the extra dom slot. The best defense has always been to simply not draw souls.
Yea, I have a hard time adding that extra soul as well! The 50 card decks draw lost souls so quickly. A 56 card deck draws a soul 1 in every 8 cards. A 57 card deck gives a 7.125 chance of drawing a lost soul. the 57 card deck has a better chance of drawing a lost soul than does the 50 card deck 7.1 is much better than practically 43...no thanks!
I agree with you that Burial is often a really good dominant still, but I would be very hesitant to put Falling Away in a balanced deck. There is just too high a possibility that my opponent's deck will be faster than mine. And if they get their GoYS or Lampstand out before I draw my FA (which they usually will) then I have wasted my dom-slot. I'd much rather have Mayhem which works anytime I want it to.
Lampstand will assuredly almost always be in any Disciples deck...balanced decks and decks with higher defense ratios are more prone to bad draws than aggro decks it needs to mitigate that possible damage with Falling Away, even if statistically they would draw it after some decks drop a Lampstand.