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Cards: 56 I like the idea of a small size defense-heavySouls: 73 LinerHero DiscardDraw 1Shuffler This is really risky as it can give your opponent a free blockFemale OnlyNT OnlyDemon DiscardDoms: 6 I think you really should use all 7 dominant spots.SOGNJAoTL Grapes is better for defensive-heavy because you can use it to be a blockCMBurialVain PhilosophyDoN -or- Falling Away -or- Mayhem would all be good addsArts/Curses: 3RBD Curses are too easy to get rid of these days. Gifts of the Magi would be better to stop drawing, or you could go with Darius Decree which is also a great anti-meta artifact.HHICharmsForts: 1Judge's SeatHeros: 5GideonJairWatchful ServantTSAAUTOGood Enhances: 6 Ratio problem: More GEs than GCs leads to hand-clog. Cut 1.Deb's DirectiveGideon's Call (J)EdictRaising Lazarus (I)Eli's Sound AdviceWhen Judges Governed (J)Evil Characters: 11 Defense heavy decks need way more ECs than this. Add at least 4.Egyptian ArcherEnchanterAssyrian ArcherUser of Curious ArtsBalaamAssyrian SurvivorKoT (UR)Demon Behind the IdolKing MannyDamselEgyptian MagsForeign WivesAssyrian Siege ArmyGomer?Seven Wicked Spirits?Evil Enhances: 18 BIG ratio problem: More EEs than ECs leads to hand-clogBalaam's DisobedienceMoses Kills EgyptianWonders ForgottenSwift Horses (D)Failed ObjectiveSSSPride in PositionEvil ArmorWorshipping DemonsMags SnakesPlotForgotten HxAchan's SinDOUConfusionDivination2K HorsesJudas' Plot*I know it's a little different than the meta out there for defense heavy but let me know what you all think*
Quote from: dermo4christ on October 20, 2013, 01:39:02 PMCards: 56 I like the idea of a small size defense-heavySouls: 73 LinerHero DiscardDraw 1Shuffler This is really risky as it can give your opponent a free blockFemale OnlyNT OnlyDemon DiscardDoms: 6 I think you really should use all 7 dominant spots.SOGNJAoTL Grapes is better for defensive-heavy because you can use it to be a blockCMBurialVain PhilosophyDoN -or- Falling Away -or- Mayhem would all be good addsArts/Curses: 3RBD Curses are too easy to get rid of these days. Gifts of the Magi would be better to stop drawing, or you could go with Darius Decree which is also a great anti-meta artifact.HHICharmsForts: 1Judge's SeatHeros: 5GideonJairWatchful ServantTSAAUTOGood Enhances: 6 Ratio problem: More GEs than GCs leads to hand-clog. Cut 1.Deb's DirectiveGideon's Call (J)EdictRaising Lazarus (I)Eli's Sound AdviceWhen Judges Governed (J)Evil Characters: 11 Defense heavy decks need way more ECs than this. Add at least 4.Egyptian ArcherEnchanterAssyrian ArcherUser of Curious ArtsBalaamAssyrian SurvivorKoT (UR)Demon Behind the IdolKing MannyDamselEgyptian MagsForeign WivesAssyrian Siege ArmyGomer?Seven Wicked Spirits?Evil Enhances: 18 BIG ratio problem: More EEs than ECs leads to hand-clogBalaam's DisobedienceMoses Kills EgyptianWonders ForgottenSwift Horses (D)Failed ObjectiveSSSPride in PositionEvil ArmorWorshipping DemonsMags SnakesPlotForgotten HxAchan's SinDOUConfusionDivination2K HorsesJudas' Plot*I know it's a little different than the meta out there for defense heavy but let me know what you all think*
Underwood is dead on with the fact you have a ration problem going on. Try to only have 1 or 2 more enhancements then characters with a 11 to 18 ration you are never going to have enough EC's.
Cards: 56Souls: 73 LinerHero DiscardDraw 1Shut DoorFemale OnlyNT OnlyDemon DiscardDoms: 7SOGNJAoTLCMBurialVain PhilosophyDoNArts/Curses: 3GiftsHHICharmsForts: 1Judge's SeatHeros: 5GideonJairWatchful ServantTSAAUTOGood Enhances: 5Deb's DirectiveGideon's Call (J)EdictRaising Lazarus (I)Eli's Sound AdviceEvil Characters: 15Egyptian ArcherEnchanterAssyrian ArcherUser of Curious ArtsBalaamAssyrian SurvivorKoT (UR)Demon Behind the IdolKing MannyDamselEgyptian MagsForeign WivesSeizing Spirit7WSASAEvil Enhances: 13Balaam's DisobedienceWonders ForgottenSwift Horses (D)Failed ObjectiveSSSWorshipping DemonsMags SnakesPlotForgotten HxDOUConfusionDivination2K Horses*I know it's a little different than the meta out there for defense heavy but let me know what you all think*
Offensively I don't like Eli's sound advice, Gideon's call or deb directive
Defensively Laban makes sense for you because he can use both gray and pale green plus he is another Multi-color magician so I would drop seizing spirit for Laban (p).
To get grapes in I would drop DoN, u do have ASA that can hit arts.
Quote from: jbeers285 on October 27, 2013, 11:55:21 PMOffensively I don't like Eli's sound advice, Gideon's call or deb directive I agree on the Eli's Sound Advice and the Gideon's Call. I would keep the Deb's Directive, and instead put in Jephthah and Angel with a Secret Name.Quote from: jbeers285 on October 27, 2013, 11:55:21 PMDefensively Laban makes sense for you because he can use both gray and pale green plus he is another Multi-color magician so I would drop seizing spirit for Laban (p).You already have Manny, Damsel, and Egyptian Mags, so I don't think you need another multi-magician. But I agree that Egyptian Cupbearer is a great add to this deck, so I'd put it in for Seizing Spirit.I also agree that Invoking Terror is going to be useful more often than Confusion. But Confusion is SO game-changing when you get it off, that I think it should probably stay. I would keep Confusion and instead put in IT for Mag Snakes (which I don't like as much because it can be interrupted/negated).Quote from: jbeers285 on October 27, 2013, 11:55:21 PMTo get grapes in I would drop DoN, u do have ASA that can hit arts.I completely agree that you need Grapes (as I mentioned before). You could either put it in for DoN or AotL, but it needs to be there. If you take out DoN, then I would probably add either Lying Unto God or Captured Ark.
Quote from: Prof Underwood on October 28, 2013, 05:05:29 PMQuote from: jbeers285 on October 27, 2013, 11:55:21 PMOffensively I don't like Eli's sound advice, Gideon's call or deb directive I agree on the Eli's Sound Advice and the Gideon's Call. I would keep the Deb's Directive, and instead put in Jephthah and Angel with a Secret Name.Quote from: jbeers285 on October 27, 2013, 11:55:21 PMDefensively Laban makes sense for you because he can use both gray and pale green plus he is another Multi-color magician so I would drop seizing spirit for Laban (p).You already have Manny, Damsel, and Egyptian Mags, so I don't think you need another multi-magician. But I agree that Egyptian Cupbearer is a great add to this deck, so I'd put it in for Seizing Spirit.I also agree that Invoking Terror is going to be useful more often than Confusion. But Confusion is SO game-changing when you get it off, that I think it should probably stay. I would keep Confusion and instead put in IT for Mag Snakes (which I don't like as much because it can be interrupted/negated).Quote from: jbeers285 on October 27, 2013, 11:55:21 PMTo get grapes in I would drop DoN, u do have ASA that can hit arts.I completely agree that you need Grapes (as I mentioned before). You could either put it in for DoN or AotL, but it needs to be there. If you take out DoN, then I would probably add either Lying Unto God or Captured Ark.I agree on keeping Confusion. If I could play it after getting 2K horses off that would be awesome! I may take your advice and take out Mags Snakes for IT. I will sub in EM with it. I will take IT out of my babs deck because I don't use it that much in there anyway. Also, if i make these changes do you all think that it would be tourney potential this weekend....hint hint josiah! lol!
I also agree with dropping the Confusion. Unless you're playing a fast deck, making Confusion live is far too risky. Too many Naz's still floating around, and you may not even pick off anything useful by the time you draw into it and use it.
Quote from: Master KChief on October 30, 2013, 06:02:35 PMI also agree with dropping the Confusion. Unless you're playing a fast deck, making Confusion live is far too risky. Too many Naz's still floating around, and you may not even pick off anything useful by the time you draw into it and use it.well i know, but it's still worth a shot...if i can get it out before my opponent draws SoG...awesome!!!