Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Strategies and Combos => Topic started by: Ironica on June 23, 2009, 09:09:17 PM
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I am taking a look at my four decks and have hit a snag. I can't deside if I should keep Witnesses To Creation in my deck or exchange it for Balance.
A little bit about my deck. The offense is prophets with a little silver splash for support (Angel At Shur to draw them out, Seraph to band to them, and Gabriel to have fun with my opponent :P). The defense is Babylonians with the main focus of capturing (still needs to play sk to show him their capturing abilities :P). I have 9 heroes and 8 villians. I love the promise that WTC has but the rarity of pulling it off is making me question if I should keep it in my deck. Let me know if there's anything else I can tell you to help your opinion. Thanks for the comments (and as always, please tell me why you chose what you did).
Witnesses to Creation
Type: Hero Enh. • Brigade: Silver • Ability: None • Class: None • Special Ability: Set one silver brigade Hero aside for seven turns. The next time Hero enters battle he cannot be blocked by humans. • Play As: Set one silver brigade Hero aside for seven turns. The next time Hero enters battle he ignores humans. • Identifiers: None • Verse: Job 38:7 • Availability: Patriarchs booster packs (Uncommon)
Balance
Type: Hero Enh. • Brigade: Silver/Red • Ability: 2 / 2 • Class: None • Special Ability: If two or more Heroes are in battle and if there are more evil cards in play than good cards, discard evil cards from play until the number of evil cards equals the number of good cards. • Identifiers: NT, Depicts a Weapon • Verse: Galatians 6:2 • Availability: Angel Wars booster packs (Ultra Rare)
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WtC is awesome but even hard to get off in Type 2 where you generally have more rounds. Balance is more likely to be useful to you than WtC.
Between the two I would choose Balance.
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I would go with Balance for similar reasons, especially if you have a larger defense than your offense.
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unless you plan to stack your deck so that you get wtc in your first draw with someone to play it on, and get enough defense to hold off your opponent. which will give them some time to pull up demons, so i too would go with balance.
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unless you plan to stack your deck so that you get wtc in your first draw with someone to play it on, and get enough defense to hold off your opponent. which will give them some time to pull up demons, so i too would go with balance.
Well...I did used to do card magic ;)
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(still needs to play sk to show him their capturing abilities :P)
I believe you! I believe you!
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Neither... I find both to be extremely useless in T1. Especially with the rampant little defense decks... Cut the deck down to 55 or add in a useful art.
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Neither... I find both to be extremely useless in T1. Especially with the rampant little defense decks... Cut the deck down to 55 or add in a useful art.
However, my defense is not small and it does say in play :). And why would I cut it down to 55 and not 56? :P
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I would go with balance because of the 7 turn set aside in WtC.