Author Topic: Trembling Demon  (Read 227098 times)

Offline amelo

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Trembling Demon
« on: August 13, 2007, 03:00:38 PM »
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Here's how to use this orange guy in a really powerful way. Have Demonic Stronghold in your territory and with one of your demons, capture a hero. Now all your Demons gain 1/1, so Trembling Demon is a 1/4 ( therefore not discarded ). All you do is block with TD. The only way they can have initiative to play an enhancement is if their making a ra with a 1/1 hero or a 4/* or less hero, which isn't likely. Tough to stop plus it can be used over and over again instead of just once.

Austin
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Offline The Spy

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Re: Trembling Demon
« Reply #1 on: August 13, 2007, 03:07:11 PM »
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I don't like orange demons much, that just verifies it. I can see how Tartaros can be very happy with this demon around to suck other demons from it. Nice idea.
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Offline Minister Polarius

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Re: Trembling Demon
« Reply #2 on: August 13, 2007, 03:13:32 PM »
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Actually, Trembling Demon is fine as-is. 0/3>1/4.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline DaClock

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Re: Trembling Demon
« Reply #3 on: August 13, 2007, 03:13:45 PM »
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Trembling Demon doesn't die after battle anyway. If it had numbers of 3/0 it would, but it's 0/3. Having 0 attack doesn't kill you, having 0 defense does.

Offline The Spy

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Re: Trembling Demon
« Reply #4 on: August 13, 2007, 03:18:49 PM »
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So in all reality, Demonic Stronghold is a bad idea, but if you leave it out Tartaros is still happy.  ;D Thanks Clock for catching that.
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Offline amelo

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Re: Trembling Demon
« Reply #5 on: August 13, 2007, 08:11:09 PM »
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It doesn't die after battle??? YESSSSS!!!!!!! Another annoying demon that's going in my deck
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Offline amelo

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Re: Trembling Demon
« Reply #6 on: August 13, 2007, 08:12:51 PM »
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Actually, the point of that demon is to not let your opponent play an enhancement, wouldn't the demon just die because the hero's numbers were greater?
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Offline TheKarazyvicePresidentRR

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Re: Trembling Demon
« Reply #7 on: August 13, 2007, 08:22:05 PM »
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thats the basic idea.
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Offline Daniel TS RED

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Re: Trembling Demon
« Reply #8 on: August 14, 2007, 09:16:36 AM »
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David's Music loves defenses that use all demons, haha.

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Offline amelo

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Re: Trembling Demon
« Reply #9 on: August 14, 2007, 12:22:50 PM »
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I know, I know. I want that card banned.   ;)
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Offline The Spy

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Re: Trembling Demon
« Reply #10 on: August 15, 2007, 03:38:03 PM »
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Then A Child Is Born cannot be banned.  ;D One or the other must stay.
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Re: Trembling Demon
« Reply #11 on: August 15, 2007, 05:18:23 PM »
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this is awesome I thought he would die as soon as the battle was over, but now that I know that is not the case he is awesome.

Offline amelo

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Re: Trembling Demon
« Reply #12 on: August 15, 2007, 06:09:47 PM »
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He would die after one battle because his numbers are lower
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Offline The Roc_1217

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Re: Trembling Demon
« Reply #13 on: August 15, 2007, 06:19:52 PM »
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Not if he wins battle.
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Offline TheKarazyvicePresidentRR

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Re: Trembling Demon
« Reply #14 on: August 15, 2007, 06:46:59 PM »
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0/3+end the battle card vs. 3/3=Win for /3 (due to the orange one is 0/3)
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Re: Trembling Demon
« Reply #15 on: August 22, 2007, 03:44:43 PM »
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That is a good stratagy.

Offline Cameron the Conqueror

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Re: Trembling Demon
« Reply #16 on: September 02, 2007, 09:24:24 PM »
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What is special about it though, it is just a numbers?

Offline TimMierz

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Re: Trembling Demon
« Reply #17 on: September 03, 2007, 08:30:10 PM »
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Then A Child Is Born cannot be banned.  ;D One or the other must stay.

Well, I think A Child Is Born cannot not be banned.
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Offline wk4c

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Re: Trembling Demon
« Reply #18 on: September 03, 2007, 10:51:50 PM »
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I have an Idea...why not use Crown of Thorns?  0/0 EC dude.  No way it can be stopped.  Er..would he die?  If he would then they really need to make a 0/4 EC.  ;) Then it would be 0/1.  Only way to stop that is to play 1/1 hero.  Rareley ever happens, though.
« Last Edit: September 03, 2007, 10:55:11 PM by White Knight[Angrod Helyanwë] »
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Offline sk

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Re: Trembling Demon
« Reply #19 on: September 04, 2007, 06:48:46 AM »
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Either hold it in your hand until you enter battle (he won't decrease until after battle), or play Rescuers' Choice Experience Credit to make him a 1/1 after battle.
« Last Edit: September 04, 2007, 04:39:06 PM by sk »
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Offline TheKarazyvicePresidentRR

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Re: Trembling Demon
« Reply #20 on: September 04, 2007, 11:53:56 AM »
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You mean experiance credit
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Offline Captain Falcon

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Re: Trembling Demon
« Reply #21 on: September 18, 2008, 09:46:23 AM »
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David's Music loves defenses that use all demons, haha.

Daniel

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same with "a child is born"
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darkvariant

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Re: Trembling Demon
« Reply #22 on: September 19, 2008, 07:02:10 AM »
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Nah, since all the 1/1 characters are O.T. just have Covenant of salt active.

Offline TheKarazyvicePresidentRR

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Re: Trembling Demon
« Reply #23 on: September 19, 2008, 03:50:43 PM »
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Nah, since all the 1/1 characters are O.T. just have Covenant of salt active.
DBTI is N.T.
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Offline TimMierz

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Re: Trembling Demon
« Reply #24 on: September 19, 2008, 03:58:43 PM »
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Considering Cov of Salt deals with OT Heroes, I'm guessing he meant that all 1/1 Heroes are NT.
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