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Quote from: Ring Wraith on November 13, 2008, 09:08:50 AMQuote from: BubbleBoy on November 12, 2008, 04:23:00 PMQuote from: Ring Wraith on November 12, 2008, 09:27:46 AMQuote from: Tsavong Lah on November 12, 2008, 04:10:49 AMQuote from: Ring Wraith on November 11, 2008, 06:38:25 PMQuote from: BubbleBoy on November 11, 2008, 06:37:14 PMQuote from: Ring Wraith on November 11, 2008, 08:55:05 AMQuote from: BubbleBoy on November 11, 2008, 07:47:35 AMSurprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.or CM, Evil Spirit, Sinning Hand... etc.Yes, of course CM works, but why use it if you don't need to; Evil Spirit does not kill the hero, and it doesn't permanently convert him either; as for Sinning Hand, it can't be interrupted, but it can be prevented, so it wouldn't even work.oops, corrupted. better?Corrupted cannot be prevented by a good card, and only if an occupied site is in play, IIRC. So that still wouldn't work. exactly why nobody from minnesota uses Orange.I use orange sometimes. It's great for small immunity defenses (especially with crimson).orange being all by itself in minnesota will go nowhere.Well, not all by itself, but still pretty indepentently.
Quote from: BubbleBoy on November 12, 2008, 04:23:00 PMQuote from: Ring Wraith on November 12, 2008, 09:27:46 AMQuote from: Tsavong Lah on November 12, 2008, 04:10:49 AMQuote from: Ring Wraith on November 11, 2008, 06:38:25 PMQuote from: BubbleBoy on November 11, 2008, 06:37:14 PMQuote from: Ring Wraith on November 11, 2008, 08:55:05 AMQuote from: BubbleBoy on November 11, 2008, 07:47:35 AMSurprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.or CM, Evil Spirit, Sinning Hand... etc.Yes, of course CM works, but why use it if you don't need to; Evil Spirit does not kill the hero, and it doesn't permanently convert him either; as for Sinning Hand, it can't be interrupted, but it can be prevented, so it wouldn't even work.oops, corrupted. better?Corrupted cannot be prevented by a good card, and only if an occupied site is in play, IIRC. So that still wouldn't work. exactly why nobody from minnesota uses Orange.I use orange sometimes. It's great for small immunity defenses (especially with crimson).orange being all by itself in minnesota will go nowhere.
Quote from: Ring Wraith on November 12, 2008, 09:27:46 AMQuote from: Tsavong Lah on November 12, 2008, 04:10:49 AMQuote from: Ring Wraith on November 11, 2008, 06:38:25 PMQuote from: BubbleBoy on November 11, 2008, 06:37:14 PMQuote from: Ring Wraith on November 11, 2008, 08:55:05 AMQuote from: BubbleBoy on November 11, 2008, 07:47:35 AMSurprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.or CM, Evil Spirit, Sinning Hand... etc.Yes, of course CM works, but why use it if you don't need to; Evil Spirit does not kill the hero, and it doesn't permanently convert him either; as for Sinning Hand, it can't be interrupted, but it can be prevented, so it wouldn't even work.oops, corrupted. better?Corrupted cannot be prevented by a good card, and only if an occupied site is in play, IIRC. So that still wouldn't work. exactly why nobody from minnesota uses Orange.I use orange sometimes. It's great for small immunity defenses (especially with crimson).
Quote from: Tsavong Lah on November 12, 2008, 04:10:49 AMQuote from: Ring Wraith on November 11, 2008, 06:38:25 PMQuote from: BubbleBoy on November 11, 2008, 06:37:14 PMQuote from: Ring Wraith on November 11, 2008, 08:55:05 AMQuote from: BubbleBoy on November 11, 2008, 07:47:35 AMSurprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.or CM, Evil Spirit, Sinning Hand... etc.Yes, of course CM works, but why use it if you don't need to; Evil Spirit does not kill the hero, and it doesn't permanently convert him either; as for Sinning Hand, it can't be interrupted, but it can be prevented, so it wouldn't even work.oops, corrupted. better?Corrupted cannot be prevented by a good card, and only if an occupied site is in play, IIRC. So that still wouldn't work. exactly why nobody from minnesota uses Orange.
Quote from: Ring Wraith on November 11, 2008, 06:38:25 PMQuote from: BubbleBoy on November 11, 2008, 06:37:14 PMQuote from: Ring Wraith on November 11, 2008, 08:55:05 AMQuote from: BubbleBoy on November 11, 2008, 07:47:35 AMSurprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.or CM, Evil Spirit, Sinning Hand... etc.Yes, of course CM works, but why use it if you don't need to; Evil Spirit does not kill the hero, and it doesn't permanently convert him either; as for Sinning Hand, it can't be interrupted, but it can be prevented, so it wouldn't even work.oops, corrupted. better?Corrupted cannot be prevented by a good card, and only if an occupied site is in play, IIRC. So that still wouldn't work.
Quote from: BubbleBoy on November 11, 2008, 06:37:14 PMQuote from: Ring Wraith on November 11, 2008, 08:55:05 AMQuote from: BubbleBoy on November 11, 2008, 07:47:35 AMSurprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.or CM, Evil Spirit, Sinning Hand... etc.Yes, of course CM works, but why use it if you don't need to; Evil Spirit does not kill the hero, and it doesn't permanently convert him either; as for Sinning Hand, it can't be interrupted, but it can be prevented, so it wouldn't even work.oops, corrupted. better?
Quote from: Ring Wraith on November 11, 2008, 08:55:05 AMQuote from: BubbleBoy on November 11, 2008, 07:47:35 AMSurprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.or CM, Evil Spirit, Sinning Hand... etc.Yes, of course CM works, but why use it if you don't need to; Evil Spirit does not kill the hero, and it doesn't permanently convert him either; as for Sinning Hand, it can't be interrupted, but it can be prevented, so it wouldn't even work.
Quote from: BubbleBoy on November 11, 2008, 07:47:35 AMSurprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.or CM, Evil Spirit, Sinning Hand... etc.
Surprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.
Quote from: BubbleBoy on November 13, 2008, 05:40:26 PMQuote from: Ring Wraith on November 13, 2008, 09:08:50 AMQuote from: BubbleBoy on November 12, 2008, 04:23:00 PMQuote from: Ring Wraith on November 12, 2008, 09:27:46 AMQuote from: Tsavong Lah on November 12, 2008, 04:10:49 AMQuote from: Ring Wraith on November 11, 2008, 06:38:25 PMQuote from: BubbleBoy on November 11, 2008, 06:37:14 PMQuote from: Ring Wraith on November 11, 2008, 08:55:05 AMQuote from: BubbleBoy on November 11, 2008, 07:47:35 AMSurprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.or CM, Evil Spirit, Sinning Hand... etc.Yes, of course CM works, but why use it if you don't need to; Evil Spirit does not kill the hero, and it doesn't permanently convert him either; as for Sinning Hand, it can't be interrupted, but it can be prevented, so it wouldn't even work.oops, corrupted. better?Corrupted cannot be prevented by a good card, and only if an occupied site is in play, IIRC. So that still wouldn't work. exactly why nobody from minnesota uses Orange.I use orange sometimes. It's great for small immunity defenses (especially with crimson).orange being all by itself in minnesota will go nowhere.Well, not all by itself, but still pretty indepentently.It's over 9000!!!!
Quote from: JSB23 on November 13, 2008, 05:42:02 PMQuote from: BubbleBoy on November 13, 2008, 05:40:26 PMQuote from: Ring Wraith on November 13, 2008, 09:08:50 AMQuote from: BubbleBoy on November 12, 2008, 04:23:00 PMQuote from: Ring Wraith on November 12, 2008, 09:27:46 AMQuote from: Tsavong Lah on November 12, 2008, 04:10:49 AMQuote from: Ring Wraith on November 11, 2008, 06:38:25 PMQuote from: BubbleBoy on November 11, 2008, 06:37:14 PMQuote from: Ring Wraith on November 11, 2008, 08:55:05 AMQuote from: BubbleBoy on November 11, 2008, 07:47:35 AMSurprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.or CM, Evil Spirit, Sinning Hand... etc.Yes, of course CM works, but why use it if you don't need to; Evil Spirit does not kill the hero, and it doesn't permanently convert him either; as for Sinning Hand, it can't be interrupted, but it can be prevented, so it wouldn't even work.oops, corrupted. better?Corrupted cannot be prevented by a good card, and only if an occupied site is in play, IIRC. So that still wouldn't work. exactly why nobody from minnesota uses Orange.I use orange sometimes. It's great for small immunity defenses (especially with crimson).orange being all by itself in minnesota will go nowhere.Well, not all by itself, but still pretty indepentently.It's over 9000!!!!this thread is provocative.
Quote from: Ring Wraith on November 13, 2008, 06:19:39 PMQuote from: JSB23 on November 13, 2008, 05:42:02 PMQuote from: BubbleBoy on November 13, 2008, 05:40:26 PMQuote from: Ring Wraith on November 13, 2008, 09:08:50 AMQuote from: BubbleBoy on November 12, 2008, 04:23:00 PMQuote from: Ring Wraith on November 12, 2008, 09:27:46 AMQuote from: Tsavong Lah on November 12, 2008, 04:10:49 AMQuote from: Ring Wraith on November 11, 2008, 06:38:25 PMQuote from: BubbleBoy on November 11, 2008, 06:37:14 PMQuote from: Ring Wraith on November 11, 2008, 08:55:05 AMQuote from: BubbleBoy on November 11, 2008, 07:47:35 AMSurprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.or CM, Evil Spirit, Sinning Hand... etc.Yes, of course CM works, but why use it if you don't need to; Evil Spirit does not kill the hero, and it doesn't permanently convert him either; as for Sinning Hand, it can't be interrupted, but it can be prevented, so it wouldn't even work.oops, corrupted. better?Corrupted cannot be prevented by a good card, and only if an occupied site is in play, IIRC. So that still wouldn't work. exactly why nobody from minnesota uses Orange.I use orange sometimes. It's great for small immunity defenses (especially with crimson).orange being all by itself in minnesota will go nowhere.Well, not all by itself, but still pretty indepentently.It's over 9000!!!!this thread is provocative.
Quote from: JSB23 on November 13, 2008, 06:26:28 PMQuote from: Ring Wraith on November 13, 2008, 06:19:39 PMQuote from: JSB23 on November 13, 2008, 05:42:02 PMQuote from: BubbleBoy on November 13, 2008, 05:40:26 PMQuote from: Ring Wraith on November 13, 2008, 09:08:50 AMQuote from: BubbleBoy on November 12, 2008, 04:23:00 PMQuote from: Ring Wraith on November 12, 2008, 09:27:46 AMQuote from: Tsavong Lah on November 12, 2008, 04:10:49 AMQuote from: Ring Wraith on November 11, 2008, 06:38:25 PMQuote from: BubbleBoy on November 11, 2008, 06:37:14 PMQuote from: Ring Wraith on November 11, 2008, 08:55:05 AMQuote from: BubbleBoy on November 11, 2008, 07:47:35 AMSurprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.or CM, Evil Spirit, Sinning Hand... etc.Yes, of course CM works, but why use it if you don't need to; Evil Spirit does not kill the hero, and it doesn't permanently convert him either; as for Sinning Hand, it can't be interrupted, but it can be prevented, so it wouldn't even work.oops, corrupted. better?Corrupted cannot be prevented by a good card, and only if an occupied site is in play, IIRC. So that still wouldn't work. exactly why nobody from minnesota uses Orange.I use orange sometimes. It's great for small immunity defenses (especially with crimson).orange being all by itself in minnesota will go nowhere.Well, not all by itself, but still pretty indepentently.It's over 9000!!!!this thread is provocative. mini quote...I don't even remember what we're talking about anymore.
Quote from: BubbleBoy on November 13, 2008, 09:55:50 PMQuote from: JSB23 on November 13, 2008, 06:26:28 PMQuote from: Ring Wraith on November 13, 2008, 06:19:39 PMQuote from: JSB23 on November 13, 2008, 05:42:02 PMQuote from: BubbleBoy on November 13, 2008, 05:40:26 PMQuote from: Ring Wraith on November 13, 2008, 09:08:50 AMQuote from: BubbleBoy on November 12, 2008, 04:23:00 PMQuote from: Ring Wraith on November 12, 2008, 09:27:46 AMQuote from: Tsavong Lah on November 12, 2008, 04:10:49 AMQuote from: Ring Wraith on November 11, 2008, 06:38:25 PMQuote from: BubbleBoy on November 11, 2008, 06:37:14 PMQuote from: Ring Wraith on November 11, 2008, 08:55:05 AMQuote from: BubbleBoy on November 11, 2008, 07:47:35 AMSurprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.or CM, Evil Spirit, Sinning Hand... etc.Yes, of course CM works, but why use it if you don't need to; Evil Spirit does not kill the hero, and it doesn't permanently convert him either; as for Sinning Hand, it can't be interrupted, but it can be prevented, so it wouldn't even work.oops, corrupted. better?Corrupted cannot be prevented by a good card, and only if an occupied site is in play, IIRC. So that still wouldn't work. exactly why nobody from minnesota uses Orange.I use orange sometimes. It's great for small immunity defenses (especially with crimson).orange being all by itself in minnesota will go nowhere.Well, not all by itself, but still pretty indepentently.It's over 9000!!!!this thread is provocative. mini quote...I don't even remember what we're talking about anymore.Sorry, this looked like a change the person above you thread. Such good times...
Quote from: fireninja on November 13, 2008, 10:51:06 PMQuote from: BubbleBoy on November 13, 2008, 09:55:50 PMQuote from: JSB23 on November 13, 2008, 06:26:28 PMQuote from: Ring Wraith on November 13, 2008, 06:19:39 PMQuote from: JSB23 on November 13, 2008, 05:42:02 PMQuote from: BubbleBoy on November 13, 2008, 05:40:26 PMQuote from: Ring Wraith on November 13, 2008, 09:08:50 AMQuote from: BubbleBoy on November 12, 2008, 04:23:00 PMQuote from: Ring Wraith on November 12, 2008, 09:27:46 AMQuote from: Tsavong Lah on November 12, 2008, 04:10:49 AMQuote from: Ring Wraith on November 11, 2008, 06:38:25 PMQuote from: BubbleBoy on November 11, 2008, 06:37:14 PMQuote from: Ring Wraith on November 11, 2008, 08:55:05 AMQuote from: BubbleBoy on November 11, 2008, 07:47:35 AMSurprise with KoT, wait for your opponent to use a bunch of enhancements to get his strength up to 12 (often they will worry too much about offense to care about their defense), and then play Wonders Forgotten (or Worshipping Demons, depending on which version of KoT you're using). Trust me, it works like a charm.or CM, Evil Spirit, Sinning Hand... etc.Yes, of course CM works, but why use it if you don't need to; Evil Spirit does not kill the hero, and it doesn't permanently convert him either; as for Sinning Hand, it can't be interrupted, but it can be prevented, so it wouldn't even work.oops, corrupted. better?Corrupted cannot be prevented by a good card, and only if an occupied site is in play, IIRC. So that still wouldn't work. exactly why nobody from minnesota uses Orange.I use orange sometimes. It's great for small immunity defenses (especially with crimson).orange being all by itself in minnesota will go nowhere.Well, not all by itself, but still pretty indepentently.It's over 9000!!!!this thread is provocative. mini quote...I don't even remember what we're talking about anymore.Sorry, this looked like a change the person above you thread. Such good times... Until someone trolled it to death
wow, fifteen quotes. you're all n00bs. er... we're all n00bsback on topic... W/C Blue + Helmet of Brass + Ram's Horn + any blue battle ender=win
CoTH + three angels almost always gets a ls
Imperial Guard