Author Topic: The ultimate combo post  (Read 244729 times)

Offline sepjazzwarrior

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Re: The ultimate combo post
« Reply #25 on: October 07, 2008, 11:46:07 PM »
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Angel in the path band to heman who bands to ethan and asaph, which any of them have gathering on them, which then kicks in and lets you band to ET, so you can infinitially recur and play protection of angels unnegateably before the battle starts.

Very few ways around this and all of them are artifacts, or fight by the numbers, so have up holy of hoilies, and have art killers on the defense, and your ready to win.
Issue. What if they never give ya init to play the art killers?

there's captured ark for 2 rescues, don, and covenant with moses takes care of most of them too. So there's always other ways around.

If you're looking to set up a 7-card combo to win, you probably have other things to worry about before you get to that point, anyway.

Just decking out, and waiting for the gathered hero to get back to territory.  It's not that hard. Just kinda slow.

Offline TheKarazyvicePresidentRR

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Re: The ultimate combo post
« Reply #26 on: October 08, 2008, 02:33:21 AM »
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Angel in the path band to heman who bands to ethan and asaph, which any of them have gathering on them, which then kicks in and lets you band to ET, so you can infinitially recur and play protection of angels unnegateably before the battle starts.

Very few ways around this and all of them are artifacts, or fight by the numbers, so have up holy of hoilies, and have art killers on the defense, and your ready to win.
Issue. What if they never give ya init to play the art killers?

there's captured ark for 2 rescues, don, and covenant with moses takes care of most of them too. So there's always other ways around.

If you're looking to set up a 7-card combo to win, you probably have other things to worry about before you get to that point, anyway.

Just decking out, and waiting for the gathered hero to get back to territory.  It's not that hard. Just kinda slow.
with a 7+ card (healing card etc.) combo for offense, you need some solid defense, and pray their offense doesn't use side battles.
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Offline Porch_Dog

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Re: The ultimate combo post
« Reply #27 on: October 08, 2008, 01:55:50 PM »
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Joshua (teal) and Jehoiada's Strength and get Moses (or Benaiah or Ira), Jacob+Captain, and a bunch of other folks for numbers.
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Lamborghini_diablo

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Re: The ultimate combo post
« Reply #28 on: October 08, 2008, 04:02:33 PM »
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Green david from Kings + Hidden Treasures + unified Kingdom with at least one FBTN human in play.

Offline sepjazzwarrior

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Re: The ultimate combo post
« Reply #29 on: October 08, 2008, 05:03:30 PM »
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Angel in the path band to heman who bands to ethan and asaph, which any of them have gathering on them, which then kicks in and lets you band to ET, so you can infinitially recur and play protection of angels unnegateably before the battle starts.

Very few ways around this and all of them are artifacts, or fight by the numbers, so have up holy of hoilies, and have art killers on the defense, and your ready to win.
Issue. What if they never give ya init to play the art killers?

there's captured ark for 2 rescues, don, and covenant with moses takes care of most of them too. So there's always other ways around.

If you're looking to set up a 7-card combo to win, you probably have other things to worry about before you get to that point, anyway.

Just decking out, and waiting for the gathered hero to get back to territory.  It's not that hard. Just kinda slow.
with a 7+ card (healing card etc.) combo for offense, you need some solid defense, and pray their offense doesn't use side battles.

It's only 14 cards total, and in a 63 card deck that leaves quite a bit of room for defense. Site lock prefered.

Offline TheKarazyvicePresidentRR

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Re: The ultimate combo post
« Reply #30 on: October 08, 2008, 05:48:11 PM »
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14+8(ls)+7(sog nj aotl goys/burial fa don cm) = 29. Thats almost half the deck not including artifacts.
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Offline sepjazzwarrior

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Re: The ultimate combo post
« Reply #31 on: October 08, 2008, 11:02:27 PM »
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I include most of the decks artifacts in that count, and I don't use NJ, gaurdian, or falling away, and sometimes not ever burial.
So I think that a well built 30+ card defense should be able to hold out pretty well.

And like I said It's not foolproof but it is pretty awesome. It's my definately my favorite hero lite.


Offline TheKarazyvicePresidentRR

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Re: The ultimate combo post
« Reply #32 on: October 08, 2008, 11:19:33 PM »
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5+ heroes is a hero lite now?
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Offline lightningninja

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Re: The ultimate combo post
« Reply #33 on: October 08, 2008, 11:20:30 PM »
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My deck has 9 heroes, 3 good enhancements, and I consider that a herolite.
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Offline TheKarazyvicePresidentRR

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Re: The ultimate combo post
« Reply #34 on: October 08, 2008, 11:21:42 PM »
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O_o; If that is a hero lite. You must be talkin' t2 man ;)
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Offline TheraxC

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Re: The ultimate combo post
« Reply #35 on: October 09, 2008, 12:19:07 AM »
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uhm wouldn't trembling demon die after the first block thanks to crown regardless of healing?

somehow I missed that with the late night or something

would Tartaros work, as your artifact is causing him to die in territory? I don't think so, but if it does then you could use Seven Wicked Spirits to exchange for Trembling Demon
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Offline TheKarazyvicePresidentRR

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Re: The ultimate combo post
« Reply #36 on: October 09, 2008, 12:40:52 AM »
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yes it would be YOU discarding him but then you'd have to win a block with a demon to get SWS back.
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Offline STAMP

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Re: The ultimate combo post
« Reply #37 on: October 09, 2008, 09:16:52 AM »
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5+ heroes is a hero lite now?

heroless == nonfat milk
hero lite == 1%
5-7 heroes == 2%
7-9 heroes == whole
9-11 heroes == half and half
my band of 12 deck == heavy cream, baby!
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michael/michaelssword

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Re: The ultimate combo post
« Reply #38 on: October 09, 2008, 09:26:56 AM »
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I think 2% is what I usebut inmy ?*cough* version of this deck (except babylonians instead of Egyptians)Ihave like 24 heroes would that make it ice cream  ???

Offline BubbleBoy

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Re: The ultimate combo post
« Reply #39 on: October 11, 2008, 11:03:07 AM »
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Yeah, that leaves very little room for enhancements and EC's and artifacts and...everything else.
Use the Mad Bomber to rescue his Province.

michael/michaelssword

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Re: The ultimate combo post
« Reply #40 on: October 11, 2008, 01:31:27 PM »
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its a 100+deck  ::)

Offline BubbleBoy

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Re: The ultimate combo post
« Reply #41 on: October 11, 2008, 02:48:24 PM »
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Oh, in that case...How many EC's are in it?
Use the Mad Bomber to rescue his Province.

michael/michaelssword

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Re: The ultimate combo post
« Reply #42 on: October 11, 2008, 03:21:31 PM »
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36

Offline BubbleBoy

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Re: The ultimate combo post
« Reply #43 on: October 11, 2008, 03:46:09 PM »
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Well then...
Use the Mad Bomber to rescue his Province.

Offline BubbleBoy

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Re: The ultimate combo post
« Reply #44 on: October 14, 2008, 05:43:34 PM »
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One of my favorite combos is a yellow Egyptian with Egyptian Horses and Wonders Forgotten (or a green EC with 2kH and Forgotten History). It's a sure battle-winner every time, and there's very little to protect against it. Also, if you use deck destruction, it can permanently get rid of unwanted cards.
Use the Mad Bomber to rescue his Province.

Warrior_Monk

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Re: The ultimate combo post
« Reply #45 on: October 14, 2008, 05:53:14 PM »
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Moses IS the ultimate combo.

Offline TheKarazyvicePresidentRR

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Re: The ultimate combo post
« Reply #46 on: October 14, 2008, 07:16:19 PM »
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Only when he becomes a female angel ;)
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Offline lightningninja

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Re: The ultimate combo post
« Reply #47 on: October 14, 2008, 07:19:42 PM »
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Only when he becomes a female angel ;)
Ah, you figured that out too? ;)
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Warrior_Monk

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Re: The ultimate combo post
« Reply #48 on: October 14, 2008, 08:49:54 PM »
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NT female angel... but then he wouldn't be human o_O

Offline JSB23

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Re: The ultimate combo post
« Reply #49 on: October 14, 2008, 09:26:19 PM »
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NT female angel... but then he wouldn't be human o_O

or would he?  o_O
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