Author Topic: The best way to beat Thad is....  (Read 18083 times)

Offline SomeKittens

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Re: The best way to beat Thad is....
« Reply #50 on: March 10, 2011, 07:01:29 PM »
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Or a site that protects from D-Raid.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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TheHobbit13

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Re: The best way to beat Thad is....
« Reply #51 on: March 10, 2011, 07:19:20 PM »
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I think most of us are talking about type 2 so ss doesn't help much.

Warrior_Monk

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Re: The best way to beat Thad is....
« Reply #52 on: March 10, 2011, 07:27:56 PM »
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I hate regardless more than I hate CBN. Or protect. Or anything else.

Offline crustpope

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Re: The best way to beat Thad is....
« Reply #53 on: March 10, 2011, 07:32:21 PM »
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I think most of us are talking about type 2 so ss doesn't help much.

How can SS not help for type 2? 
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Offline EmJayBee83

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Re: The best way to beat Thad is....
« Reply #54 on: March 10, 2011, 09:25:27 PM »
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I think most of us are talking about type 2 so ss doesn't help much.
How can SS not help for type 2? 
I'm guessing he is saying that because:

1) The number of sites that can protect SS from Dragon Raid are limited to 1 per fifty each (aside from being pretty cruddy compared to your other options).
2) Rescuer's Choice makes Pergamum not as useful (especially against an all purple offense) as you might like.

That's only a guess, however. I fully admit the Hobbit is wilier than I in such matters so I may have missed his point completely.

Do not lose heart, though...
Quote from: JRR Tolkien
There, peeping among the cloud-wrack above a dark tor high up in the mountains, Sam saw a white star twinkle for a while. The beauty of it smote his heart, as he looked up out of the forsaken land, and hope returned to him. For like a shaft, clear and cold, the thought pierced him that in the end the Shadow was only a small and passing thing: there was a light and high beauty for ever beyond its reach.
Like Samwise I have hope. If Frodo could master the Ring and defeat its Lord, we can find a way to stop Thaddeus.

Warrior_Monk

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Re: The best way to beat Thad is....
« Reply #55 on: March 11, 2011, 12:03:16 AM »
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The fact that there was a prophet in there makes it a noob disciples deck. Solid Disciples decks won't let you play RDJ. And once they deck and get Thad, it won't even matter.

Offline RTSmaniac

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Re: The best way to beat Thad is....
« Reply #56 on: March 11, 2011, 12:21:30 AM »
+1
side battle
This is the way Lackey gave it to me. All hail the power of Lackey!

Warrior_Monk

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Re: The best way to beat Thad is....
« Reply #57 on: March 11, 2011, 12:39:25 AM »
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First off, if he won, apparently disciples still don't have an ample counter. Secondly, I see no reason why to include one prophet in a disciples deck. Matthew + James is enough. Clift definitely is no noob, but I still think that would be an inferior disciples deck to a solid one.

Romans and TGT would be good. Really good, actually. But romans still don't have an answer for Thad. He'll protect from RDJ anyway. And if you have chariot on Augustus, then band with James the Lesser.

Offline EmJayBee83

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Re: The best way to beat Thad is....
« Reply #58 on: March 11, 2011, 08:38:45 AM »
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I have thought about playing an Emperor's defense as a way to counter disciples, but I have two main concerns:

1) Given that Romans have no defense fortress--and you pretty much have to give Disciples initiative to beat Thad--I would be worried about finding a way to have Emps survive the multiple AoCPs that are part of Disciples' offenses. CP?

2) Since Emperors are all unique, a fortuitous hit by SWJ would concern me.

[Took out all of the stuff in response to The Music Maker.  I thought he was talking about T2 not T1 and a full-on Disciples deck.]
« Last Edit: March 11, 2011, 04:13:15 PM by EmJayBee83 »

Offline Red

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Re: The best way to beat Thad is....
« Reply #59 on: March 11, 2011, 09:27:38 AM »
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Music Maker. Calm down.  Disciples is harder to beat in T2. You two are argueing T1 VS T2 or to put it in common language, Night VS Day.
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Offline RTSmaniac

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Re: The best way to beat Thad is....
« Reply #60 on: March 11, 2011, 10:14:36 AM »
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Im not sure which decklist you guys are discussing that I used...Oh wait here it is- this was my territory destruction decklist I used lastyear with upgraded (Di):

Cards in deck: 54
Lost Souls: 7
   Lost Soul (discarder)
   Lost Soul (female only)
   Lost Soul (first round)
   Lost Soul (revealer)
   Lost Soul (shuffler)
   Lost Soul (Wanderer)
   Lost Souls (2-line)

Lamb Dominants: 5
   Angel of the Lord
   Grapes of Wrath
   Guardian Of Your Souls
   New Jerusalem
   Son of God

Grim Reaper Dominants: 5
   Burial
   Christian Martyr
   Destruction of Nehushtan
   Falling Away
   Mayhem

Fortresses: 2
   The Garden Tomb
   Zerubbabel's Temple

Artifacts: 6
   Four-Drachma Coin
   Holy Grail
   Holy of Holies
   Lampstand of the Sanctuary
   Samaritan Water Jar
   Three Nails

Multi-Color Heroes: 1
   Joiada, Son of Eliashib (Teal)

White Heroes: 3
   Joanna
   Mary the Mother of James
   Salome

Red Heroes: 2
   Jephthah
   Peter

Gold Heroes: 1
   The Woman at the Well

Green Heroes: 1
   Nathan

Purple Heroes: 2
   Ethiopian Treasurer
   John

Multi-Color Hero Enhancements: 4
   Benedictus (Teal/White)
   Brass Serpent
   Passover & Unleavened Bread
   Pentecost

White Hero Enhancements: 1
   Consider the Lilies

Gold Hero Enhancements: 1
   Meeting the Messiah

Green Hero Enhancements: 1
   Habakkuk Stands Watch

Purple Hero Enhancements: 1
   Authority of Christ

Crimson Evil Characters: 1
   Nebuchadnezzar

Pale Green Evil Characters: 1
   Women as Snares

Gray Evil Characters: 1
   Sabbath Breaker

Multi-Color Evil Enhancements: 1
   Torment

Crimson Evil Enhancements: 2
   Belshazzar's Banquet
   Desecrate the Temple

Pale Green Evil Enhancements: 1
   Confusion

Gray Evil Enhancements: 1
   Casting Lots

Astrolagers
Am Slave
SoT

Its a mess I know but i feel HolyGrail and Meeting the Messiah are still good with less people using Chorizan. And No this is not a Disciple deck, just has Peter and John for TGT. :)

CP kills WaS and Nazzy kills all the searching. Still needs work.
« Last Edit: March 11, 2011, 10:19:29 AM by RTSmaniac »
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Rawrlolsauce!

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Re: The best way to beat Thad is....
« Reply #61 on: March 11, 2011, 10:30:06 AM »
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Brigades are a bit more than a little thin, there :o.

Offline RTSmaniac

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Re: The best way to beat Thad is....
« Reply #62 on: March 11, 2011, 10:43:25 AM »
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its sorta of a race deck and puts constant pressure on the opponents defense
This is the way Lackey gave it to me. All hail the power of Lackey!

Warrior_Monk

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Re: The best way to beat Thad is....
« Reply #63 on: March 11, 2011, 10:47:12 AM »
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Disciples are top notch in T2. They're still probably the best in T1. TGT was the best the past couple years, even though it didn't win last year. Just like Z's Temple was the best back in 08, even though it didn't win. The best deck doesn't win. The deck that can counter the best deck will win. Or the deck that Gabe's playing when he doesn't have anybody from MN to play against.  :-*

(I kid, I kid)

Rawrlolsauce!

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Re: The best way to beat Thad is....
« Reply #64 on: March 11, 2011, 10:47:59 AM »
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If you're doing well, that's awesome, but I just don't see the point of the deck. You have no drawing outside of 4 dolla holla, Sabbath Breaker, and Meeting the Messiah, and you only have one block in Belshazzar's Banquet (+doms). It seems like if your opponent gets a first turn hero and you can't discard their SOG you're going to lose.

Offline RTSmaniac

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Re: The best way to beat Thad is....
« Reply #65 on: March 11, 2011, 10:52:47 AM »
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it was an old deck when di first came out
This is the way Lackey gave it to me. All hail the power of Lackey!

Lamborghini_diablo

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Re: The best way to beat Thad is....
« Reply #66 on: March 11, 2011, 11:32:04 AM »
+1
And on top of that, if I ever have a tough encounter with Thad, Christian Martyr is there to help me.


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Warrior_Monk

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Re: The best way to beat Thad is....
« Reply #67 on: March 11, 2011, 11:35:16 AM »
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HT is better.

Offline EmJayBee83

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Re: The best way to beat Thad is....
« Reply #68 on: March 11, 2011, 12:43:30 PM »
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HT is better.
Not against Augustus playing RDJ.  (Unless you have a lot of purple in your hand.) Even you have to admit that is a pretty schweet combo.

(Not as schweet as using a discarded fortress to keep your heroes from being discarded though. ;) )

Offline Minister Polarius

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Re: The best way to beat Thad is....
« Reply #69 on: March 11, 2011, 03:32:20 PM »
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Why do you keep saying your emperors can take care of them if you keep getting beaten by them?
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Alex_Olijar

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Re: The best way to beat Thad is....
« Reply #70 on: March 11, 2011, 03:32:55 PM »
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Emperors are the single worst defense against Thaddeus.

Rawrlolsauce!

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Re: The best way to beat Thad is....
« Reply #71 on: March 11, 2011, 03:33:20 PM »
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Emperors are like a nanny. The Disciples are the children. Only the children are actually Hulk Hogan.

Warrior_Monk

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Re: The best way to beat Thad is....
« Reply #72 on: March 11, 2011, 03:34:28 PM »
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It's all good. I wasn't just talking about T2, (although disciples are better in T2...) so it wasn't a complete misunderstanding. Just disagreement.

Offline SomeKittens

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Re: The best way to beat Thad is....
« Reply #73 on: March 11, 2011, 03:35:46 PM »
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With all the 10/1's, Thad can rescue solo, and everyone else in boat.  One of my players learned that the hard way.  A successful RDJ will be crippling, but the chances of pulling that off are slim.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline Professoralstad

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Re: The best way to beat Thad is....
« Reply #74 on: March 11, 2011, 03:45:43 PM »
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Emperors are the single worst defense against Thaddeus.

I agree...of all "full size defenses" (which I will arbitrarily define as having at least 6-8 characters and 6-8 evil enhancements) the defense where most of the characters have a toughness of one seems to be a poor choice to stop Thaddeus. I suppose if you use Prophets/side battles on offense, so that you actually get a chance to play RDJ, it might work out, but...unlikely.

For T1, I would say Herods have the best chance of beating Thaddeus. They have high numbered characters that can negate/disrupt Disciples banding chains, a Site that can capture any Disciple except James SoA (Dungeon can even capture Phillip/Bart if they're not in battle), they have a territory class discard enhancement which can pick off Thaddeus in battle, and last but not least, they can play Wonders Forgotten to not only end the battle (one of the best ways to get around Thadd in T2 if you can get initiative with a character that's not too low) but also remove any previously discarded Disciples from the game.

For T2, I am unsure how they would fare. Obviously 2x Herod's Dungeons and up to 5x Beheaded are nice, but the problem with that is that having so much in your deck to counter male heroes leaves you little room to deal with the second most popular T2 offense, TGT ladies. Also, there are no generic characters that mesh well with the Herods theme, which leaves you vulnerable to Water Jars/hand clog. I tried a Herod's defense at the T2 only expecting I would face mostly Disciples; turns out I faced zero Disciple offenses (partially because my first round against a TGT ladies offense sent me to the losers bracket early on, while all the Disciple decks went to the winners bracket). So it's still an untested theory, at least for me.
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