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I don't know about site lock but I'm already sick oh all my characters being killed in territory just from putting samaria sites in play.
Quote from: lp670sv on October 13, 2011, 04:28:21 PMI don't know about site lock but I'm already sick oh all my characters being killed in territory just from putting samaria sites in play.Gates of Samaria has to be my favorite card in the whole new set...
Quote from: Red Wing on October 13, 2011, 04:33:47 PMQuote from: lp670sv on October 13, 2011, 04:28:21 PMI don't know about site lock but I'm already sick oh all my characters being killed in territory just from putting samaria sites in play.Gates of Samaria has to be my favorite card in the whole new set... Gates of Samaria is awesome, but ever since they changed "Played" from including coming from Set Aside I don't think the playing Samaria thing will be all that powerful in T2 (however it could still get rid of a character or 2, 4 if I'm lucky) But in T1 its awesome (I assume, I don't actually play T1)
Quote from: lp670sv on October 13, 2011, 04:28:21 PMI don't know about site lock but I'm already sick oh all my characters being killed in territory just from putting samaria sites in play.This is what happens when you don't put counters in a deck
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Sitelock is a sleeping giant with an Achilles heel. With ASA now able to quickly and easily bomb Boat, sitelock is again possible. However, there are now other concerns like Isaiah and Foreign Sword that make it even more involved to pull off a lock.
Tower won't work if you've got Phillies in play.
I don't believe that Site Lock is particularly viable. However, Site Stall is still alive and kicking, especially when used with Israelite Kings.
Site lock would be possible if Ahab could remove any green brigade card from the game.
Quote from: Chronic Apathy on October 15, 2011, 10:21:27 AMI don't believe that Site Lock is particularly viable. However, Site Stall is still alive and kicking, especially when used with Israelite Kings.That's actually what I'm using now. However, it doesn't stall prophets at all. Here's what I useNeutralSamaria x4FortsGates of Samaria ECsKing Saul King Ahab JezebelAmmy's Slave Uzzah King Omri King NababKing Jeroboam IEEs Taking Nabaoth's Vineyard Wickedness of the Tenants Breaking Jerusalem's Wall IoJShimei's Malicious CurseGib Trick And a plot when I get one Curses Plagued with Diseases
Quote from: Red Wing on October 15, 2011, 10:30:59 AMQuote from: Chronic Apathy on October 15, 2011, 10:21:27 AMI don't believe that Site Lock is particularly viable. However, Site Stall is still alive and kicking, especially when used with Israelite Kings.That's actually what I'm using now. However, it doesn't stall prophets at all. Here's what I useNeutralSamaria x4FortsGates of Samaria ECsKing Saul King Ahab JezebelAmmy's Slave Uzzah King Omri King NababKing Jeroboam IEEs Taking Nabaoth's Vineyard Wickedness of the Tenants Breaking Jerusalem's Wall IoJShimei's Malicious CurseGib Trick And a plot when I get one Curses Plagued with DiseasesKorah's Rebellion should be an auto include in this list as it can remove site access as well. Why King Saul?
I have a deck that uses 7 sites, Site removal/taking, and every "interrupt and remove all cards in battle from the game" enhancement (even more devastating with Asherah Pole out.) It also has 3 capture artifacts. It also has DON, CA and LUG for removing artifacts.