Author Topic: Site-lock!?!?  (Read 8314 times)

Offline Red Wing

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Site-lock!?!?
« on: October 13, 2011, 04:14:42 PM »
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I saw a poll several months back asking if site-lock was still viable. Several people said not until the new set. With the new set out, I was wondering what people thought about site-lock. I am thinking more with T1 in mind, but feel free to comment about T2.


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lp670sv

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Re: Site-lock!?!?
« Reply #1 on: October 13, 2011, 04:28:21 PM »
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I don't know about site lock but I'm already sick oh all my characters being killed in territory just from putting samaria sites in play.

Offline Red Wing

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Re: Site-lock!?!?
« Reply #2 on: October 13, 2011, 04:33:47 PM »
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I don't know about site lock but I'm already sick oh all my characters being killed in territory just from putting samaria sites in play.

Gates of Samaria has to be my favorite card in the whole new set...
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Offline ChristianSoldier

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Re: Site-lock!?!?
« Reply #3 on: October 13, 2011, 04:57:31 PM »
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I don't know about site lock but I'm already sick oh all my characters being killed in territory just from putting samaria sites in play.

Gates of Samaria has to be my favorite card in the whole new set...
Gates of Samaria is awesome, but ever since they changed "Played" from including coming from Set Aside I don't think the playing Samaria thing will be all that powerful in T2 (however it could still get rid of a character or 2, 4 if I'm lucky)  But in T1 its awesome (I assume, I don't actually play T1)
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Offline Red Wing

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Re: Site-lock!?!?
« Reply #4 on: October 13, 2011, 05:22:55 PM »
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I don't know about site lock but I'm already sick oh all my characters being killed in territory just from putting samaria sites in play.

Gates of Samaria has to be my favorite card in the whole new set...
Gates of Samaria is awesome, but ever since they changed "Played" from including coming from Set Aside I don't think the playing Samaria thing will be all that powerful in T2 (however it could still get rid of a character or 2, 4 if I'm lucky)  But in T1 its awesome (I assume, I don't actually play T1)

Let me assure you, it is awesome in T1 (I don't play T2).
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Offline Isildur

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Re: Site-lock!?!?
« Reply #5 on: October 13, 2011, 05:31:48 PM »
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I don't know about site lock but I'm already sick oh all my characters being killed in territory just from putting samaria sites in play.
This is what happens when you don't put counters in a deck ::)
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lp670sv

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Re: Site-lock!?!?
« Reply #6 on: October 13, 2011, 05:37:02 PM »
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I don't know about site lock but I'm already sick oh all my characters being killed in territory just from putting samaria sites in play.
This is what happens when you don't put counters in a deck ::)

I haven't changed my deck from last season yet? I don't own any of the new cards? How do you effectively counter reducing my characters by a potential total of 42?

Offline SomeKittens

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Re: Site-lock!?!?
« Reply #7 on: October 13, 2011, 05:58:08 PM »
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There's a cov that protects from having abilities reduced.
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Offline Minister Polarius

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Re: Site-lock!?!?
« Reply #8 on: October 13, 2011, 06:14:20 PM »
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Sitelock is a sleeping giant with an Achilles heel. With ASA now able to quickly and easily bomb Boat, sitelock is again possible. However, there are now other concerns like Isaiah and Foreign Sword that make it even more involved to pull off a lock.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline lightningninja

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Re: Site-lock!?!?
« Reply #9 on: October 13, 2011, 06:40:19 PM »
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And set Fire + Ezekiel. I don't think it's a very strong strategy. You can do it, but there's always the luck factor. If your opponent is playing Disciples and gets fishing Boat and Ends of the Earth in the first few turns, you could still win but probably won't. If they don't draw any of those, you've got a good shop.

So, in short I think it's viable but not consistent enough. And actually defenses are pretty decent this year I think, if people will run them. I think you're better off with 5-7 more defensive cards.
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Offline Red Wing

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Re: Site-lock!?!?
« Reply #10 on: October 14, 2011, 02:33:36 PM »
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Sitelock is a sleeping giant with an Achilles heel. With ASA now able to quickly and easily bomb Boat, sitelock is again possible. However, there are now other concerns like Isaiah and Foreign Sword that make it even more involved to pull off a lock.

so maybe assyrians with Sites (for casual/local play)? A lot of people on the boards used to recommend brown with sites. Seems to me that a Canaanite/philly defense could work. Land dispute and Danites attack to steal access sites and Foreign Sword it them on top of their decks. And then you can recur Canaan with fortify the site. Plus, Tower can negate access special abilities and you can make Abimilech a beast if you can get Gideon in the discard pile. 
« Last Edit: October 14, 2011, 02:48:43 PM by Red Wing »
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Offline CJSports

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Re: Site-lock!?!?
« Reply #11 on: October 14, 2011, 02:45:41 PM »
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That's was when site access sites were used for site access. Now, I don't think I've  seen one of those played in awhile.
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Offline SomeKittens

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Re: Site-lock!?!?
« Reply #12 on: October 14, 2011, 08:27:21 PM »
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Tower won't work if you've got Phillies in play.
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Offline Red Wing

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Re: Site-lock!?!?
« Reply #13 on: October 15, 2011, 10:00:21 AM »
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Tower won't work if you've got Phillies in play.

I know, but at least it's still a protect fort. That makes up for a large disadvantage of Phillys.
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Chronic Apathy

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Re: Site-lock!?!?
« Reply #14 on: October 15, 2011, 10:21:27 AM »
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I don't believe that Site Lock is particularly viable. However, Site Stall is still alive and kicking, especially when used with Israelite Kings.

Offline Red Wing

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Re: Site-lock!?!?
« Reply #15 on: October 15, 2011, 10:30:59 AM »
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I don't believe that Site Lock is particularly viable. However, Site Stall is still alive and kicking, especially when used with Israelite Kings.


That's actually what I'm using now. However, it doesn't stall prophets at all. Here's what I use

Neutral
Samaria x4

Forts
Gates of Samaria

ECs
King Saul
King Ahab
Jezebel
Ammy's Slave
Uzzah
King Omri
King Nabab
King Jeroboam I

EEs
Taking Nabaoth's Vineyard
Wickedness of the Tenants
Breaking Jerusalem's Wall
IoJ
Shimei's Malicious Curse
Gib Trick
And a plot when I get one

Curses
Plagued with Diseases

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Chronic Apathy

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Re: Site-lock!?!?
« Reply #16 on: October 15, 2011, 10:52:12 AM »
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It can be really fun. A lot of decks don't even use site access anymore, and with the exception of prophets (who are easy to take out with Samarias and general decrease), it is possible to lock people out if you remove Sam and Joe early enough.

Offline SomeKittens

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Re: Site-lock!?!?
« Reply #17 on: October 15, 2011, 11:31:34 AM »
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Site lock would be possible if Ahab could remove any green brigade card from the game.
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Chronic Apathy

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Re: Site-lock!?!?
« Reply #18 on: October 15, 2011, 11:34:12 AM »
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Site lock would be possible if Ahab could remove any green brigade card from the game.

It's Jezebel, and what does it matter? She can remove heroes, which is what matters.

Offline SomeKittens

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Re: Site-lock!?!?
« Reply #19 on: October 15, 2011, 11:35:04 AM »
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Whoops.  Multi-brigade sites are technically green brigade.
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Offline RTSmaniac

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Re: Site-lock!?!?
« Reply #20 on: December 02, 2011, 09:35:38 PM »
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I don't believe that Site Lock is particularly viable. However, Site Stall is still alive and kicking, especially when used with Israelite Kings.


That's actually what I'm using now. However, it doesn't stall prophets at all. Here's what I use

Neutral
Samaria x4

Forts
Gates of Samaria

ECs
King Saul
King Ahab
Jezebel
Ammy's Slave
Uzzah
King Omri
King Nabab
King Jeroboam I

EEs
Taking Nabaoth's Vineyard
Wickedness of the Tenants
Breaking Jerusalem's Wall
IoJ
Shimei's Malicious Curse
Gib Trick
And a plot when I get one

Curses
Plagued with Diseases

Korah's Rebellion should be an auto include in this list as it can remove site access as well.

Why King Saul?
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Offline Nameless

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Re: Site-lock!?!?
« Reply #21 on: December 03, 2011, 09:28:09 AM »
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I don't believe that Site Lock is particularly viable. However, Site Stall is still alive and kicking, especially when used with Israelite Kings.


That's actually what I'm using now. However, it doesn't stall prophets at all. Here's what I use

Neutral
Samaria x4

Forts
Gates of Samaria

ECs
King Saul
King Ahab
Jezebel
Ammy's Slave
Uzzah
King Omri
King Nabab
King Jeroboam I

EEs
Taking Nabaoth's Vineyard
Wickedness of the Tenants
Breaking Jerusalem's Wall
IoJ
Shimei's Malicious Curse
Gib Trick
And a plot when I get one

Curses
Plagued with Diseases

Korah's Rebellion should be an auto include in this list as it can remove site access as well.

Why King Saul?
maybe he has Sam on offense.

Offline SomeKittens

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Re: Site-lock!?!?
« Reply #22 on: December 03, 2011, 01:47:02 PM »
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King Saul qualifies for GoS.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline stefferweffer

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Re: Site-lock!?!?
« Reply #23 on: December 13, 2011, 01:57:56 PM »
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I have a deck that uses 7 sites, Site removal/taking, and every "interrupt and remove all cards in battle from the game" enhancement (even more devastating with Asherah Pole out.)  It also has 3 capture artifacts.  It also has DON, CA and LUG for removing artifacts.

The theory is that with artifacts + enhancements + sites it should be enough to stall or even lock, and so far it has done really well.

But like many have said already, if you get a bad shuffle and all your lost souls are on top and all your sites/artifacts on the bottom of your deck, you'll lose.  Then again, this is the case whenever the defense is on the bottom of the deck :)

Offline SomeKittens

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Re: Site-lock!?!?
« Reply #24 on: December 13, 2011, 03:16:32 PM »
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I have a deck that uses 7 sites, Site removal/taking, and every "interrupt and remove all cards in battle from the game" enhancement (even more devastating with Asherah Pole out.)  It also has 3 capture artifacts.  It also has DON, CA and LUG for removing artifacts.
Capture doesn't really help sitelock, as it increases the number of souls you have to lock.  DoU and SSS would also be nice additions.
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