Author Topic: REQUEST: What is too hard to stop? What needs more counters?  (Read 73293 times)

Offline Professoralstad

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #200 on: January 23, 2010, 06:43:57 PM »
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83248392 second shuffles are cliche.

How old are you, like 9?
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Offline Master KChief

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #201 on: January 23, 2010, 06:46:18 PM »
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"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Warrior_Monk

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #202 on: January 23, 2010, 06:53:23 PM »
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cliche's are too powerful. they need to be stopped.

Lamborghini_diablo

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #203 on: January 23, 2010, 07:15:31 PM »
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Saying something is a cliches is too cliche.

Warrior_Monk

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #204 on: January 23, 2010, 07:28:53 PM »
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why is this thread in Strategies and Combos?

Offline TheKarazyvicePresidentRR

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #205 on: January 23, 2010, 07:33:45 PM »
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Simple, because this is about strategies and combos that need counters.
Not quite a ghost...but not quite not.

browarod

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #206 on: January 23, 2010, 07:55:29 PM »
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Simple, because this is about strategies and combos that need counters.
And about cliches.

Offline New Raven BR

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #207 on: January 23, 2010, 08:08:03 PM »
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anyone who mentions "cliche" is cliche, even me since i mentioned it

and i just lost the game  ;)
Your biggest competition is YOURSELF

Offline Master KChief

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #208 on: January 23, 2010, 09:08:55 PM »
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the game is cliche.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline New Raven BR

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #209 on: January 23, 2010, 09:58:19 PM »
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your mom is cliche
Your biggest competition is YOURSELF

Offline Master KChief

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #210 on: January 23, 2010, 10:17:38 PM »
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ooook, back on topic...

we need more counters to the cavemen.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Warrior_Monk

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #211 on: January 23, 2010, 11:26:18 PM »
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back off-topic, the game is over. Simon said so. obey Simon. "Simon says: the game is over" was the exact quote. it's over.

ooook, back on topic...

we need more counters to the cavemen.
I wouldn't exactly call Genesis cavemen, but...

Offline BubbleBoy

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #212 on: January 23, 2010, 11:37:53 PM »
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and i just lost the game  ;)
Dang it! Why do you have to ruin it for the entire Redemption community, you jerk!? ::)
Use the Mad Bomber to rescue his Province.

Offline New Raven BR

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #213 on: January 23, 2010, 11:43:27 PM »
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why do you have to ruin my fun you, person who enjoys ruining everybody's fun?  ;)
Your biggest competition is YOURSELF

Offline JSB23

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #214 on: January 23, 2010, 11:58:44 PM »
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and i just lost the game  ;)
Dang it! Why do you have to ruin it for the entire Redemption community, you jerk!? ::)
Dang it Andy
An unanswered question is infinitely better than an unquestioned answer.

Offline New Raven BR

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #215 on: January 24, 2010, 12:00:41 AM »
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i didn't do anything but state the fact i lost the game and im also trying my best to have fun in and out of redemption
Your biggest competition is YOURSELF

Offline Professoralstad

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #216 on: January 24, 2010, 01:13:44 AM »
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Offline YourMathTeacher

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #217 on: January 24, 2010, 09:24:16 AM »
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No. I am, however, a gecko.

....pronounced Geek-o.....  ;)
My wife is a hottie.

Offline 3-Liner And Bags Of Chips

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #218 on: January 24, 2010, 12:37:31 PM »
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No. I am, however, a gecko.

....pronounced Geek-o.....  ;)

I thought it was g"eye"-co... :-[
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Warrior_Monk

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #219 on: January 24, 2010, 01:45:08 PM »
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and i just lost the game  ;)
Dang it! Why do you have to ruin it for the entire Redemption community, you jerk!? ::)
maybe everyone except me. but Simon Said that the game was over, and I was apart of that game, thus I am free.

12tipton3

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #220 on: January 24, 2010, 02:19:48 PM »
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how did this start out as a post about an upcoming set and go to a conversation about "THE GAME" (that i just lost. NO!!) and caveman with geico. and it is pronounced "Guyco" which is why the business is failing. it is run completely by guys like the three stooges. however, in the economic recession, even though it is failing, geico is still above water!

Offline TheKarazyvicePresidentRR

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #221 on: January 24, 2010, 03:47:27 PM »
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Focus please, and you know it is sad when I am saying on topic.

I would love to see hand discard be a bit more viable. Deck d/c has all these play outside battle cards (Rash oath, pagan sac(with HP), etc) but hand d/c is all done in battle EXCEPT deceptive sin.
Not quite a ghost...but not quite not.

Offline redemptioncousin

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #222 on: January 24, 2010, 10:50:30 PM »
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Focus please, and you know it is sad when I am saying on topic.

I would love to see hand discard be a bit more viable. Deck d/c has all these play outside battle cards (Rash oath, pagan sac(with HP), etc) but hand d/c is all done in battle EXCEPT deceptive sin.

...and I am Holy... and Confusion of Mind... and a couple Lost Souls
Just be careful... we had a hand d/c deck win nats recently... I don't think we want to give it tooo much power.
Gates of Hell is by far the best card in the game.  No questions asked.

Offline TheKarazyvicePresidentRR

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #223 on: January 24, 2010, 11:01:41 PM »
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Focus please, and you know it is sad when I am saying on topic.

I would love to see hand discard be a bit more viable. Deck d/c has all these play outside battle cards (Rash oath, pagan sac(with HP), etc) but hand d/c is all done in battle EXCEPT deceptive sin.

...and I am Holy... and Confusion of Mind... and a couple Lost Souls
Just be careful... we had a hand d/c deck win nats recently... I don't think we want to give it tooo much power.
Only 2 years ago ;) Sides we ALL know this was a fluke ;)
Not quite a ghost...but not quite not.

Offline BubbleBoy

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Re: REQUEST: What is too hard to stop? What needs more counters?
« Reply #224 on: January 24, 2010, 11:09:23 PM »
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Even so, since that time neither Genesis nor Romans have been given any more hand discard. I agree they need more.
Use the Mad Bomber to rescue his Province.

 


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