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but this just proves how ridiculous the redemption meta has become. if you tech against ignore, then fbtn runs over you. if you tech against fbtn, then sites run over you. if you tech against sites...so on, so forth. its just RIDICULOUS how much teching is needed in todays meta just to try and sustain a competitive deck.
The game, in my opinion, needs a new type of strategy. We have converts, straight discarding, removing, capturing, etc... Shuffling was introduced more recently, and I love that. We should just expand on varying strategies on how to win the battle. Set-asides make it interesting, you win the battle but they get their characters back, so it's not going to win you a game.
I like both the card swapping and the withdrawing ideas. They would make very interesting strategies and would add another cool aspect to the game.
Quotebut this just proves how ridiculous the redemption meta has become. if you tech against ignore, then fbtn runs over you. if you tech against fbtn, then sites run over you. if you tech against sites...so on, so forth. its just RIDICULOUS how much teching is needed in todays meta just to try and sustain a competitive deck.Some one has never played Magic or any other card game for that matter
Deck discard is really tough to stop.
but this just proves how ridiculous the redemption meta has become. if you tech against ignore, then fbtn runs over you. if you tech against fbtn, then sites run over you. if you tech against sites...so on, so forth.
If you can Dom Evil forts, you need to have a lot more anti-Play First.
Maybe we need to make a fortress that lets you do something every time an opponent plays a dominant. Hmmm...