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immunity isn't that hard to stop. ignore is.
Quote from: Ring Wraith on January 29, 2010, 04:36:29 PMimmunity isn't that hard to stop. ignore is.But arnt immunity, and ignore the same?
Ignore = Can not be effected by (Card that the first card is immune against)'s anything, you also kick them out of battle if they don't negate by the end of battle, because of this they have infinite ability to play cards.
(imagine an Emperor Nero that wont ever leave with Household Idols and Lampstand up),
Quote from: marc on March 02, 2010, 12:53:33 PM(imagine an Emperor Nero that wont ever leave with Household Idols and Lampstand up),Philistines has a way to do almost exactly that: For the cost of just one evil card, which can be recurrable if you play it right, you can use Philstine Outpost to retrieve Philistine Garrison from the discard pile.
very happy to see doms, forts, and pre-block ignore at the top.
Quote from: Master KChief on April 24, 2010, 12:55:08 AMvery happy to see doms, forts, and pre-block ignore at the top.We ending up hitting evil forts a bit softer than I'd anticipated. It was too important to keep the territory protection. Still, they do get hit.
Oh, and a little "insider trading" info: expect the price of the "N.T. hero only" Lost Soul to drop a bit by late August.
I can't see how it will, considering right now only 2 strategies use NT's, and the other ones will be hard to add to in just one set.
Which of the remaining four brigades (red, green, purple and blue) do you think will get them?