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The three most developed themes are Prophets, Egyptians, and Babylonians. All three of these themes have a certain amount of diversity in how they are played (especially Prophets). The more we develop each theme, the more diverse they get.
That way, you could essentially have the "good old days" again, just that the two completely different green offenses are still prophet-based.
Well back in the day only the "best" heroes were used, well people who matter anyways .
The themes would be increased if you had a hard choice to include Judge A which does good against X or Judge B which grabs Y or Judge C which rips itself in a half.
Quote from: TheKarazyvicePresidentRR on January 14, 2010, 10:46:33 PMThe themes would be increased if you had a hard choice to include Judge A which does good against X or Judge B which grabs Y or Judge C which rips itself in a half.That I can agree with, and I'm sure is what the Professor meant. I still think that we would either need many more sets or a few large sets to accomplish that goal. Red Brigade WC Hand/Deck discardersGenesis banding chainBabylonian Lost Soul annhiliationetc.They could also give Egyptians some more site-lock card (since they have Building Egypt)
The truth is we need more diverse character abilities
Quote from: YourMathTeacher on January 14, 2010, 10:51:56 PMQuote from: TheKarazyvicePresidentRR on January 14, 2010, 10:46:33 PMThe themes would be increased if you had a hard choice to include Judge A which does good against X or Judge B which grabs Y or Judge C which rips itself in a half.That I can agree with, and I'm sure is what the Professor meant. I still think that we would either need many more sets or a few large sets to accomplish that goal. Red Brigade WC Hand/Deck discardersGenesis banding chainBabylonian Lost Soul annhiliationetc.They could also give Egyptians some more site-lock card (since they have Building Egypt)
So everyone who used Red brigade (heroes, not the red Red Dragon) used the same heroes?
I personally think the recent expansions did a lot to diversify Green Prophets.
Quote from: Ironica on January 14, 2010, 11:29:20 PMQuote from: YourMathTeacher on January 14, 2010, 10:51:56 PMQuote from: TheKarazyvicePresidentRR on January 14, 2010, 10:46:33 PMThe themes would be increased if you had a hard choice to include Judge A which does good against X or Judge B which grabs Y or Judge C which rips itself in a half.That I can agree with, and I'm sure is what the Professor meant. I still think that we would either need many more sets or a few large sets to accomplish that goal. Red Brigade WC Hand/Deck discardersGenesis banding chainBabylonian Lost Soul annhiliationetc.They could also give Egyptians some more site-lock card (since they have Building Egypt)I'm a bit weary on that, just for biblical reasons. Egyptians didn't keep much of a closed door policy.
type 2 needs a fix Auto block defenese are just to easy using my pale green defense/splash brown (10 Cards)I have 15 blocks that my opponate can't stop. The worst part is the 0/4 end battle cards have no downside. On top of that its not a combo, its choose our ec with low enough numbers to get initaitve and you win. Then you add 2k horses out there its game over. I have not played a good site lock deck withthe current expansion but what i have seen even before priests was if this was played right you're in trouble. People are complaining about this in type one where most decsk are 60-75% offense with only a small defense, Now type 2 there are fulscale defenses so you can't just get by with 3 dr 3 eots. I was just looking at RTS, Pale green can make 20 blocks that the other person can not do anything about. Please keep in mind FBTN is not a problem with essau. 5 0/4 end battles5 Dou - this card is atleast 1 block if not 2 5 Possesd - Needs demon5 Phineas/ELI IF thats not enough then Essau Comes out with CNBN captures So theres a defense that requires 50 cards making 25 blocks and the other persons offesen can't touch it at all. (only thing i see that stops any of this would be blessings cutting down the effective enhacements to 20 blocks)
I personally think the recent expansions did a lot to diversify Green Prophets. Right up front you have to decide between pure Green, Green/Teal, or Green/TGT. If you go pure Green, you typically have to decide between Jeremiah abuse, Habbakuk/IaP territory abuse, traditional balanced, or Micah/Two Bears abuse.