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Quote from: Sean on December 08, 2009, 09:21:21 PMQuote from: Tracer Burnout on December 08, 2009, 09:15:41 PMQuote from: STAMP on December 08, 2009, 07:02:05 PMI'd really like to see a dynamic wherein a special ability causes opponents to swap hands.Or EVEN better, A New Beginning reprint where the players swap decks prior to drawing eight and starting a new turn.I think the "fun factor" would increase exponentially with those type of special abilities. That is an very interesting idea. It would definitely force someone to get use to playing other decks and styles. I like!!!Yeah, play green and gray. Search for that card and fill the rest of your deck with junk. Brilliant! Better yet, play your SoG/NJ as fast as possible, then play this card. Brilliant!I can't tell if you were being sarcastic with this or not... I think its a really good idea, Because if you do build a 'Junk' deck, you could simply lose before you get a chance to play it, since you wont have anything decent in it.
Quote from: Tracer Burnout on December 08, 2009, 09:15:41 PMQuote from: STAMP on December 08, 2009, 07:02:05 PMI'd really like to see a dynamic wherein a special ability causes opponents to swap hands.Or EVEN better, A New Beginning reprint where the players swap decks prior to drawing eight and starting a new turn.I think the "fun factor" would increase exponentially with those type of special abilities. That is an very interesting idea. It would definitely force someone to get use to playing other decks and styles. I like!!!Yeah, play green and gray. Search for that card and fill the rest of your deck with junk. Brilliant! Better yet, play your SoG/NJ as fast as possible, then play this card. Brilliant!
Quote from: STAMP on December 08, 2009, 07:02:05 PMI'd really like to see a dynamic wherein a special ability causes opponents to swap hands.Or EVEN better, A New Beginning reprint where the players swap decks prior to drawing eight and starting a new turn.I think the "fun factor" would increase exponentially with those type of special abilities. That is an very interesting idea. It would definitely force someone to get use to playing other decks and styles. I like!!!
I'd really like to see a dynamic wherein a special ability causes opponents to swap hands.Or EVEN better, A New Beginning reprint where the players swap decks prior to drawing eight and starting a new turn.I think the "fun factor" would increase exponentially with those type of special abilities.
Quote from: Red Dragon Thorn on December 08, 2009, 10:49:19 PMQuote from: Sean on December 08, 2009, 09:21:21 PMQuote from: Tracer Burnout on December 08, 2009, 09:15:41 PMQuote from: STAMP on December 08, 2009, 07:02:05 PMI'd really like to see a dynamic wherein a special ability causes opponents to swap hands.Or EVEN better, A New Beginning reprint where the players swap decks prior to drawing eight and starting a new turn.I think the "fun factor" would increase exponentially with those type of special abilities. That is an very interesting idea. It would definitely force someone to get use to playing other decks and styles. I like!!!Yeah, play green and gray. Search for that card and fill the rest of your deck with junk. Brilliant! Better yet, play your SoG/NJ as fast as possible, then play this card. Brilliant!I can't tell if you were being sarcastic with this or not... I think its a really good idea, Because if you do build a 'Junk' deck, you could simply lose before you get a chance to play it, since you wont have anything decent in it.Something like that would just be way too much, I agree. It's a cool idea, but...no. Maybe temporarily?
Or a Dominant - Chaos - when played simultaneously with Mayhem you may choose to keep as many cards from your hand before shuffling and redrawing to 6 for Mayhem.
Quote from: Spud on December 08, 2009, 06:15:20 PMHm....well, I'm an Egyptian freak, so I'd like to see some artifacts and fortresses based for Egyptians. They have plenty of members, but are perhaps a little stretched for support. I'd like to see some way to stop all the pure anti gold counters. Maybe a territory class enhancement that negates abilities that target a specific single brigade.
Hm....well, I'm an Egyptian freak, so I'd like to see some artifacts and fortresses based for Egyptians. They have plenty of members, but are perhaps a little stretched for support.
judges need a gold jepath,...and a good samson.
I wish Philistines had an updated Goliath.
Judges theme had a way to force evil Characters into playApostles) had a way to perform mass conversionteal tabernacle/solomon's temple themes had a way to tie them together better
I wish Romans had a protect fortress[or alternative like the Phillistines do].
give Red brigade heroes protection from CBN/CBI abilities would be awesome for it's negating theme.Syrians really need...ways to get rid of capture protection.
I wish that half of the weapon class enhancements weren't TERRIBLE.I wish that playing without dominants (or at least some of them) was a viable way to win more games.
7. Persians need Cyrus, as they have for some time.
Quote from: Minister Polarius on December 09, 2009, 11:15:59 AM7. Persians need Cyrus, as they have for some time.Question: Would he be Good or Evil? He was a pagan king, but pretty much everything about him in the Bible was good stuff, as far as I know. I would argue that he should join the ranks of Queen of Sheba and King Hiram, foreign royalty who helped God's people.
I think Green prohpets need a card that can un-remove a card from play, that way wickedness removed might actually see some more play.
yeah, more flip cards would be way cool.