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Your rankings of dominants seem biased due to being an offense-heavy player:QuoteSon of God - obviously offenseNew Jerusalem - obviously offenseVain PhilosophyAngel of the Lord - obviously offenseGrapes of Wrath - probably offenseChristian MartyrDestruction of Nehushtan - most arts used now are defensive, so eliminating them helps the offenseOnly 2 of your top 7 dominants are primarily defensive.
Son of God - obviously offenseNew Jerusalem - obviously offenseVain PhilosophyAngel of the Lord - obviously offenseGrapes of Wrath - probably offenseChristian MartyrDestruction of Nehushtan - most arts used now are defensive, so eliminating them helps the offense
Quote from: Alex_Olijar on June 20, 2013, 09:46:17 PMAnother article has hit the presses!So for the most part I agree with you one the dominant rankings, but there are a few I disagree with.1) Falling Away - Yes its no longer a staple, and yes its completely stopped by two other cards, but its base power is unmatched by any other evil dominant. I still agree mostly with its placing, except beneath two specific dominants, which I will get to in a second.2) Harvest Time - You are really going to bash Mayhem for being hit by Nazareth, but not mention it at all when its Harvest time's turn? Harvest time is a card that is stopped by a rather popular card, and has various alternatives (water jar, call, fishers, hopper, etc.), it really should not be rated above Falling Away.3) Mayhem - Look, I know you are saying Nazareth shuts down one of the best parts of mayhem, and it totally does, but that doesn't take away from its other benefits. In enhancement-lite decks (like many are now), it can be just a straight draw when you need it, and if your opponent doesn't play naz (or you know, doesn't draw it), the ability limit your opponent's hand size is still very powerful. All in all, not the best dominant, but not nearly as bad as you make it out.4) Burial - The only time you should be using burial in your deck is if you are running the 2/3-liner and other return to deck cards for souls. Other than that, with the amount of soul gen out there, it really isn't that great. Again, you bash Falling Away for its counters, but then completely neglect to say that one of those "commonly played counters" counters burial as well. And though not as common as GoYS, I still do see the anti-burial soul get used.I guess in summery of what I'm trying to say, Falling Away and Mayhem are both better than you give them credit for, though not too much better, and should be considered for the last couple dominant slots in deck building, and you give Harvest time and burial too much credit, though I mostly agree with what your saying (and I don't think anyone should argue at all about the top 5 doms).As a side-note, Strife (while still pretty bad, and quite deserving of its placement) does have some offensive capability.
Another article has hit the presses!
So what you're saying is that Soul Control is good?
Interesting point about diminishing returns. One could argue that this is where recursion becomes a major asset to themed decks. Rather than filling your deck with more strong cards, keep re-using your best themed cards.
No I haven't specifically place 1 lost soul every 7 cards and then done 7 pile shuffle, leaving all the lost souls in one pile which i then place at the bottom of my deck, what are you talking about?!?!?!?Luckily this is really only possible in casual games (and the only time i've done it) since it takes a LOT of prep work to make sure you have 1 lS EXACTLY every 7th card.
Quote from: lp670sv on July 09, 2013, 12:38:49 AMNo I haven't specifically place 1 lost soul every 7 cards and then done 7 pile shuffle, leaving all the lost souls in one pile which i then place at the bottom of my deck, what are you talking about?!?!?!?Luckily this is really only possible in casual games (and the only time i've done it) since it takes a LOT of prep work to make sure you have 1 lS EXACTLY every 7th card.It takes *minimal* amount of prep work to get this configuration in a standard 56-card deck.See this post for a description on how to do this all day long.
Quote from: EmJayBee83 on July 09, 2013, 02:34:46 AMQuote from: lp670sv on July 09, 2013, 12:38:49 AMNo I haven't specifically place 1 lost soul every 7 cards and then done 7 pile shuffle, leaving all the lost souls in one pile which i then place at the bottom of my deck, what are you talking about?!?!?!?Luckily this is really only possible in casual games (and the only time i've done it) since it takes a LOT of prep work to make sure you have 1 lS EXACTLY every 7th card.It takes *minimal* amount of prep work to get this configuration in a standard 56-card deck.See this post for a description on how to do this all day long.1) your method results in all 7 of your lost souls being either in the top or middle, mine puts them on the bottom or middle with a cut. you can also expand the method out to use more shuffles to make your opponent less suspicious but it involves additional math for each shuffle.
A 56 card deck has 6 more cards than a 50 card deck. Since we draw 3 cards per turn, that means that it will deck out 2 turns slower. I wouldn't exactly call this calculus Also, I think you meant "1/40" in your first regression instead of "1/1".
I would have liked to see some speculation on when extra cards might be worth it (e.g. adding extra drawing).
With the 42 card deck, your chance of drawing any one card in your opening hand looks like this:1/42 + 1/41 + 1/40 + 1/39 + 1/38 + 1/37 + 1/36 + 1/35 = .2085328
Well, I think we know the odds of this are less than 0%.
Unfortunately your math is slightly off.
As a future math teacher, I was going to do this myself, but just hadn't gotten around to it yet. However, when you said:
Quote from: asrgimli on July 12, 2013, 01:49:57 PMAs a future math teacher, I was going to do this myself, but just hadn't gotten around to it yet. However, when you said: As a future engineer hopefully, he's approximately correct as long as you end your calculation when you still have a significant amount of cards left in your deck.Man, I'm going to kill someone some day.