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Why are we considering AuTo a problem? Of all of the cards we are claiming to be broken why AuTo? A ban would be a horrendous idea that would cause a terrible slippery slope. If you ban AuTo you need to ban Isaiah/Joseph/Thad/TGT. Then we have some progress.
Quote from: Red on April 16, 2015, 03:56:39 PMWhy are we considering AuTo a problem? Of all of the cards we are claiming to be broken why AuTo? A ban would be a horrendous idea that would cause a terrible slippery slope. If you ban AuTo you need to ban Isaiah/Joseph/Thad/TGT. Then we have some progress.None of the other 3 cards listed have had nearly the same play rate as auto the last 3 years. Isaiah and Joseph are fine. Although I believe Thad and TGT are two of the worst cards in the game and I'm all for a TGT ban they havnt been in 50%+ decks for the last 3 years and id wager that at top levels you see 4-5 AUTO's to 1 TGT.
Quote Redemption is very much a game where getting unlucky in a card discarded from the top of deck can ruin you, and having this random discard built into drawing is awful.No one is forcing you to use cards with a multiple-card draw special ability. If losing a card at random concerns you, simply do not put AUtO or Matthew or... into your deck. Viola' not a problem for you.
Redemption is very much a game where getting unlucky in a card discarded from the top of deck can ruin you, and having this random discard built into drawing is awful.
Quote from: jbeers285 on April 16, 2015, 04:21:33 PMQuote from: Red on April 16, 2015, 03:56:39 PMWhy are we considering AuTo a problem? Of all of the cards we are claiming to be broken why AuTo? A ban would be a horrendous idea that would cause a terrible slippery slope. If you ban AuTo you need to ban Isaiah/Joseph/Thad/TGT. Then we have some progress.None of the other 3 cards listed have had nearly the same play rate as auto the last 3 years. Isaiah and Joseph are fine. Although I believe Thad and TGT are two of the worst cards in the game and I'm all for a TGT ban they havnt been in 50%+ decks for the last 3 years and id wager that at top levels you see 4-5 AUTO's to 1 TGT.You don't understand. If you ban Auto one of those cards would take his place in an instant. Also, AUTO does not cause a NPE so why ban it? No matter how many decks play it you can still play good games with AUTO decks. We should focus on playing good games. Also, greeks have a super strong match up with Judges. AUTO isn't a problem.
Quote from: EmJayBee83 on April 16, 2015, 03:26:08 PMQuote Redemption is very much a game where getting unlucky in a card discarded from the top of deck can ruin you, and having this random discard built into drawing is awful.No one is forcing you to use cards with a multiple-card draw special ability. If losing a card at random concerns you, simply do not put AUtO or Matthew or... into your deck. Viola' not a problem for you.If you want to ban cards, ban cards. Don't institute a horrid rule that in effect bans them, and ruins perfectly fine cards.
Quote from: Drrek on April 16, 2015, 04:34:46 PMQuote from: EmJayBee83 on April 16, 2015, 03:26:08 PMQuote Redemption is very much a game where getting unlucky in a card discarded from the top of deck can ruin you, and having this random discard built into drawing is awful.No one is forcing you to use cards with a multiple-card draw special ability. If losing a card at random concerns you, simply do not put AUtO or Matthew or... into your deck. Viola' not a problem for you.If you want to ban cards, ban cards. Don't institute a horrid rule that in effect bans them, and ruins perfectly fine cards.I don't want to ban cards; I want to nerf speed. The problem isn't with individual cards. The issue lies with the warping effect of card draw on the game.
Quote from: Red on April 16, 2015, 04:26:21 PMQuote from: jbeers285 on April 16, 2015, 04:21:33 PMQuote from: Red on April 16, 2015, 03:56:39 PMWhy are we considering AuTo a problem? Of all of the cards we are claiming to be broken why AuTo? A ban would be a horrendous idea that would cause a terrible slippery slope. If you ban AuTo you need to ban Isaiah/Joseph/Thad/TGT. Then we have some progress.None of the other 3 cards listed have had nearly the same play rate as auto the last 3 years. Isaiah and Joseph are fine. Although I believe Thad and TGT are two of the worst cards in the game and I'm all for a TGT ban they havnt been in 50%+ decks for the last 3 years and id wager that at top levels you see 4-5 AUTO's to 1 TGT.You don't understand. If you ban Auto one of those cards would take his place in an instant. Also, AUTO does not cause a NPE so why ban it? No matter how many decks play it you can still play good games with AUTO decks. We should focus on playing good games. Also, greeks have a super strong match up with Judges. AUTO isn't a problem.Yeah why not just implement more cards like auto to different brigades let people do what they want to do? Black is slow. Red is slow. There are more slow brigades than fast. That is all this thread is really highlighting is that more people want to go faster. Who wants to watch a drag race with slow cars? Draw more cards. People like drawing cards. Why not add more draw cards all around to give everyone more speed to win faster and play more games. Gabe even said his pod cast the tournaments last a long time, lock out decks are a drain. I mean come on how much more contradictory can we get here? Bottom line, speed is fun. Roller coasters are fun. Drawing is fun. Faster games = more fun games for a younger audience which is going to encourage more people to play the game. The only thing that could make this game better than more drawing cards is an online scripted environment where kids can play the cards (Hearthstone has this and so does a ton of other .99 mobile apps) instead of searching the boards for rulings. This game is simple enough to be fun, but you have to let it be and you have to make it so that all of the lost souls in real life can see
Bottom line, speed is fun. Roller coasters are fun. Drawing is fun. Faster games = more fun games for a younger audience which is going to encourage more people to play the game.
The rule as you have proposed is unnecessary, unfun, and would be a major reason to quit the game if it was ever implemented. Thank goodness it never will.
Quote from: Drrek on April 16, 2015, 05:49:11 PMThe rule as you have proposed is unnecessary, unfun, and would be a major reason to quit the game if it was ever implemented. Thank goodness it never will.For this you would quit the game?As I said before, all you would need to do is choose to *not* include any cards with a multi-card draw ability and you would be completely unaffected by the rule change. Are you really saying that you cannot conceive of how Redemption could be fun without including draw cards in your deck?
Quote from: EmJayBee83 on April 16, 2015, 06:09:22 PMQuote from: Drrek on April 16, 2015, 05:49:11 PMThe rule as you have proposed is unnecessary, unfun, and would be a major reason to quit the game if it was ever implemented. Thank goodness it never will.For this you would quit the game?As I said before, all you would need to do is choose to *not* include any cards with a multi-card draw ability and you would be completely unaffected by the rule change. Are you really saying that you cannot conceive of how Redemption could be fun without including draw cards in your deck?For me the answer is yes. Games that go 45-50 min are not as much fun. When I play with Jerome we have balanced decks and we play very fast. We still get to 25-30 minutes a lot of the time. Playing slow or new players in this balance meta is not fun and almost always goes long or to timeout. If a game rule made drawing abilities unplayable then the game would be unplayable. Whoever lucks into SoG NJ wins the time out. Over and over and over and over.
Totally with Josiah and Blake on this one
Quote from: Red Dragon Thorn on April 16, 2015, 06:27:55 PMTotally with Josiah and Blake on this oneJay's in too.
If we want to decide what the worst thing is for the game, I'll say pre-block ignore every time. Not being able to participate in the battle phase is one of the worst things possible because it reduces interaction, encourages bland and unoriginal decks, and is decidedly unfun. If anything needs to change it is that.
Quote from: Redoubter on April 16, 2015, 07:18:37 PMIf we want to decide what the worst thing is for the game, I'll say pre-block ignore every time. Not being able to participate in the battle phase is one of the worst things possible because it reduces interaction, encourages bland and unoriginal decks, and is decidedly unfun. If anything needs to change it is that.Urim and Thummim is easily one of the most anti-skill cards in the game, if not the most.
Quote from: Red Dragon Thorn on April 16, 2015, 06:27:55 PMTotally with Josiah and Blake on this one [about draw cards being the bee's knees--mjb]Jay's in too.
Totally with Josiah and Blake on this one [about draw cards being the bee's knees--mjb]
There is more variety in viable decks now, than at any other time in the games history. We play more balanced decks now than at any point in the games history, if that's not healthy I don't know what is
Totally disagree with that too.