Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Strategies and Combos => Topic started by: Arrthoa on December 06, 2011, 10:13:04 PM
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What is a good Magician/Demon defense that is 22-25 cards?
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well, panic demon, panic demon, panic demon, and so on a so forth.
From what I have seen around, magic charms, Egyptian magician, and astrologers
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It really depends. I assume you're talking about Orange demons, but you could use others (crimson has a few, and a couple of the magicians are dual with crimson/pale green).
If you use Orange, work in Wandering Spirit, Spirit of Temptation, Trembling Spirit, and other very useful generic demons. Then put in a Gates of Hell. Wandering Spirit CBN band to Spirit of Temptation CBI band to any of your human magicians (who are mostly CBI) creates some mean combos, and even if they discard you, Wandering Spirit and any other orange demons go to the bottom of your deck, where Gates can bring them out.
Pair that sort of knowledge with your magicians, who can reveal bottom cards to do mean things. Really, the best thing to do is go in the RTS or REG, look at all the demons and magicians and related enhancements, and find what you like and what combos work. Things like Invoking Terror will pop out at you.
It's more fun to find a deck you like yourself, trust me.
(By the way, I've always loved magician/orange demon defenses, they're fun to play at least ;))
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This might be a little big, but here are some ideas.
orange
Arts
Holy of Holies
Forts
Gates of Hell
ECs
KoT
Wandering Spirit
spirit of Temptation
Trembling Demon
Prince of this World
Seven Sons of Sceva
EEs
Sinning Hand
Destructive Sin
Pride before Calamity
Suicidal Swine Stampede
Worshipping Demons
Deafening Spirit
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Magicians
Arts
Magic Charms
ECs
Astrologers
Chaldeans
King Manasseh
Egyptian Magicians
Damsel w/ Spirit of Divination
User of Curious Arts
Balaam
EEs
Invoking Terror
Death of Unrighteous
Divination
2K Horsies
Belshazzar's Banquet
Forgotten History
Magicians Snakes
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One of the best combos I've found is Wandering Spirit + Spirit of temptation (placing Wonders forgotten, Worshiping demons, or Forgotten history beneath your deck) + Egyptian Magicians to play said card for up to 3 free autoblocks. Then to finish them off play Death of Unrighteous to kill off your Magicians but spare your demons for one last block.
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I'll pull a RSTManiac and say INVOKING TERROR! works really well with the above combo.