Author Topic: Hero Lite decks with ignore all  (Read 9489 times)

Offline SirNobody

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Re: Hero Lite decks with ignore all
« Reply #25 on: September 17, 2010, 11:57:30 PM »
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Hey,

Land Dispute gets rid of Galgotha but doesn't work because of Caesarea Philippi.
Benedictus negates Caesarea Philippi but doesn't work with Darius' Decree active.
Destruction can get rid of Darius' Decree but Lampstand protects against it.
Spreading Mildew can get rid of Lampstand but can only be played in battle.
High Places allows you to play Spreading Mildew outside of battle.

Thus High Places to play Spreading Mildew to get rid of Lampstand to allow Destruction to kill Darius' Decree to play Benedictus to negate Caesarea Philippi to unprotect Golgatha allowing Land Dispute to steal Golgatha.

So no that 5 card combo does not create a lockout.

Tschow,

Tim "Sir Nobody" Maly

Warrior_Monk

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Re: Hero Lite decks with ignore all
« Reply #26 on: September 18, 2010, 12:02:55 AM »
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Hey,

Land Dispute gets rid of Galgotha but doesn't work because of Caesarea Philippi.
Benedictus negates Caesarea Philippi but doesn't work with Darius' Decree active.
Destruction can get rid of Darius' Decree but Lampstand protects against it.
Spreading Mildew can get rid of Lampstand but can only be played in battle.
High Places allows you to play Spreading Mildew outside of battle.

Thus High Places to play Spreading Mildew to get rid of Lampstand to allow Destruction to kill Darius' Decree to play Benedictus to negate Caesarea Philippi to unprotect Golgatha allowing Land Dispute to steal Golgatha.

So no that 5 card combo does not create a lockout.

Tschow,

Tim "Sir Nobody" Maly
HAHAHAHAHAHAHAHHAHA. I'm sorry, it's just...hAHAHAHAHAHAHAHAHAHAHA.

please make a card that negates and discards a fortress or site. I don't care the cost. 5 card combos to counter 5 card combos just seems a little ridiculous.

Rawrlolsauce!

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Re: Hero Lite decks with ignore all
« Reply #27 on: September 18, 2010, 12:06:04 AM »
+2
I agree, it renders sites useless beings they're so easy to stop. It should take twice as many cards to stop a combo as it takes to create a combo.

Warrior_Monk

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Re: Hero Lite decks with ignore all
« Reply #28 on: September 18, 2010, 12:07:36 AM »
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I agree, it renders sites useless beings they're so easy to stop. It should take twice as many cards to stop a combo as it takes to create a combo.
personally, I think we should make a rule that any and all combos can't be stopped by less than twice as many cards. and by cards I mean elders/playtesters/Rob.

Offline Daniel TS RED

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Re: Hero Lite decks with ignore all
« Reply #29 on: September 18, 2010, 11:56:18 AM »
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Hey,

Land Dispute gets rid of Galgotha but doesn't work because of Caesarea Philippi.
Benedictus negates Caesarea Philippi but doesn't work with Darius' Decree active.
Destruction can get rid of Darius' Decree but Lampstand protects against it.
Spreading Mildew can get rid of Lampstand but can only be played in battle.
High Places allows you to play Spreading Mildew outside of battle.

Thus High Places to play Spreading Mildew to get rid of Lampstand to allow Destruction to kill Darius' Decree to play Benedictus to negate Caesarea Philippi to unprotect Golgatha allowing Land Dispute to steal Golgatha.

So no that 5 card combo does not create a lockout.

Tschow,

Tim "Sir Nobody" Maly

So the combo has been upped to 6 cards.  CP+Gol+Naz+Sol's Temple+Lampstand+Glory of the Lord.  So if these 6 cards are setup, that's a lockout right?  Anyway around this if it's setup?

Daniel

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Offline Minister Polarius

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Re: Hero Lite decks with ignore all
« Reply #30 on: September 18, 2010, 12:18:43 PM »
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Nazareth won't stop Spreading Mildew.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Rawrlolsauce!

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Re: Hero Lite decks with ignore all
« Reply #31 on: September 18, 2010, 12:21:00 PM »
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Claudia -> ET -> Cup of Wrath -> (choose noob with horses or someone that'll get init -> Lying Unto God

Or Captured Ark.

Warrior_Monk

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Re: Hero Lite decks with ignore all
« Reply #32 on: September 18, 2010, 12:22:42 PM »
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Hey,

Land Dispute gets rid of Galgotha but doesn't work because of Caesarea Philippi.
Benedictus negates Caesarea Philippi but doesn't work with Darius' Decree active.
Destruction can get rid of Darius' Decree but Lampstand protects against it.
Spreading Mildew can get rid of Lampstand but can only be played in battle.
High Places allows you to play Spreading Mildew outside of battle.

Thus High Places to play Spreading Mildew to get rid of Lampstand to allow Destruction to kill Darius' Decree to play Benedictus to negate Caesarea Philippi to unprotect Golgatha allowing Land Dispute to steal Golgatha.

So no that 5 card combo does not create a lockout.

Tschow,

Tim "Sir Nobody" Maly

So the combo has been upped to 6 cards.  CP+Gol+Naz+Sol's Temple+Lampstand+Glory of the Lord.  So if these 6 cards are setup, that's a lockout right?  Anyway around this if it's setup?

Daniel

 ;D
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Offline Daniel TS RED

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Re: Hero Lite decks with ignore all
« Reply #33 on: September 18, 2010, 12:47:11 PM »
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So to make this easier, you could use evil gold on defense to spreading mildew their high places and/or use a teal offense to trumpet blast it as well.  You could also use HP+spreading mildew back at em'.

Since a lot of ppl use temple+lampstand+gol already, then add'n in 2 sites and Glory isn't that much.  Especially since you could just use 1 less access card plus the red/white/green you'll already have not count'n the teal if you use that color for offense.  So you're kinda just add'n 2 cards which isn't that bad at all.

Daniel

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p.s. this isn't bullet proof, but if you make a solid deck with these cards, it does put a hurting on herolite and TGT, but TGT is kinda weaker already imo. 
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Warrior_Monk

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Re: Hero Lite decks with ignore all
« Reply #34 on: September 18, 2010, 02:31:01 PM »
+1
p.s. this isn't bullet proof, but if you make a solid deck with these cards, it does put a hurting on herolite and TGT, but TGT is kinda weaker already imo. 
depends on the kind of TGT and Herolite. I honestly don't think that TGT has been affected as much as you think.

Offline D-man

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Re: Hero Lite decks with ignore all
« Reply #35 on: September 21, 2010, 01:19:02 PM »
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please make a card that negates and discards a fortress or site. I don't care the cost. 5 card combos to counter 5 card combos just seems a little ridiculous.
Faith as a Mustard Seed and Trumpet and Sword come to mind..

Offline Minister Polarius

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Re: Hero Lite decks with ignore all
« Reply #36 on: September 21, 2010, 01:19:50 PM »
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Faith as a Mustard Seed doesn't work.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Warrior_Monk

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Re: Hero Lite decks with ignore all
« Reply #37 on: September 21, 2010, 01:27:58 PM »
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maybe Territory Class card that negates and discards a site. that's single color.

Offline Daniel TS RED

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Re: Hero Lite decks with ignore all
« Reply #38 on: September 21, 2010, 01:46:23 PM »
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I don't think any anti-sites stuff needs to be made.  They're almost worthless as it is already.

Daniel

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Warrior_Monk

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Re: Hero Lite decks with ignore all
« Reply #39 on: September 21, 2010, 01:49:02 PM »
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I don't think any anti-sites stuff needs to be made.  They're almost worthless as it is already.

Daniel

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Imma gonna assume that's sarcasm, considering you started this thread....

Offline Daniel TS RED

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Re: Hero Lite decks with ignore all
« Reply #40 on: September 21, 2010, 01:52:15 PM »
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No sarcasm man.  I'm all for sites and site lockout.  The reason I started this thread was just to find a couple cards to shutdown a couple types of decks. 

Daniel

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Offline D-man

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Re: Hero Lite decks with ignore all
« Reply #41 on: September 21, 2010, 04:45:55 PM »
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Faith as a Mustard Seed doesn't work.
Do you say that because it only targets occupied sites?  You'll have to be more clear..either way, Ring Wraith wanted cards that negated and discarded sites, so I named some (interrupt and remove, but it's the same deal). :)

Offline RTSmaniac

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Re: Hero Lite decks with ignore all
« Reply #42 on: September 21, 2010, 10:42:34 PM »
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Casting Lots FTW!
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