New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Are there any cards that decrease a hero with out actually hurting it. I know there is a balck evil enhancement that after its set aside you make it a 1/1 or 12/12, any way is there a good card that does this so you can get to go first?
Quote from: ACe on April 13, 2010, 04:47:23 PMAre there any cards that decrease a hero with out actually hurting it. I know there is a balck evil enhancement that after its set aside you make it a 1/1 or 12/12, any way is there a good card that does this so you can get to go first?you can Chemosh? your own character. also, I believe there's a card from apostle's that makes a hero 1/3. Worked to Exhaustion, maybe?
It's the stentgh.
Quote from: ACe on April 13, 2010, 05:47:03 PMnope PaulIf you wanna play first enh on paul, use hidden teasures.
nope Paul
Quote from: Ring Wraith on April 13, 2010, 06:01:14 PMQuote from: Da Muzik Maker on April 13, 2010, 05:51:50 PMQuote from: ACe on April 13, 2010, 05:47:03 PMnope PaulIf you wanna play first enh on paul, use hidden teasures.that doesn't work when an Evil Character is already in battle.you could make Paul Lack Sleep until he's 6/6 then Work Him to Exhaustion. poor guy.LOL! XD i'm going to work you to exhaustion! then imma make you lack sleep for one week!
Quote from: Da Muzik Maker on April 13, 2010, 05:51:50 PMQuote from: ACe on April 13, 2010, 05:47:03 PMnope PaulIf you wanna play first enh on paul, use hidden teasures.that doesn't work when an Evil Character is already in battle.you could make Paul Lack Sleep until he's 6/6 then Work Him to Exhaustion. poor guy.
Thats before battle. He probably wants to play an uber battle winner after they block, beings st00f on Paul is CBN
Quote from: Rawrlolsauce! on April 13, 2010, 06:01:35 PMThats before battle. He probably wants to play an uber battle winner after they block, beings st00f on Paul is CBNThis is true or if not 1/1 just something lover then 5/5
Oh! Oh! Pick me! How about, increase Paul 1/1 with a set-aside or something, then self-capture him, then put him in Leper Colony for five turns, then use I Am Redemption to get him back as a 1/1! The only problem is it takes six turns to set up...