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Redemption® Collectible Trading Card Game HQ
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Redemption® Resources and Thinktank
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Strategies and Combos
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Dumb stuff
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Topic: Dumb stuff (Read 2773 times)
Minion of Jesus
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The Wisconsonite, Seeking Retirement
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North Central Region
Dumb stuff
«
on:
April 08, 2012, 10:45:17 AM »
0
What are the worst strategy's? Deacons are pretty bad, Greeks have almost nothing going for them except Abomb, Judges aren't very good.... Any others?
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To the Pain!
-Wesley
Rawrlolsauce!
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Re: Dumb stuff
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Reply #1 on:
April 08, 2012, 10:47:32 AM »
+1
My characterless deck is like 2-0. Judges are sick, btw.
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browarod
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Re: Dumb stuff
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Reply #2 on:
April 08, 2012, 10:56:05 AM »
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SAM decks are sick, Judges decks are still meh.
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Rawrlolsauce!
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Re: Dumb stuff
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Reply #3 on:
April 08, 2012, 10:58:51 AM »
+3
No, I meant to say judges.
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browarod
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Re: Dumb stuff
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Reply #4 on:
April 08, 2012, 11:35:09 AM »
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All the discussions about Redemption tiers would seem to disagree, though I've never put much stock in them.
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Redoubter
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Northeast Region
Re: Dumb stuff
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Reply #5 on:
April 08, 2012, 11:38:23 AM »
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Judges are indeed awesome. They don't really need any splash, but they work with almost anything currently.
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Wings of Music
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~Matthew 5:8~
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Southwest Region
Re: Dumb stuff
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Reply #6 on:
April 08, 2012, 11:39:44 AM »
0
Judges are awesome, they have amazing territory destruction.
Here's a fun territory destruction deck idea. Use Judges(for judges seat)/prophets(for Hur and Nathan, and FoT)/Samaritans (for SWJ) on the offense. Then Run Greeks + something (probably stand alones) on the defense.
Use judges seat to snipe ECs. Use Hur and FoT to abuse abomb. And use this combo. Go in with AUTO -> Sam to get out evil Saul. draw a bunch. Then go in with Nathan the next turn to shuffle Saul and a character in your opponent's territory. Keep alternating that along with Abomb and Judges seat and you can just walk in ftw.
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...ellipses...
Redoubter
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Northeast Region
Re: Dumb stuff
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Reply #7 on:
April 08, 2012, 11:45:13 AM »
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In my experience, Judges Seat doesn't actually end up affecting the game all that much. The prevalence of protect forts, plus the fact that they can just discard a card of the same brigade, means that it usually ends up being a nuisance at best and a threat at worst. Still, a threat is useful in and of itself.
Don't forget Samson's Sacrifice for territory destruction, as well as to get rid of those pesky protect forts
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Minister Polarius
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Grand Minister of Music and Video Games
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East Central Region
Re: Dumb stuff
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Reply #8 on:
April 08, 2012, 01:33:02 PM »
+2
Judges are quite good in T2 as well. Territory destruction is more of a thing there.
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I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!
KingLeo
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East Central Region
Re: Dumb stuff
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Reply #9 on:
April 08, 2012, 01:51:50 PM »
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How about persians. I've used them. they are WEIRD yet powreful in their own way.
KingLeo
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Mark Twain - Outside of a dog a book is a man's best friend. Inside a dog its too hard to read!
Minion of Jesus
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The Wisconsonite, Seeking Retirement
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North Central Region
Re: Dumb stuff
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Reply #10 on:
April 08, 2012, 01:57:23 PM »
0
One of the only things they are good is crushing Babylon. But Haman sets aside people aside that Persian Presidents can then capture.
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To the Pain!
-Wesley
Rawrlolsauce!
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Re: Dumb stuff
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Reply #11 on:
April 08, 2012, 02:01:41 PM »
0
Persian Presidents is sick with Raider's Camp.
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Minion of Jesus
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Hero Member
Posts: 1106
The Wisconsonite, Seeking Retirement
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North Central Region
Re: Dumb stuff
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Reply #12 on:
April 08, 2012, 02:04:59 PM »
0
That sounds fun. I just need Raiders camp...
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To the Pain!
-Wesley
Red Wing
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Set rotation shill
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North Central Region
Re: Dumb stuff
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Reply #13 on:
April 08, 2012, 02:10:40 PM »
+3
Syrians need some help too.
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Cactus Game Design Message Boards
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