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There have been various attempts to make T1M a legitimate category, but all have failed. Any attempts will always fail due to the very nature of the category. Case in point: I accidentally took 3rd in T1M at Natz. Any category where someone can accidentally place at Natz isn't a legitimate category. I'm strongly in support of getting rid of it altogether in favor of the much more popular and better Teams category.
Quote from: Minister Polarius on December 27, 2012, 11:22:39 PMThere have been various attempts to make T1M a legitimate category, but all have failed. Any attempts will always fail due to the very nature of the category. Case in point: I accidentally took 3rd in T1M at Natz. Any category where someone can accidentally place at Natz isn't a legitimate category. I'm strongly in support of getting rid of it altogether in favor of the much more popular and better Teams category.That last game was outrageous in all the right ways. I agree that MP needs a rule change or otherwise should be disbanded entirely though.
I'm strongly in support of getting rid of it altogether in favor of the much more popular and better Teams category.
Make it where good and evil must be balanced. I heard type three multi was fun:p
Quote from: Minister Polarius on December 27, 2012, 11:22:39 PMI'm strongly in support of getting rid of it altogether in favor of the much more popular and better Teams category.Considering that TEAMS is already an official category, and considering that everyone playing in ROOT this past month has really enjoyed the T3 format, I am currently thinking about the possibilities of replacing T1-mp with T3.
I accidentally took 3rd in T1M at Natz. Any category where someone can accidentally place at Natz isn't a legitimate category.
make T1 multi T3 multi instead if there are problems with defence. that would be the best solution to that problem. make it where it has to be a balanced deck.
Quote from: wyatt_marcum on December 29, 2012, 03:02:01 PMmake T1 multi T3 multi instead if there are problems with defence. that would be the best solution to that problem. make it where it has to be a balanced deck.I like this suggestion!
I've actually always been a fan of the idea of a communal Lost Soul pool. I don't know how special abilities or sites would work, but the basic idea is that Lost Souls are placed in a common area, and when someone makes a rescue attempt, the person on the rescuer's left has the chance to block or pass, then the person to their left if they pass, and so on, similar to the way Teams works.
Quote from: Prof Underwood on December 29, 2012, 07:15:35 PMQuote from: wyatt_marcum on December 29, 2012, 03:02:01 PMmake T1 multi T3 multi instead if there are problems with defence. that would be the best solution to that problem. make it where it has to be a balanced deck.I like this suggestion!This might be the best idea I've heard on this whole thread!