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lol, so its really still either Egyptians or Pharisee's (with some Roman Emperor's added for good measure). And I was expecting more of a change in the game. Im guessing a lot of the other's either rely on the speed of the offense or just searching cards?
Yea, the main issue is my offense (Angels) isn't the best at having any kind of efficient ways of grabbing what you need, and as such kinda relies on the defense to either thin the deck or just draw massive amounts to counteract that problem.
Quote from: megamanlan on February 11, 2017, 08:35:26 PMYea, the main issue is my offense (Angels) isn't the best at having any kind of efficient ways of grabbing what you need, and as such kinda relies on the defense to either thin the deck or just draw massive amounts to counteract that problem.I think the problem is that you are using mono-Silver as your offense. Silver has powerful heroes and inherent protection from many battlewinners, but it is just too slow to compete with other top offenses. I believe that is sort of by design. Silver has been designated as a support brigade - with the advantages it already has, I don't think the playtesters want to be giving Silver ItB/D3/Play Next or a second AUTO that searches for Angels instead of Judges.Besides, sticking with Silver can mean playing a sub-optimal deck. For example, I'm sure you are using AUTO and Captain in your Silver offense. I don't know what the last Silver hero is that you put in your deck, but I'm fairly confident that it isn't better than Joshua son of Nun.
I would say the best evil draw arch is either Brown or Gray. You can also use artifacts to supplement speed
Hmm.... Okay. (The Heretics I was considering running is the one the bands to a Demon and maybe False Teacher and/or Philetus)I'll probably try out Babylonians then, maybe they will work with my Angels. Also is there a N.T. Angel searcher (besides Gab meets Zach and Guidance)