Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Strategies and Combos => Topic started by: Gohanick on December 04, 2009, 06:56:39 PM
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Wheel within a Wheel
Type: Hero Enh. • Brigade: Red • Ability: None • Class: None • Special Ability: Holder may exchange current Hero with any Hero from holder's draw pile. Shuffle after exchange. Play As: Search deck for any Hero and exchange with current Hero. • Identifiers: OT, Based on Prophecy • Verse: Ezekiel 1:16 • Availability: Prophets booster packs (Rare)
Coat of Many Colors
Type: Hero Enh. • Brigade: Multicolor • Ability: None • Class: None • Special Ability: Selected Hero may use enhancement cards from any good brigade until end of current battle. • Identifiers: None • Verse: Genesis 37:3
The Long Day
Type: Hero Enh. • Brigade: Blue • Ability: 2 / 1 • Class: None • Special Ability: If Holder's rescue attempt this turn fails, holder may make a second rescue attempt this turn. • Identifiers: OT, Depicts a Weapon • Verse: Joshua 10:13 •
X CARD YOU WANT TO PLAY IN BATTLE (BATTLE WINNER/HAND DISCARD etc...)
Stillness
Type: Hero Enh. • Brigade: Blue • Ability: None • Class: None • Special Ability: Hero may withdraw from battle unharmed. All enhancement cards played may be returned to the player's hand except this one. • Identifiers: OT, Involves Music •
(May withdraw from battle - if you choose not to withdraw - can you still return enhancements to hand? during battle/after battle?)
if after battle,
Flight of Spies
Type: Hero Enh. • Brigade: Red • Ability: 0 / 7 • Class: None • Special Ability: Up to two Heroes may retreat from battle unharmed. One good enhancement may be returned to holder's hand. • Identifiers: None • Verse: Joshua 2:15
the purpose of wheel within a wheel is to reset characters to deck to be able to have them/generic cards be able to re-enter the same battle. This may require a 100 card deck with 2 copies of a generic character
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(May withdraw from battle - if you choose not to withdraw - can you still return enhancements to hand? during battle/after battle?)
When you play the card, you have to do the ability then. You could return enhancements without the characters, but you must then.
However, I'm not sure if returning the hero to deck will have any effect on reentering battle rules.
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im sure there's some crazy strategist that can finagle some use out of the cards given
also side note - you can skip coat if you use seeker/soldier of god - but then you are only allowed 1 in your deck
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I believe it was decides that Stillness will be worded (and trust and any cards like it), "withdraw a hero to return....." That may have happened or not... I'm not sure. But I also don't know if wheel within a wheel just keeps going... if this works props on a sweet combo.
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The very fact that this is supposedly an "infinite recursion" means that it either doesn't work, or will be errata'd so that it won't work anymore. Redemption doesn't want any "infinite" turns :)