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1. Is Zerubbabel a Zerubbabel's Temple (High) Priest?
2. If Self "copies" an angel, is it considered an "evil angel", a "demon", neither, both, or what?
3. Does Self's ability copying act continuously? I know it has a stipulation for if the hero leaves play to make Self 0/0, but if a hero uses an enhancement that says "increase hero 3/3 this battle", does Self get the 3/3 as well?
4. Do you get to pick a new hero to copy whenever Self enters battle, or is the choice once the first time he enters battle?
5. If Self is in territory and the hero being copied leaves play and I play Torment to heal Self (as he's being discarded by game rule), does he return to what the hero was or to */* with a choice again next time he blocks?
Quote5. If Self is in territory and the hero being copied leaves play and I play Torment to heal Self (as he's being discarded by game rule), does he return to what the hero was or to */* with a choice again next time he blocks?You can heal him, but since his "ability" is actually an identifier as mentioned, he would go back to being 0/0 and thus discarded (again).
Quote from: Professoralstad on February 02, 2010, 01:30:14 PMQuote5. If Self is in territory and the hero being copied leaves play and I play Torment to heal Self (as he's being discarded by game rule), does he return to what the hero was or to */* with a choice again next time he blocks?You can heal him, but since his "ability" is actually an identifier as mentioned, he would go back to being 0/0 and thus discarded (again).Let's say I CM my opponent's hero on their turn that Self is copying so he gets discarded. If they then RA with another hero, can I play Torment to heal Self, have him back in territory at 0/0, then block with him (assuming he's not being ignored)?
3. Does Self's ability copying act continuously? I know it has a stipulation for if the hero leaves play to make Self 0/0, but if a hero uses an enhancement that says "increase hero 3/3 this battle", does Self get the 3/3 as well?SelfType: Evil Char. • Brigade: Multicolor • Ability: * / * • Class: None • Special Ability: Abilities (*/*) match the abilities of one of opponent’s Heroes in play. If that Hero leaves the field of play, abilities become 0/0. • Identifiers: Generic NT Human, (gender, testament, and other identifiers match selected Hero) • Verse: Colossians 3:9 • Availability: Promotional cards (2006 District Tournament)
Other Abilities > Variable Value (x/x)General DescriptionCards with an asterisk “*” or the letter “x” printed on the card are fall into this category. The “*” or “x” represent variable values or numbers that are defined either in the special ability or the identifier portion of the card. The values they represent may be determined by a state of the game (which may change during the card’s use) or by the holder.
Nice. Yes, I think that works because characters are not discarded in the battle phase for having 0 toughness.However, I'm not sure if he resets in the discard pile. Normally, cards do and thus it may be that Self chooses a new hero after being healed.
Quote from: Cameron the Conqueror on February 02, 2010, 01:43:42 PMNice. Yes, I think that works because characters are not discarded in the battle phase for having 0 toughness.However, I'm not sure if he resets in the discard pile. Normally, cards do and thus it may be that Self chooses a new hero after being healed.Heal stops them from hitting the d/c pile.
Quote from: TheKarazyvicePresidentRR on February 02, 2010, 02:09:06 PMQuote from: Cameron the Conqueror on February 02, 2010, 01:43:42 PMNice. Yes, I think that works because characters are not discarded in the battle phase for having 0 toughness.However, I'm not sure if he resets in the discard pile. Normally, cards do and thus it may be that Self chooses a new hero after being healed.Heal stops them from hitting the d/c pile.Then if my hero is discarded in the prep phase and I heal in the d/c phase, where was the hero?