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postcount.add(1);
The enhancement probably isn't a play ability, you wouldn't negate the preloading since it was most likely played in a previous phase (or more likely turn), since you can't negate stuff from previous phases you can't negate the "play" part of the set up.
PlayA card is considered "played" (1) when its special ability activates or (2) when it is put into play – except by a "place" special ability or a "holds" identifier.