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If you somehow manage to have no cards in your hand, does that mean Zebulun ignores ALL ECs in play?
Hey,Quote from: DDiceRC on August 17, 2009, 10:33:59 PMIf you somehow manage to have no cards in your hand, does that mean Zebulun ignores ALL ECs in play?That would mean that Zebulun would ignore all evil characters with toughness greater than zero. There are some evil characters that can have less than 1 toughness (a Sadducee when Crown of Thorns is active for example).Tschow,Tim "Sir Nobody" Maly
Hey,That would mean that Zebulun would ignore all evil characters with toughness greater than zero. There are some evil characters that can have less than 1 toughness (a Sadducee when Crown of Thorns is active for example).
High Priests Palace protects them from discard while they are in territory. Meaning they can chill there as 1/0 EC's.
Quote from: Lamborghini_diablo on August 18, 2009, 09:38:30 AMHigh Priests Palace protects them from discard while they are in territory. Meaning they can chill there as 1/0 EC's.Wait, High Priest's Palace even protects Pharisees and Sadducees from discard due to a game rule (i.e. toughness reaching 0 or less)?
Quote from: FresnoRedemption on August 19, 2009, 11:23:00 AMQuote from: Lamborghini_diablo on August 18, 2009, 09:38:30 AMHigh Priests Palace protects them from discard while they are in territory. Meaning they can chill there as 1/0 EC's.Wait, High Priest's Palace even protects Pharisees and Sadducees from discard due to a game rule (i.e. toughness reaching 0 or less)?It does indeed, due to the wording. It says that they are protected from discard, not discard abilities. Nifty
Quote from: FresnoRedemption on August 19, 2009, 11:23:00 AMWait, High Priest's Palace even protects Pharisees and Sadducees from discard due to a game rule (i.e. toughness reaching 0 or less)?It does indeed, due to the wording. It says that they are protected from discard, not discard abilities. Nifty
Wait, High Priest's Palace even protects Pharisees and Sadducees from discard due to a game rule (i.e. toughness reaching 0 or less)?
Of course KotW protects the cards in it from effect (as in everything), and yet the ECs still get shuffled by game rule (ie. cards in a fortress go with the fortress) if someone plays ANB. Inconsistency ftl.
How is voicing that complaint [again] here productive to this conversation?
It adds context to show that not all fortresses protect from game rules.
You're comparing apples to oranges.
Quote from: Lamborghini_diablo on August 20, 2009, 11:42:10 AMYou're comparing apples to oranges.Why not? They are both fruits, tastes great, and make some pretty good juices .
On a side note Apples > Oranges.