Author Topic: Interrupts, initiative, and Herod's Dungeon  (Read 528 times)

Offline Josh

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Interrupts, initiative, and Herod's Dungeon
« on: April 03, 2011, 01:28:00 AM »
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Ok, this exact battle happened in an RTS game today, and I want to see if we played it right.  I'm thinking that I might have cheated (not intentionally), so here goes.

My opponent RAs with Green David.  I have Herod's Dungeon in territory, I block with Herod Agrippa II.  Opponent plays Plague of Frogs to shuffle HA II.  I play Moses Kills Egyptian.  Opponent plays Two Bears and targets HA II.  I play Swift Horses, ITB + D3. 

At this point I had no other cards to play, so I took David prisoner with Herod's Dungeon.  I was thinking (and my opponent didn't object) that in the time period where I was allowed to play an enhancement, but chose not to, that I could activate HD before Two Bears reactivated.  Now I think we played it wrong.  Thoughts?

Plague of Frogs (G) Type: Hero Enh. • Brigade: Green • Ability: 2 / 2 • Class: none • Special Ability: Regardless of immunity return an evil character in play to owner’s draw pile. Shuffle draw pile.

Moses kills Egyptian (Pa) Type: Evil Enh. • Brigade: Gold • Ability: 0 / 4 • Class: None • Special Ability: Interrupt the battle and set aside any opponent's male Hero in play for 5 turns. Then return the Hero to owner's territory.

Two Bears (RA) Type: Hero Enh. • Brigade: Green • Ability: 4 / 2 • Class: None • Special Ability: If used by a Prophet, interrupt the battle and select one card of each evil brigade in play. Shuffle them into deck.

Swift Horses (DL) Type: Evil Enh. • Brigade: Gold • Ability: 2 / 3 • Class: None • Special Ability: Holder may interrupt the battle, draw three cards and play the next enhancement card.
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Offline SomeKittens

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Re: Interrupts, initiative, and Herod's Dungeon
« Reply #1 on: April 03, 2011, 01:42:35 AM »
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I don't think so.  HD has to wait for SH to complete, and then Two Bears would complete.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline Red Dragon Thorn

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Re: Interrupts, initiative, and Herod's Dungeon
« Reply #2 on: April 03, 2011, 02:03:09 AM »
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If you choose not to play an enhancement with Swift Horses, then Two Bears reactivates and shuffles your character before you can use Dungeon.
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