Worship of Milcom (Ki)
Type: Evil Enh. • Brigade: Black • Ability: None • Class: None • Special Ability: Set Evil Character aside for 3 turns. Character returns with abilities 1/1 or 12/12. Abilities must be announced when character returns. • Play As: Set aside Evil Character for 3 turns. On return, holder chooses to make Evil Character abilities 1/1 or 12/12 [increase or decrease abilities]. • Identifiers: OT, False Religious Practice • Verse: II Kings 23:13 • Availability: Kings booster packs (Common)
See also:
• Increase or Decrease Abilities
• Set Aside
Will this make Abaddon a 12/12 or a 22/22? I figure a 12/12, but the increase/decrease confuses me.