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It pretty much means exactly what it says. it does the same thing, except with a protect instead of a restrict. So the new one can be stopped with something that negates protects, the old one cannot.
Please tell me if I am understanding this correctly. You said:"Wool Fleece (CoW) protects evil characters from being targeted by a band ability"So, does that mean that if I have Wool Fleece (CoW) activated, then I can still do all the banding I want with evil characters that I control that have banding (in their special abililties)? And likewise, my opponent(s) can still do all the evil banding they want as long as the evil banding ability is part of the evil character's special ability.Is this right?Thank you,Eric
So, Gabe,Please tell me if I am understanding this correctly. You said:"Wool Fleece (CoW) protects evil characters from being targeted by a band ability"So, does that mean that if I have Wool Fleece (CoW) activated, then I can still do all the banding I want with evil characters that I control that have banding (in their special abililties)? And likewise, my opponent(s) can still do all the evil banding they want as long as the evil banding ability is part of the evil character's special ability.Is this right?Thank you,Eric
Now, you can still band to an evil character from your hand with WF down.
cards out of play are not targeted by the cloud wool fleece's protect abilityadd to battle has a band component if you already have a character in battle so that's a good question. i think the evil characters would be ruled to not be protected from it but it does make me wonder about:household idols/faith of davidcloud wool fleece/sixth seal/gates of hell
so if there isn't one..
Add to BattleLast Updated: N/AReleased: 8/15/2016 (v4.0.0)General DescriptionAn add to battle ability brings a card into the current battle and activates its special ability.How to PlayAn add to battle ability targets the cards that are to be brought into battle. An add to battle ability is instantaneous.Default Conditions● Targets must be in a territory or in holder’s hand.● Add to battle abilities target cards of the same alignment.● Add to battle abilities can only add cards to a battle in which you are participating.● Adding a card to battle causes the player on that side of the battle to control the card. If a different player normally has Permanent Control of the card, the player on that side of the battle gains Temporary Control until the card leaves battle.Special Conditions● A unique character can only enter the field of battle once per turn.● When an add to battle ability adds multiple cards into battle, add them in any order and activate them one at a time in the order the cards were added. Exception: Abilities that add other characters to battle activate after all other abilities on cards added to battle.Clarifications● An add to battle ability is not a band ability unless it exclusively adds one or more characters to a side of the battle where at least one other character of the same alignment is always present.
Quote from: Red on May 09, 2017, 02:37:36 PMNow, you can still band to an evil character from your hand with WF down.So, Gabe, is this accurate?