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As of right now a gold hero could play wonders forgotten unless there is something in the REG that says otherwise. Of course this will need to be changed in the REG if it is not in there already somewhere.
EnhancementEnhancements have abilities and/or special abilities that affect game play. Abilities on enhancements are combined with the character’s abilities. Enhancements are generally used in the Battle Phase. However, healing enhancements, set-aside enhancements, and weapon-class enhancements can be played outside of battle. Good enhancements have a Bible icon and are used by Heroes. Evil enhancements have a skull icon and are used by Evil Characters. An enhancement must be of the same color brigade as the character upon which it is played.
Dual Alignment Enhancements (DAEs) are both good and evil while not on the table (in deck, hand, discard pile), but that once they are played they lose their other identity. Therefore, a DAE played on a hero is no longer an EE, and can't be targeted as such. And a DAE played on an evil character is not longer a GE, and can't be targeted as such.
Prof, I don't think quoting yourself counts as two elders being in agreement.
Quote from: EmJayBee83 on September 21, 2011, 12:00:18 AMProf, I don't think quoting yourself counts as two elders being in agreement. He has a Dual Personality Disorder (DPD).
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Quote from: YourMathTeacher on September 21, 2011, 12:01:57 AMQuote from: EmJayBee83 on September 21, 2011, 12:00:18 AMProf, I don't think quoting yourself counts as two elders being in agreement. He has a Dual Personality Disorder (DPD). Depends on if he's played on Dr. Jekyll or Mr. Hyde.
There's no need to use fictional names. His personality split is already well documented. His good side (Prof Underwood) and his evil side (ProfessorAlstad) are constantly at war with each other.