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Herod's Trech?
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Topic: Herod's Trech? (Read 964 times)
TheKarazyvicePresidentRR
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Hero Member
Posts: 15781
Currently undead
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Southeast Region
Herod's Trech?
«
on:
May 27, 2010, 06:17:41 PM »
0
Does the herod with Herod's Trech have to be in battle in order to discard it to cause a hero to retreat?
Place on a herod *yaadddaaaa* You may discard this card to make X heroes withdraw from battle.
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Not quite a ghost...but not quite not.
The Schaef
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Re: Herod's Trech?
«
Reply #1 on:
May 27, 2010, 06:19:19 PM »
0
Pretty sure no.
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Master KChief
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Hero Member
Posts: 6963
Greatness, at any cost.
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North Central Region
Re: Herod's Trech?
«
Reply #2 on:
May 27, 2010, 06:28:14 PM »
0
no, the Herod does not.
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"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad
TheKarazyvicePresidentRR
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+4
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Hero Member
Posts: 15781
Currently undead
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Southeast Region
Re: Herod's Trech?
«
Reply #3 on:
May 27, 2010, 08:42:19 PM »
0
Well, I learned something today
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that one kid
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happy meals are boss.
Re: Herod's Trech?
«
Reply #4 on:
May 27, 2010, 08:46:01 PM »
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It is territory class, so no.
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IT MOVES! ---> :O[move]
3-Liner And Bags Of Chips
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I'm officially a tourney host now...yippie!
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East Central Region
Re: Herod's Trech?
«
Reply #5 on:
May 28, 2010, 09:48:08 AM »
0
It's like Magic charms. The magician doesn't have to be in battle to capture as long as there is a battle going on it can work
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The Schaef
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Re: Herod's Trech?
«
Reply #6 on:
May 28, 2010, 10:04:14 AM »
0
Yeah, it wasn't quite intended to have that kind of power but in hindsight, it gives the Herods a nice shot in the arm to jump-start them as a defense.
Kinda like how we allowed teal to catch up to the other brigades by making them invincible
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Herod's Trech?
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