Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Daniel TS RED on December 05, 2010, 10:40:43 PM
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Ezekiel 34_6 (Pi)
Type: Lost Soul • Brigade: None • Ability: None • Class: None • Special Ability: If this card is in your territory during your preparation phase, you may exchange it with a Lost Soul in an opponent’s territory (except another copy of this card). • Identifiers: None • Verse: Ezekiel 34:6 • Availability: Priests booster packs (Uncommon)
See also:
• Exchange
Benedictus (Di)
Type: Hero Enh. • Brigade: Teal/White • Ability: 2 / 4 • Class: Territory • Special Ability: Negate all special abilities on Sites and Lost Souls this turn. Your Heroes have access to all Sites this turn. • Identifiers: NT, Based on Prophecy, Involves Music • Verse: Luke 1:68-69 • Availability: Disciples booster packs ()
You exchange wanderer for one of your opponent's lost souls. You then play benedictus, what happens to the exchange. Does it stick, or does benedictus negate that exchange?
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i'd say that it'd negate the exchange if played in the same phase it was exchanged...but ine
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3-Liner is correct - If you play benedictus during the same phase you exchange then the exchange is negated.
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3-Liner is correct - If you play benedictus during the same phase you exchange then the exchange is negated.
This reminds me of a ten minute preparation phase during a recent TEAMS game...Justin and I were both laughing on the inside because we both knew that pretty much whatever you decided you would win, but it was fun watching you over-analyze things.
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Well, actually the main problem was you, Chris and I were fairly certain that we could get past Justin at least the first time, the trick was if you had an awesome brown dude like Uzzah just chillaxing in hand. and then of course the possiblity of Justin drawing a hero. But yeah, if it had been a two player game I probably would have decided a lot faster - but Chris changed his mind a few times.
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so when do ls SA activate? during draw phase or prep phase?
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I believe they activate when they hit the table, but they have different conditions or triggers that must be met for them to be carried out.
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on the wanderer it says during preparation phase so that has a special rule
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sounds good to me :)