Author Topic: Visions of Iddo the Seer  (Read 7435 times)

Offline crustpope

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Re: Visions of Iddo the Seer
« Reply #25 on: March 09, 2011, 04:03:02 PM »
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actually I cant take credit for breaking the game with highway, there were plenty of people who built highway decks before me.  And last years deck that broke it with highway was Johnathan Pequinot's deck, mine was a slightly varied copy of his.
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Offline YourMathTeacher

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Re: Visions of Iddo the Seer
« Reply #26 on: March 09, 2011, 04:26:53 PM »
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Yes. If I recall correctly, "withdraw" is a special case of "return" that applies to characters. So any ability that returns characters to hand, territory, or deck is a withdraw ability.

Why exactly is the "withdraw" only applicable to the hero? From the REG:

Instant Special Abilities > Withdraw from Battle > General Description
Withdraw cards force or allow cards to leave the Field of Battle (see Withdraw in the glossary).  The target and destination for withdrawal is specified on the withdrawal card.  The most frequent use of withdrawal cards is to return a card to a player’s hand or territory.

This quote would indicate that any card returned to hand would be considered a "withdraw" ability, and therefore would be stopped by Cornered.
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Offline crustpope

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Re: Visions of Iddo the Seer
« Reply #27 on: March 09, 2011, 04:42:26 PM »
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Yes. If I recall correctly, "withdraw" is a special case of "return" that applies to characters. So any ability that returns characters to hand, territory, or deck is a withdraw ability.

Why exactly is the "withdraw" only applicable to the hero? From the REG:

Instant Special Abilities > Withdraw from Battle > General Description
Withdraw cards force or allow cards to leave the Field of Battle (see Withdraw in the glossary).  The target and destination for withdrawal is specified on the withdrawal card.  The most frequent use of withdrawal cards is to return a card to a player’s hand or territory.

This quote would indicate that any card returned to hand would be considered a "withdraw" ability, and therefore would be stopped by Cornered.

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Offline Professoralstad

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Re: Visions of Iddo the Seer
« Reply #28 on: March 09, 2011, 04:54:48 PM »
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Yes. If I recall correctly, "withdraw" is a special case of "return" that applies to characters. So any ability that returns characters to hand, territory, or deck is a withdraw ability.

Why exactly is the "withdraw" only applicable to the hero? From the REG:

Instant Special Abilities > Withdraw from Battle > General Description
Withdraw cards force or allow cards to leave the Field of Battle (see Withdraw in the glossary).  The target and destination for withdrawal is specified on the withdrawal card.  The most frequent use of withdrawal cards is to return a card to a player’s hand or territory.

This quote would indicate that any card returned to hand would be considered a "withdraw" ability, and therefore would be stopped by Cornered.

I guess I got that idea from the fact that in the new REG (cue rotten tomatoes coming my way), "withdraw" is an ability that targets characters in battle. However, that is not yet official, and it seems that this situation may present a problem that would perhaps make us rethink that point.
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Offline RTSmaniac

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Re: Visions of Iddo the Seer
« Reply #29 on: March 09, 2011, 06:27:22 PM »
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Quote
It not a matter of breaking the game with visions.  He broke it with Highway, and currently Visions lets him do basically the same thing, just with a different card.  So send him that cookie!

actually I cant take credit for breaking the game with highway, there were plenty of people who built highway decks before me.  And last years deck that broke it with highway was Johnathan Pequinot's deck, mine was a slightly varied copy of his.

Im sure he's talking about you Matt-The only thing broke around here is my wallet.

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Offline Red

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Re: Visions of Iddo the Seer
« Reply #30 on: March 09, 2011, 09:28:00 PM »
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Yes. If I recall correctly, "withdraw" is a special case of "return" that applies to characters. So any ability that returns characters to hand, territory, or deck is a withdraw ability.

Why exactly is the "withdraw" only applicable to the hero? From the REG:

Instant Special Abilities > Withdraw from Battle > General Description
Withdraw cards force or allow cards to leave the Field of Battle (see Withdraw in the glossary).  The target and destination for withdrawal is specified on the withdrawal card.  The most frequent use of withdrawal cards is to return a card to a player’s hand or territory.

This quote would indicate that any card returned to hand would be considered a "withdraw" ability, and therefore would be stopped by Cornered.

I guess I got that idea from the fact that in the new REG (cue rotten tomatoes coming my way), "withdraw" is an ability that targets characters in battle. However, that is not yet official, and it seems that this situation may present a problem that would perhaps make us rethink that point.
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Offline SirNobody

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Re: Visions of Iddo the Seer
« Reply #31 on: March 18, 2011, 01:19:01 PM »
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Hey,

The "return all enhancements in battle to hand without losing or ending the battle" idea dates back to 2005 at least.  At the time it got lost amid the other issues in Type 2 and in the fact that no one had successfully used a deck that exploited it.  It took a couple years for the PTB to be ready to act on the issue, but when that time came the decision/conclusion by the PTB was that returning enhancements to hand on cards like Highway was part of the withdraw ability and was an alternative to what normally happens to enhancements when the character in battle leave (they get discarded).  We probably didn't do an adequate job of making that decision publicly known when it happened, but the result is evidenced by the play as to Visions.  Similar to how Temptation and Darkness have an implied "if that leaves no character in battle" conditions on their "add a new character to battle" ability, Highway and Trust have an implied "if that leaves no characters in battle (and thus the enhancements would be discarded)" condition on the "return enhancements to hand" ability.

Is [Visions] a withdraw ability?

No.  In the old/current REG withdraw was lumped in with return to hand, return to territory, and a couple other wordings that were similar but served very different purposes.  In the new REG the relevant ability keyword is "return."  The current design/plan for withdraw is that the "withdraw" keyword refers to the subset of return abilities that: (1) target a character in battle, (2) return them to territory, and possibly (3) is optional to the player whose character leaves battle.  Since Visions returns the character to hand it doesn't satisfy (2) and thus is not a withdraw, it's just a return ability.

Tschow,

Tim "Sir Nobody" Maly

Offline Prof Underwood

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Re: Visions of Iddo the Seer
« Reply #32 on: March 18, 2011, 01:50:15 PM »
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The current design/plan for withdraw is that the "withdraw" keyword refers to the subset of return abilities that: (1) target a character in battle, (2) return them to territory, and possibly (3) is optional to the player whose character leaves battle.
This is a very limited definition of "withdraw" which would severely limit the cards that refer to the withdraw ability.  Whether that is a good thing or not is yet to be determined.

Offline SirNobody

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Re: Visions of Iddo the Seer
« Reply #33 on: March 18, 2011, 02:10:03 PM »
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Hey,

The current design/plan for withdraw is that the "withdraw" keyword refers to the subset of return abilities that: (1) target a character in battle, (2) return them to territory, and possibly (3) is optional to the player whose character leaves battle.
This is a very limited definition of "withdraw" which would severely limit the cards that refer to the withdraw ability.  Whether that is a good thing or not is yet to be determined.

Quote
We're not withdrawing, we're advancing in a different direction.

It's actually a LESS limited definition of withdraw than if we defined withdraw to be cards with "withdraw" in the ability (which is the ideal for classifying abilities).  There are actually more withdraw abilities that do not use the keyword "withdraw" than that do.  Which puts us in a kinda difficult position when it comes to defining what a withdraw is.  There are only a couple abilities that refer to withdraw and Herod Agrippa II is the only one I've ever seen played.  It made me very sad when I realized we had used the word "withdraw" on Herod Agrippa II and he is the only reason that (3) is possible and not definite.

Tschow,

Tim "Sir Nobody" Maly

Offline crustpope

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Re: Visions of Iddo the Seer
« Reply #34 on: March 18, 2011, 03:02:34 PM »
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ok so Visions of Iddo is not a withdraw ability so using cornered to negate all hero withdraw abilities will do nothing to Visions of Iddo.  OK.  SO what is Visions of Iddo?  WHat type of ability is it?
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Offline SirNobody

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Re: Visions of Iddo the Seer
« Reply #35 on: March 18, 2011, 09:00:33 PM »
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Hey,

ok so Visions of Iddo is not a withdraw ability so using cornered to negate all hero withdraw abilities will do nothing to Visions of Iddo.  OK.  SO what is Visions of Iddo?  WHat type of ability is it?

It's a return ability.  Note that the verb in the ability of Visions is "return."

Tschow,

Tim "Sir Nobody" Maly

 


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