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The idea of making ANB one per deck was mentioned by another elder in jest when we were discussing possible changes to T2 deck building rules.
Honestly, with Nazareth it seems like ANB is being kept in check this year.
5. There are probably other considerations to think of. In my few experiences with IPP for TEAMS, I haven't found it made too much of a difference, but I certainly wouldn't be against it.
Why is there this distinction between AoCP and other cards of a similar NPE potential level? Is it because AoCP is a National Promo? Is it because of when it was created (i.e., if it were created today it would be facing errata-nerfing rather than having counters created for it)?
I guess I just don't get the hate.
The idea of making ANB one per deck was mentioned by another elder in jest when we were discussing possible changes to T2 deck building rules. It was like this:1) Blah, blah blah (yes, that's really all we say on the elder boards) 2) More of the same3) Ditto4) Limit ANB to one per deck Honestly, with Nazareth it seems like ANB is being kept in check this year.Quote from: Minister Polarius on April 09, 2011, 02:05:33 PMWhat I want to know is, why is all this rule gimping going on but still no intro prep phase?Intro prep phase was brought up before and Rob quickly axed the idea. That happened on the public side of the boards because I wasn't an elder then. I don't recall his reasons, but I got the impression he is opposed to intro prep.
What I want to know is, why is all this rule gimping going on but still no intro prep phase?
Yeah - Sorry, I should have included a smily or something - I don't think we've got any plans of the table to hurt ANB right now. In fact, I'd have to double check the card list, but I'm pretty sure we've got at least one card that helps ANB
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1) Blah, blah blah (yes, that's really all we say on the elder boards) 2) More of the same3) Ditto
Authority of Christ on the other hand is a very simple ability. There's not much room for errata on Authority of Christ because what it does is so simple.
Basically, you can't print a card that counters (responds) to A New Beginning or Sin in the Camp, because there'd never be an opportunity to play them, but you can print a counter to Authority of Christ.
Also I don't think Authority of Christ creates the same level of NPE as Sin in the Camp.
Quote from: EmJayBee83 on April 09, 2011, 03:33:15 PMI guess I just don't get the hate. Well if they had to pick on one specific theme the most, it would have to be prophets. It's Biblical after all.
Quote from: SirNobody on April 09, 2011, 04:29:50 PMAuthority of Christ on the other hand is a very simple ability. There's not much room for errata on Authority of Christ because what it does is so simple.I don't think the last errata for Sin in the Camp or the first errata on ANB had anything specifically to do with the complexity of their abilities. You could make AoCP one copy per deck or one use per game, which would be the equivalent of the SitC errata. Or you errata AoCP to say "cannot be prevented" or "cannot be interrupted" which would be similar to the first ANB tweak (i.e., during a rescue attempt).
...at least one card that helps ANB
The problem with making changing AoCP in a similar way to Sin in the Camp is that making AoCP one per deck creates a 'limited/banned' style list that hosts, players, and judges then have to keep up with.
Regarding Thadd the Mad's power level... if it comes down to it, the best way to power him down without ruining him would simply be to remove the "cannot be interrupted."
Do that, and I think all the complaining would stop. He'd be strong, but a little more stoppable.
Quote from: Lamborghini_diablo on April 09, 2011, 08:59:50 PMRegarding Thadd the Mad's power level... if it comes down to it, the best way to power him down without ruining him would simply be to remove the "cannot be interrupted."Or limit the protection to all cards not in battle.