Cactus Web Site special offer: Orders over $75 will receive a free Angel of God 2023 National Promo card while supplies last.
It also doesn't really work as an Artifact (as written) unless you're able to activate it in battle (after a GE has been played).
The errata seems pretty clear. When you use it, the cost of using it is discarding it. It would make more sense to me if it just stayed in battle or in Artifact pile even after it was used since it has a "use once" restriction.
It seems like that errata was given with only the artifact side in mind. It does make it necessary to discard the Enhancement to use it, but I’m not certain it allows it to be used during SI which would be sad. Seems like we should revisit that.
Quote from: Gabe on October 30, 2018, 10:17:35 AMIt seems like that errata was given with only the artifact side in mind. It does make it necessary to discard the Enhancement to use it, but I’m not certain it allows it to be used during SI which would be sad. Seems like we should revisit that.I’ve used the errata version several times as an enh in battle during SI. I don’t see why it can’t be used during SI since the REG states the following:“The player with their character(s) being removed has the opportunity to play an Enhancement that will interrupt or negate both the effect causing the removal (or that triggered the corresponding game rule) and the ability containing that effect.”
Again, I'll call attention to Scapegoat, which requires banishing it to negate evil enhancements. I've used this in special initiative for years, including at Nats this year. Have I been playing it incorrectly?
Quote from: Watchman on October 30, 2018, 01:47:02 PMQuote from: Gabe on October 30, 2018, 10:17:35 AMIt seems like that errata was given with only the artifact side in mind. It does make it necessary to discard the Enhancement to use it, but I’m not certain it allows it to be used during SI which would be sad. Seems like we should revisit that.I’ve used the errata version several times as an enh in battle during SI. I don’t see why it can’t be used during SI since the REG states the following:“The player with their character(s) being removed has the opportunity to play an Enhancement that will interrupt or negate both the effect causing the removal (or that triggered the corresponding game rule) and the ability containing that effect.”The reason for Unsuccessful potentially not working in SI is because it doesn't negate the ability just by being played, it requires the player to activate an manual ability first. Similar to why G Speech can't be played from hand during SI.