Author Topic: Unresolved Rulings  (Read 15110 times)

Offline crustpope

  • Tournament Host
  • Trade Count: (+27)
  • *****
  • Posts: 3844
  • Time for those Reds to SHINE!
    • -
    • Midwest Region
Re: Unresolved Rulings
« Reply #50 on: June 21, 2011, 08:10:55 PM »
+2
OR...it could be that mark was mistaken and did not understand or recognize that a precedent had been set already.  Both he and John Early chimed in on that thread stating their opinion and others confirmed that Rob has stated that any ruling will not change until after Nats.

Do we have a thread that discusses "Sent to Serve"?
This space for rent

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Unresolved Rulings
« Reply #51 on: June 21, 2011, 08:13:35 PM »
0
There isn't actually a thread about it for some reason, but it's been brought up on most if not all threads about the placers or any thread talking about the ANB/Naz combo.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Prof Underwood

  • Redemption Elder
  • Trade Count: (+7)
  • Hero Member
  • *****
  • Posts: 8597
    • -
    • East Central Region
Re: Unresolved Rulings
« Reply #52 on: June 21, 2011, 10:47:24 PM »
0
it could be that mark was mistaken and did not understand or recognize that a precedent had been set already.
It is indeed possible that I was mistaken, but if so, then there are at least 3 other elders who also believed that this was still an unresolved issue.  We are talking about this on the other side, and I hope that we'll have a definitive answer by Nats.

Offline crustpope

  • Tournament Host
  • Trade Count: (+27)
  • *****
  • Posts: 3844
  • Time for those Reds to SHINE!
    • -
    • Midwest Region
Re: Unresolved Rulings
« Reply #53 on: June 21, 2011, 11:05:07 PM »
+1
Rob himself confirmed this morning that we didn't "need" a decision on this topic until Nationals but said he'd like to wrap up the discussion. He clearly has no intention of changing the ruling this late in the season.

My posting next to this ruling was based on this comment by Gabe.  given that Rob has spoken on the ruling, that is good enough for me.  I will leave it stated as such with the asteriks until Rob or a majority of elders tell me otherwise.

My comment about you being mistaken was not meant to offend you merely explain what happened at MW regionals.  you, John (and others) understood the ruling to be flexible, others understood it to be fixed until Nats.  My position is based on the above statement by Gabe concerning Rob's position.

Frankly I see this as the more rational position because I strongly detest major changes just before (or during) major tournament season (aka the highway ruling last year).
This space for rent

Offline Prof Underwood

  • Redemption Elder
  • Trade Count: (+7)
  • Hero Member
  • *****
  • Posts: 8597
    • -
    • East Central Region
Re: Unresolved Rulings
« Reply #54 on: June 21, 2011, 11:30:09 PM »
0
My posting next to this ruling was based on this comment by Gabe.  given that Rob has spoken on the ruling, that is good enough for me.  I will leave it stated as such with the asteriks until Rob or a majority of elders tell me otherwise.
Again, I could be mistaken, but I think that Gabe might be reading Rob's comment differently than I am.  Throughout the discussion on the other side, I (and others) have been proceeding based on the idea that this is ruled differently in different parts of the country, and that we'll have to pick one way to rule at Nats.  Therefore, Rob's comment that we won't "need" a decsion until Nats could mean that he is fine with individual regional judges deciding, but that we'll have to have a consensus ruling for Nats itself.  That does NOT necessarily mean that whatever is announced at Nats will be for NEXT year, but rather could be that the announcement will be for how it is ruled at Nats THIS year.

In addition Rob has not stated what the ruling will be, or come down for certain on one side of the fence.  At this point the thread continues to progress, and to assume anything one way or another is probably premature.  When Rob has officially "spoken on the ruling" he will either do it on this side of the boards, or he will do it clear enough on the other side of the boards that all the elders will know what the ruling is and we'll bring it back to you guys.  That hasn't happened yet.

Offline SomeKittens

  • Tournament Host
  • Trade Count: (+10)
  • *****
  • Posts: 8102
    • -
    • Northeast Region
Re: Unresolved Rulings
« Reply #55 on: June 21, 2011, 11:38:33 PM »
-1
Wait, we play a card differently depending on location?!?  Can I declare Rochester, NY a "Thadd-free zone?"
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
Code: [Select]
postcount.add(1);

Offline RTSmaniac

  • Tournament Host
  • Trade Count: (+5)
  • *****
  • Posts: 4289
    • LFG
    • Southeast Region
    • ROOT Online
Re: Unresolved Rulings
« Reply #56 on: June 21, 2011, 11:57:13 PM »
-1
also i remember another thread that im not sure got a clear ruling on... Fishing Boat and when characters can be taken out of the boat. It specifically states when characters can be taken out oif the boat like Chamber of Angels clearly states:

Chamber of Angels (AW)
Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: Set this fortress aside. If holder's angel is being discarded, place it here instead. After two turns, return Hero to the top of your draw pile. • Play As: If holder's angel is being discarded, heal and place it here instead. After two turns, return Hero to the top of your deck. Chamber of Angels may hold any number of angels. • Identifiers: Play to set-aside area. • Verse: Revelation 4:8 • Availability: Angel Wars booster packs (Rare)

Fishing Boat (Di)
Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: Set this aside. Each upkeep, you may place a Hero from here beneath your deck to draw X or to give your disciples access to all Sites this turn. • Identifiers: Holds up to 12 disciples. X = # of Heroes here • Verse: Luke 5:4 • Availability: Disciples booster packs ()

This is the way Lackey gave it to me. All hail the power of Lackey!

Offline crustpope

  • Tournament Host
  • Trade Count: (+27)
  • *****
  • Posts: 3844
  • Time for those Reds to SHINE!
    • -
    • Midwest Region
Re: Unresolved Rulings
« Reply #57 on: June 22, 2011, 12:53:06 AM »
0
This has been ruled on, although I cannot remember where it was. Characters may be added or removed during the prep phase, similar to other fortresses such as KotW and Goshen.  From what I understand, this is a game rule and applies generally to any fortress that does not limit this action via its special ability (like Chamber does)
This space for rent

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Unresolved Rulings
« Reply #58 on: June 22, 2011, 11:41:32 AM »
0
The ruling on that is that Fortresses with a Hold ability allow transfer in/out during prep phase unless the fortress specifies the way in which the cards it holds are both added and removed. Chamber specifies both, which is why you can't just put Angels in there or take them out. Boat only specifies how they leave, so you can add/remove Disciples as much as you want during prep phase.

You could even, for example, put all the Disciples but one into the boat, play Pentecost on the one, then bring the rest back before attacking.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Gabe

  • Global Moderator
  • Trade Count: (+69)
  • *****
  • Posts: 10675
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Unresolved Rulings
« Reply #59 on: June 25, 2011, 08:07:02 AM »
0
Whether or not a generic character can enter battle more than one time during a turn is up for debate. There's an inactive discussion taking place but no consensus yet.

Ex: I block with Wandering Spirit (txp) and you play AoCp. WS goes under my deck. I use Gates of Hell to put him back into my territory. Can I now discard Gates to add him to battle (again)?

crustpope, could you add this to the list of unresolved rulings?

Have you visited the Land of Redemption today?

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Unresolved Rulings
« Reply #60 on: June 25, 2011, 08:09:54 AM »
0
That's an ongoing discussion? I thought that was resolved ages ago, and was in fact given a very detailed explanation of how the mechanics of it function.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Gabe

  • Global Moderator
  • Trade Count: (+69)
  • *****
  • Posts: 10675
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Unresolved Rulings
« Reply #61 on: June 25, 2011, 08:39:28 AM »
0
That's an ongoing discussion? I thought that was resolved ages ago, and was in fact given a very detailed explanation of how the mechanics of it function.

Maybe it was and I just don't remember. If you can find it would you point me towards the post(s)?
Have you visited the Land of Redemption today?

Offline sepjazzwarrior

  • Trade Count: (+30)
  • Hero Member
  • *****
  • Posts: 2283
  • The best defense is a fast offense
    • -
    • Midwest Region
Re: Unresolved Rulings
« Reply #62 on: June 26, 2011, 02:04:38 PM »
0
I am unsure if this has been resolved or not, but can priestly breastplate be activated from a priest of does it have to be activated from the artifact pile every turn?  I know the first turn you activate it it would have to be activated from the artifact pile, but for each turn after that does it have to be activated from the artifact pile or does it remain on the priest until you deactivate it?

Offline SomeKittens

  • Tournament Host
  • Trade Count: (+10)
  • *****
  • Posts: 8102
    • -
    • Northeast Region
Re: Unresolved Rulings
« Reply #63 on: June 26, 2011, 02:26:04 PM »
0
From the artifact pile, as it's not an identifier.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
Code: [Select]
postcount.add(1);

Offline Smokey

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 3216
    • -
    • Midwest Region
Re: Unresolved Rulings
« Reply #64 on: June 26, 2011, 03:20:36 PM »
0
Wool Fleece being a prevent or protect should be added to this list.

Offline SomeKittens

  • Tournament Host
  • Trade Count: (+10)
  • *****
  • Posts: 8102
    • -
    • Northeast Region
Re: Unresolved Rulings
« Reply #65 on: June 26, 2011, 03:37:13 PM »
0
It's still ruled as a prevent. We are discussing the pros/cons of ruling it a protect but no decision has been made on whether or not it will be changed.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
Code: [Select]
postcount.add(1);

Offline Smokey

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 3216
    • -
    • Midwest Region
Re: Unresolved Rulings
« Reply #66 on: June 26, 2011, 03:41:25 PM »
0
It's still ruled as a prevent. We are discussing the pros/cons of ruling it a protect but no decision has been made on whether or not it will be changed.

That makes it unresolved doesn't it?

Offline Gabe

  • Global Moderator
  • Trade Count: (+69)
  • *****
  • Posts: 10675
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Unresolved Rulings
« Reply #67 on: June 26, 2011, 03:56:31 PM »
0
It's still ruled as a prevent. We are discussing the pros/cons of ruling it a protect but no decision has been made on whether or not it will be changed.

That makes it unresolved doesn't it?

No, we have a ruling. It's been in place for a long time. Discussing a change is not the same as not having an official ruling at all.

If this thread was called "Things the Elders are discussing" then it would belong here. ;)
Have you visited the Land of Redemption today?

Offline Smokey

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 3216
    • -
    • Midwest Region
Re: Unresolved Rulings
« Reply #68 on: June 26, 2011, 03:59:36 PM »
0
Fair enough.

Offline crustpope

  • Tournament Host
  • Trade Count: (+27)
  • *****
  • Posts: 3844
  • Time for those Reds to SHINE!
    • -
    • Midwest Region
Re: Unresolved Rulings
« Reply #69 on: June 26, 2011, 04:24:46 PM »
+1
Yes, I think people need to understand the difference here.  If we have a ruling (even if is is a ruling until Nationals or some other future date) then we have a ruling and nothing is unresolved.  Too often people jump on the elders for not having a ruling when they have clearly stated that one exists until such and such time.

I will be the first to say that the Elders need to be sure and keep up with any final rulings that they "postpone" but I have always gone with the idea that if a ruling is in place that MAY be changed later on, it is THE ruling and will be THE ruling until further notice.  It should not be treated as an unofficial ruling.
This space for rent

Offline crustpope

  • Tournament Host
  • Trade Count: (+27)
  • *****
  • Posts: 3844
  • Time for those Reds to SHINE!
    • -
    • Midwest Region
Re: Unresolved Rulings
« Reply #70 on: June 26, 2011, 04:36:29 PM »
0
Whether or not a generic character can enter battle more than one time during a turn is up for debate. There's an inactive discussion taking place but no consensus yet.

Ex: I block with Wandering Spirit (txp) and you play AoCp. WS goes under my deck. I use Gates of  @#!*%  to put him back into my territory. Can I now discard Gates to add him to battle (again)?

crustpope, could you add this to the list of unresolved rulings?

It is added.  This one is particularly interesting for me because I have at least one deck that abuses this in type 2.  Is there a thread on this side of the board that I can link to this thread?
This space for rent

Offline Prof Underwood

  • Redemption Elder
  • Trade Count: (+7)
  • Hero Member
  • *****
  • Posts: 8597
    • -
    • East Central Region
Re: Unresolved Rulings
« Reply #71 on: July 20, 2011, 02:33:48 PM »
+1
2. Thaddeus and other protects protecting from the Numbers on EC's - 2/27/11
7. Does Thad protect from enhancements played on an evil character. 6/21/2011  *
8. Can Creeping Deciever be negated by enhancements played on an evil character. 6/21/2011  *
These have now all been officially decided.
#2 - Thad DOES protect from the numbers on ECs
#7 - Thad DOES protect from the EEs played on ECs
#8 - CD can NOT be negated by EEs played on characters.

This will be the ruling both at Nats this summer, and also for the foreseeable future.

Offline Korunks

  • Tournament Host
  • Trade Count: (+11)
  • *****
  • Posts: 2271
    • -
    • Northeast Region
Re: Unresolved Rulings
« Reply #72 on: July 20, 2011, 02:36:37 PM »
0
2. Thaddeus and other protects protecting from the Numbers on EC's - 2/27/11
7. Does Thad protect from enhancements played on an evil character. 6/21/2011  *
8. Can Creeping Deciever be negated by enhancements played on an evil character. 6/21/2011  *
These have now all been officially decided.
#2 - Thad DOES protect from the numbers on ECs
#7 - Thad DOES protect from the EEs played on ECs
#8 - CD can NOT be negated by EEs played on characters.

This will be the ruling both at Nats this summer, and also for the foreseeable future.

This would also effectively wrap up the discussion on whether Protection of Angels protects from the numbers on EC's as well. :)
In AMERICA!!

Offline Professoralstad

  • Tournament Host, Redemption Elder
  • Trade Count: (+47)
  • Hero Member
  • *****
  • Posts: 10841
  • Everything is Awesome!
    • -
    • North Central Region
Re: Unresolved Rulings
« Reply #73 on: July 20, 2011, 02:40:07 PM »
0
This would also effectively wrap up the discussion on whether Protection of Angels protects from the numbers on EC's as well. :)

That is correct. PoA protects from the numbers of EC's and EE's.
Press 1 for more options.

Offline crustpope

  • Tournament Host
  • Trade Count: (+27)
  • *****
  • Posts: 3844
  • Time for those Reds to SHINE!
    • -
    • Midwest Region
Re: Unresolved Rulings
« Reply #74 on: July 21, 2011, 01:32:56 PM »
0
Muy Bueno!
This space for rent

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal