Author Topic: Unity  (Read 1561 times)

Offline sepjazzwarrior

  • Trade Count: (+30)
  • Hero Member
  • *****
  • Posts: 2283
  • The best defense is a fast offense
    • -
    • Midwest Region
Unity
« on: February 18, 2019, 08:57:32 AM »
0
Unity counts cards you control, so set aside cards would need to meet unity for unity to work right?

Also, the new card that can make someone a king of judah, that would make them royalty, right? Just wanted to confirm

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Unity
« Reply #1 on: February 18, 2019, 11:32:23 AM »
0
Correct on both counts.
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline sepjazzwarrior

  • Trade Count: (+30)
  • Hero Member
  • *****
  • Posts: 2283
  • The best defense is a fast offense
    • -
    • Midwest Region
Re: Unity
« Reply #2 on: February 18, 2019, 12:12:19 PM »
0
So now you can make a hero a royal that wasn't born or married into roayality, how is that different that moses being made a price by being adoped by pharaoh?  To me it feels the same

Offline Kevinthedude

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 1856
  • Yo
    • -
    • North Central Region
Re: Unity
« Reply #3 on: February 18, 2019, 01:04:38 PM »
0
So now you can make a hero a royal that wasn't born or married into roayality, how is that different that moses being made a price by being adoped by pharaoh?  To me it feels the same

There are several way to add brigades to a character that don't make Biblical sense since the brigades represent certain themes (Especially brigades like silver) and no one complains about those being inaccurate. There's a difference between making cards accurate at face value and allowing game mechanics to create game interactions that don't always make sense (Jesus being arrested in the garden plus some generic philosophers can keep Son of God from saving anyone's soul forever????).

Offline Gabe

  • Global Moderator
  • Trade Count: (+69)
  • *****
  • Posts: 10675
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Unity
« Reply #4 on: February 18, 2019, 01:05:01 PM »
0
Unity counts cards you control, so set aside cards would need to meet unity for unity to work right?

For clarity sake Unity is for cards that you both own and control. Control alone will not break unity. The card must have come from your deck or Reserve.

So now you can make a hero a royal that wasn't born or married into roayality, how is that different that moses being made a price by being adoped by pharaoh?

Because Hebrews 11:24.
Have you visited the Land of Redemption today?

Offline Kevinthedude

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 1856
  • Yo
    • -
    • North Central Region
Re: Unity
« Reply #5 on: February 18, 2019, 01:51:17 PM »
+1
So now you can make a hero a royal that wasn't born or married into roayality, how is that different that moses being made a price by being adoped by pharaoh?

Because Hebrews 11:24.

This might not be a topic for this thread, but while I understand that verse means current versions of Moses don't have the royalty identifier, I don't see why that prevents a card being made of him during his time as a prince of Egypt before he chose to renounce that background.

Offline sepjazzwarrior

  • Trade Count: (+30)
  • Hero Member
  • *****
  • Posts: 2283
  • The best defense is a fast offense
    • -
    • Midwest Region
Re: Unity
« Reply #6 on: February 18, 2019, 02:13:51 PM »
+2
I would love to see a puple moses, prince of Egypt, since we have 3 different t David's for different points in his life, I think this would be really good.  Have his discard a evil human regardless of protection, set himself aside for 3 turns, and return changed to green and remove the identifier

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal