Clarification About Creating Duplicate Unique Characters
"Players are restricted from performing optional game rules that would result in a player controlling multiple copies of the same unique character. A card is protected from any ability that would cause that card to become a second copy of a unique character controlled by a single player. If a player does end up controlling multiple copies of a unique character, all copies of that character except the original copy are discarded regardless of protection. Note: captured characters are not characters and thus do not affect these rules."
(from the REG update thread)
Dungeon of Malchiah (Pr)
Type: Evil Enh. • Brigade: Brown • Ability: None • Class: None • Special Ability: Take any Hero prisoner and place Hero in your opponent's Land of Bondage. Hero is treated as a Lost Soul. • Play As: Capture any Hero and place in your opponent's Land of Bondage. Hero is treated as a Lost Soul. • Identifiers: None • Verse: Jeremiah 38:6 • Availability: Prophets booster packs (Rare)
Back in the good 'ol days of T2, we used to play dungeon on king Zed to mess up opponents unique characters.
I guess based on the last sentence of the REG update this is no longer as effective?
Thanks!