Cactus Web Site special offer: Orders over $75 will receive a free Angel of God 2023 National Promo card while supplies last.
So if it's limited use, then it counts as being "used" by being activated, whether or not you make a capture with it. Correct?
The important difference is the inclusion of the phrase, "May be used twice." That is the defining characteristic of a "Limited Use" artifact. Maybe an easier fix would be to change "Limited Use" to "Two Use."
For artifacts that are conditional and for artifacts that simply happen, activating the artifact (and it not being negated) is all that has to happen for it to qualify as a use. For artifacts that are optional, the option must be invoked to qualify as a use.
Thanks for the rulebook quote. It's worth noting the the PDF rulebook (and the printed rulebook) do not have the sentence you bolded. So apparently that's a modification made by Mike, presumably as a response to Rob's post. In which case Unholy Writ was an oversight. Now that you have brought Unholy Writ up we can correct the sentence to account for Unholy Writ.
Unholy Writ is optional. Assyrian Tribute is conditional. With an optional ability you choose whether or not you will use it. With a conditional ability you have to use it and the game (whether or not the condition is satisfied) determines whether or not it has any effect. Does that explain the difference?
Artifacts that have an optional use can be used at the holder's discretion. Rob very clearly stated this. I don't understand why anyone would argue that's not the case when he said it directly.Arguing that the word "may" absent means it is a required use, even though "may" was replaced with "when holder chooses", is nonsense. If it MUST be used when it's activated, that's not when the holder chooses, is it? They both mean the same thing, that the ability is optional, and I can't think of a single logical reason to argue that either one of those statements don't clearly give an option.The paragraph added in the REG about required uses refers to the number of times you can use the Artifact. Since Rob stated (see above) that Artifacts with an optional ability are used when the holder chooses to use it, what you have to do is understand the rules as a whole and not nitpick the tiny parts.1). Some Artifacts are used immediately and by requirement, some Artifacts are used when the holder chooses.2). In both cases, a use is a use is a use. Meaning, you don't get to cancel a use of Ark just because someone played Zeal, and you don't get to cancel a use of Tribute just because you banded to Spirit of Doubt and negated a Hero's ability.Trying to map one statement onto another in order to manufacture a contradiction solves nothing. Look at all of the rules together.
As I said before,Quote from: SirNobody on July 27, 2009, 05:23:16 PMFor artifacts that are conditional and for artifacts that simply happen, activating the artifact (and it not being negated) is all that has to happen for it to qualify as a use. For artifacts that are optional, the option must be invoked to qualify as a use.
But I view "When holder chooses" as a condition, and I'm not the only one.
The thing is I've not seen a portion where Rob referred to Optional Artifact abilities mixed with limited uses.
Also, it's not that the ability must be used, it's that the artifact must count as being used (source: REG rulebook), which is only really important for limited use artifacts.
But that's not what Rob said.
I don't usually have the PDF or printed rulebooks on me, so I was simply going off of what was in the REG one Also, that works for me, like I said all I care is that it's consistent.
Quote from: Arch Angel on July 28, 2009, 07:22:06 PMBut I view "When holder chooses" as a condition, and I'm not the only one.The "condition" is that the holder CHOOSES to use the Artifact. Treating it like a condition is what is CAUSING this supposed contradiction, because you're trying to make it required and optional at the same time.
I can't believe this thread has gone on for this long.Artifacts that have an optional use can be used at the holder's discretion. Rob very clearly stated this. I don't understand why anyone would argue that's not the case when he said it directly.Arguing that the word "may" absent means it is a required use, even though "may" was replaced with "when holder chooses", is nonsense. If it MUST be used when it's activated, that's not when the holder chooses, is it? They both mean the same thing, that the ability is optional, and I can't think of a single logical reason to argue that either one of those statements don't clearly give an option.The paragraph added in the REG about required uses refers to the number of times you can use the Artifact. Since Rob stated (see above) that Artifacts with an optional ability are used when the holder chooses to use it, what you have to do is understand the rules as a whole and not nitpick the tiny parts.1). Some Artifacts are used immediately and by requirement, some Artifacts are used when the holder chooses.2). In both cases, a use is a use is a use. Meaning, you don't get to cancel a use of Ark just because someone played Zeal, and you don't get to cancel a use of Tribute just because you banded to Spirit of Doubt and negated a Hero's ability.Trying to map one statement onto another in order to manufacture a contradiction solves nothing. Look at all of the rules together.
I can CHOOSE to block with an assyrian as well, yet that still gets used after a turn regardless.
QuoteArtifacts... that have instant abilities that are optional can be applied at any time their owner choosesI agree.
Artifacts... that have instant abilities that are optional can be applied at any time their owner chooses
Rob's ONLY talking about special abilities in that thread.
The SA on Writ is very clear that you can, at any time UW is active, capture a hero in battle.
What I AM saying is that, at least following the AT ruling, an artifact can be used without it's SA ever effecting anything. The turn limit has no dependence on any other abilities the card may or may not have.
Similarly, with it's current wording, UW should be discarded after being active for one round regardless of whether it ever captured any hero.
The ability may not have been used, but the artifact was. Just like in my Silver Trumpet's example.
An artifact can be used without ever effecting anything.
Just like there's the stipulation in the rulebook that if an artifact's ability is negated, it doesn't negate the use of it.
So If I play Burial Shroud and you activate Cov W/ Moses, I still get two uses of Shroud? cool.
i just read all 7 pages of that. I want my 25 minutes back.