Author Topic: Unbound vs. Curse  (Read 5448 times)

Offline Korunks

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Re: Unbound vs. Curse
« Reply #25 on: July 19, 2010, 04:42:21 PM »
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Losing by Removal because of a Special Ability

A Hero is losing by removal if the Hero is being captured, discarded, returned to territory, or otherwise removed from battle by an opposing special ability. You have initiative, but you may only play an enhancement that has an “interrupt” or “negate” special ability.

More:

Example - Losing by special ability

The REG says if you are losing by any ability then you have initiative to negate.
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TheHobbit13

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Re: Unbound vs. Curse
« Reply #26 on: July 19, 2010, 05:23:34 PM »
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That quote say you can negate it, but no cards in the game today allow you to negate it.


Let me rephrase my argument.


This situation is not the same as removing all cards in battle or discarding all heroes in play,etc.. In that situation the abilities complete but the cards are not placed in the discard pile because of the game rule that lets you negate it. You can use interrupt the battle or negate whatever, but the main point here is that you can target it with cards that default to play because nothing is allowing that enhancement to be discarded (the game rule prevents the ability from completing, otherwise you could not negate the enhancement). GIC completes discardes itself to capture the hero, you cannot target it with interrupt the battle or negates because they can only interrupt/negate enhancements that were played or cards in play.  Do you understand?

Offline YourMathTeacher

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Re: Unbound vs. Curse
« Reply #27 on: July 19, 2010, 05:31:46 PM »
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Speaking for myself, I understand what you are saying.

Now, let me rephrase my argument.  ;)

The REG says that there is no difference between "immediately discarded" and "about to be discarded." The fact that GiC was discarded first is not relevant to fact that it can be negated. In fact, GiC's ability would have to be active after it is discarded, right? Otherwise it would discard itself and then nothing would happen because it is no longer in play. I am arguing that GiC is "about to be discarded," and is therefore negatable.
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Offline Korunks

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Re: Unbound vs. Curse
« Reply #28 on: July 19, 2010, 05:36:49 PM »
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you cannot target it with interrupt the battle or negates because they can only interrupt/negate enhancements that were played or cards in play.  Do you understand?

I understand what your position is, I am just disagreeing with it.  The REG does not say you can only negate enhancements, Unbound clearly specifies an ability not an enhancement, if it were any other card I would probably agree with you.  GiC is a capture ability, Unbound negates capture abilities, not capture enhancements but capture abilities.
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Offline Gabe

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Re: Unbound vs. Curse
« Reply #29 on: July 20, 2010, 01:37:13 AM »
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I agree that Unbound will negate GiC whether it's used as an Artifact or as an Enhancement.

The following quote from the REG indicates that it's possible to negate the ability of an Artifact even after it's been "exhausted" (used once in the case of GiC) because it clearly states that only the 'Discard after Use' part is CBN.

Quote from: REG > Instant Abilities > Interrupt or Negate Last > Special Conditions
Exhausted artifacts  (and covenant cards or curse  cards used as artifacts) that must be discarded  after use are discarded immediately after use.  The ‘Discard  after Use’ phrase on artifacts cannot be interrupted, prevented or negated(e.g., Ark of the Covenant, Unholy Writ, etc.).
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Offline Master KChief

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Re: Unbound vs. Curse
« Reply #30 on: July 20, 2010, 03:36:49 AM »
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the quote still doesnt say the limited use artifacts can be negated after use.
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Offline Korunks

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Re: Unbound vs. Curse
« Reply #31 on: July 20, 2010, 07:59:36 AM »
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the quote still doesnt say the limited use artifacts can be negated after use.

It also does not say that they cannot be negated. 

  In a situation where we have no rule saying that the capture ability itself cannot be negated, we have to assume that a negate, with the proper wording (which unbound has) can negate an artifact or enhancements capture ability, regardless of the location of the actual card.  Why would we assume otherwise?
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TheHobbit13

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Re: Unbound vs. Curse
« Reply #32 on: July 20, 2010, 12:35:43 PM »
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Speaking for myself, I understand what you are saying.

Now, let me rephrase my argument.  ;)

The REG says that there is no difference between "immediately discarded" and "about to be discarded." The fact that GiC was discarded first is not relevant to fact that it can be negated. In fact, GiC's ability would have to be active after it is discarded, right? Otherwise it would discard itself and then nothing would happen because it is no longer in play. I am arguing that GiC is "about to be discarded," and is therefore negatable.

By that logic I can DON GIC on the way to the discard pile.



Quote
the quote still doesnt say the limited use artifacts can be negated after use.

It also does not say that they cannot be negated. 

  In a situation where we have no rule saying that the capture ability itself cannot be negated, we have to assume that a negate, with the proper wording (which unbound has) can negate an artifact or enhancements capture ability, regardless of the location of the actual card.  Why would we assume otherwise?

It says negate capture abilities, those capture abilities have to be in play because the card defaults to play. Since GIC is in the discard pile and the abilities are on GIC I fail to see how you can negate it. Furthermore is the abilities are technically floating around somewhere if you cannot target the card I don't see how you can negate those abilities, that just doesn't make sense.


I agree that Unbound will negate GiC whether it's used as an Artifact or as an Enhancement.

The following quote from the REG indicates that it's possible to negate the ability of an Artifact even after it's been "exhausted" (used once in the case of GiC) because it clearly states that only the 'Discard after Use' part is CBN.

Quote from: REG > Instant Abilities > Interrupt or Negate Last > Special Conditions
Exhausted artifacts  (and covenant cards or curse  cards used as artifacts) that must be discarded  after use are discarded immediately after use.  The ‘Discard  after Use’ phrase on artifacts cannot be interrupted, prevented or negated(e.g., Ark of the Covenant, Unholy Writ, etc.).

This doesn't say that you can though. I don't understand your point with the quote.

Offline Korunks

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Re: Unbound vs. Curse
« Reply #33 on: July 20, 2010, 02:30:16 PM »
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By that logic I can DON GIC on the way to the discard pile.
By that logic you cannot because DON cannot interrupt GiC ability, you cannot discard something that has been discarded. Because DON has a different wording, hence a different ruling.  DON and Unbound are apples and oranges.

Quote
It says negate capture abilities, those capture abilities have to be in play because the card defaults to play. Since GIC is in the discard pile and the abilities are on GIC I fail to see how you can negate it. Furthermore is the abilities are technically floating around somewhere if you cannot target the card I don't see how you can negate those abilities, that just doesn't make sense.

If the capture ability is not in play, how can it target my in play hero?  Again I am saying that the ability on GiC is in play(where else would it be),  if Unbound targeted the enhancement or artifact then GiC could not be stopped, but Unbound doesn't care about the card and goes for the ability.  Unbound is not a vanilla negate, it is unique.
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Offline YourMathTeacher

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Re: Unbound vs. Curse
« Reply #34 on: July 20, 2010, 02:53:49 PM »
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By that logic I can DON GIC on the way to the discard pile.

Korunks already addressed this, but just to clarify, my use of "about to be discarded" is to empahsize that GiC's SA is not complete until the capture completes. Therefore, GiC is "about to discarded" when I negate the capture, and is therefore still targetable. The only reason I can negate GiC is because I have intiative by removal, so I am allowed to play a negate.

DoN, on the other hand, is a "discard" ability. There is also a "negate" ability, but that cannot activate until the discard completes, since it is a different sentence. I cannot play a "discard" ability while GiC is trying to complete. I can only play an interrupt. Your DoN on GiC situation is more like trying to play AotL to stop a capture.
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Offline Prof Underwood

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Re: Unbound vs. Curse
« Reply #35 on: July 20, 2010, 03:11:22 PM »
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I agree that Unbound will negate GiC whether it's used as an Artifact or as an Enhancement.
+1 This goes right along with the ability to use "The Might of Faith" to stop "Zimri".

Offline Master KChief

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Re: Unbound vs. Curse
« Reply #36 on: July 20, 2010, 03:14:49 PM »
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what about other enhancements, like scapegoat?
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Offline Korunks

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Re: Unbound vs. Curse
« Reply #37 on: July 20, 2010, 04:08:22 PM »
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Scapegoat would not work:

Quote
Scapegoat

Type: Hero Enh. • Brigade: Teal • Ability: None • Class: None • Special Ability: If used by a High Priest, remove this card from the game to negate and discard all evil Enhancements and Curses in play. Cannot be negated. • Identifiers: OT, Offering • Verse: Leviticus 16:10 • Availability: Priests booster packs (Rare)

emphasis mine, GiC is no longer in play and cannot be negated by Scapegoat.  At least thats how I see it.
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Offline Minister Polarius

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Re: Unbound vs. Curse
« Reply #38 on: July 20, 2010, 04:37:43 PM »
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Again, I disagree. It's the same as unbound.
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TheHobbit13

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Re: Unbound vs. Curse
« Reply #39 on: July 20, 2010, 06:25:49 PM »
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By that logic I can DON GIC on the way to the discard pile.

Korunks already addressed this, but just to clarify, my use of "about to be discarded" is to empahsize that GiC's SA is not complete until the capture completes. Therefore, GiC is "about to discarded" when I negate the capture, and is therefore still targetable. The only reason I can negate GiC is because I have intiative by removal, so I am allowed to play a negate.

DoN, on the other hand, is a "discard" ability. There is also a "negate" ability, but that cannot activate until the discard completes, since it is a different sentence. I cannot play a "discard" ability while GiC is trying to complete. I can only play an interrupt. Your DoN on GiC situation is more like trying to play AotL to stop a capture.

I agree with your DON resolution i just think saying it is on the way to the discard pile isn't the best way to go, imo a card is either in the discard pile or it isn't.  GIC discards itself so it must be in the discard pile, and if GIC is in the discard pile then you cannot target it with a card that defaults like unbound, unless of course it doesn't default to play. {EDIT} I have been thinking all along that it did, but now that I think about it negate the last in enhancement played this battle would also target in play right?  So by that logic you couldn't  target the last enhancement in the discard pile, which i think people have always played you could. So I think i am just going to stop before i hurt myself.


« Last Edit: July 20, 2010, 06:38:02 PM by TheHobbit13 »

Offline Gabe

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Re: Unbound vs. Curse
« Reply #40 on: July 20, 2010, 06:55:21 PM »
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Quote from: REG > Instant Abilities > Interrupt or Negate Last > Special Conditions
Exhausted artifacts  (and covenant cards or curse  cards used as artifacts) that must be discarded  after use are discarded immediately after use.  The ‘Discard  after Use’ phrase on artifacts cannot be interrupted, prevented or negated(e.g., Ark of the Covenant, Unholy Writ, etc.).

The author(s) of the REG went out of their way to specify which part of limited use Artifact is CBN (bolded above).  If the entire ability was CBN, and not just the discard after use portion, I can't see any reason why they would have only mentioned that phrase.  

The conclusion I draw is that it's possible, although rare, to negate other abilities on limited Artifacts/Curses.
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Offline Master KChief

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Re: Unbound vs. Curse
« Reply #41 on: July 20, 2010, 07:04:18 PM »
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i seem to recall before that once artifacts are discarded for effect, they were no longer open for being negated.
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Offline Gabe

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Re: Unbound vs. Curse
« Reply #42 on: July 20, 2010, 08:10:43 PM »
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i seem to recall before that once artifacts are discarded for effect, they were no longer open for being negated.

I recall the same thing.  In fact that's what I was searching for but the only thing I found related to that idea was what I quoted.
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