Author Topic: Trumpet Blast, is it cost/effect or do as much as you can?  (Read 4048 times)

Offline crustpope

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If I am in a battle versus charachter who is immune to me.  Can I play Trumpet Blast to discard an evil fortress even though I cannot discard the evil characters in battle?

Trumpet Blast
Type: Hero Enh. • Brigade: Teal • Ability: 7 / 0 • Class: None • Special Ability: Discard an evil Fortress or occupied Site from play to discard all Evil Characters in battle. • Identifiers: None • Verse: Joshua 6:8

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Offline Professoralstad

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #1 on: May 28, 2010, 10:56:24 AM »
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In answer to your question, it is both cost/effect and do as much as you can. You can pay the cost without getting the effect though. I often use Paul and Hidden Treasures with TBlast to get rid of any protect Forts, so that the next turn I can use AoC.
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Offline Prof Underwood

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #2 on: May 28, 2010, 11:02:59 AM »
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In answer to your question, it is both cost/effect and do as much as you can.
Just to clarify, the "do as much as you can" part is a one-way street.

You can discard the evil fort/occupied site AND discard all ECs in battle.
You can just discard the evil fort/occupied site.
You CANNOT just discard all ECs in battle.

Offline crustpope

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #3 on: May 28, 2010, 11:06:42 AM »
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I just had an idea, there are plenty of protect forts, but are there any that protect against removal from the game?

I cannot think of any.  so that would make all EC's vulnerable to Freedom! among other things.
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Offline Professoralstad

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #4 on: May 28, 2010, 11:22:07 AM »
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Gates of Jerusalem protects against everything your opponent can do to you. But no other protect forts can protect against removal.
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Offline 3-Liner And Bags Of Chips

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #5 on: May 28, 2010, 11:24:37 AM »
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Gates of Jerusalem protects against everything your opponent can do to you. But no other protect forts can protect against removal.

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Offline crustpope

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #6 on: May 28, 2010, 11:31:11 AM »
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Gates of Jerusalem protects against everything your opponent can do to you. But no other protect forts can protect against removal.

Yeah, I forgot about gates of Jerusalem....man that is a powerful fort.  That protects against EVERYTHIng. even stuff that hasn't been invented yet.
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Offline Captain Kirk

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #7 on: May 28, 2010, 12:35:12 PM »
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Yeah, I forgot about gates of Jerusalem....man that is a powerful fort.  That protects against EVERYTHIng. even stuff that hasn't been invented yet.

Stupid overpowered TeXP Prophets who negate it with CBN status...  ::)

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Offline disciple_drew

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #8 on: May 28, 2010, 01:13:09 PM »
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In answer to your question, it is both cost/effect and do as much as you can.
Just to clarify, the "do as much as you can" part is a one-way street.

You can discard the evil fort/occupied site AND discard all ECs in battle.
You can just discard the evil fort/occupied site.
You CANNOT just discard all ECs in battle.
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Offline RTSmaniac

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #9 on: May 29, 2010, 12:15:48 AM »
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Offline Professoralstad

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #10 on: May 29, 2010, 01:24:07 AM »
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City of Refuge

Not really a "protect" Fort, more like an "Instead" Fort. And the conversation was primarily centered around Evil Protect Forts (since TBlast can't hurt God Forts) even though that wasn't explicitly stated I guess.
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Offline Red Dragon Thorn

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #11 on: May 29, 2010, 01:31:01 AM »
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I don't think anything can hurt 'God' forts ;)
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The Schaef

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #12 on: May 29, 2010, 07:15:21 AM »
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Those would have to include Chamber of Angels and Tartarsauce, then.

Offline Gabe

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #13 on: May 29, 2010, 12:40:16 PM »
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Don't forget Dust & Ashes... ::)
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The Schaef

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #14 on: May 29, 2010, 12:48:18 PM »
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D&A is Old Testament, it can still be targeted by Set Fire.

Offline that one kid

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #15 on: May 29, 2010, 12:53:40 PM »
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Wow, Elder pwnd by Moderator. Win.
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Offline Gabe

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #16 on: May 29, 2010, 12:54:22 PM »
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D&A is Old Testament, it can still be targeted by Set Fire.
Actually, without giving to much away, I'm pretty sure D&A is one of those "God" Fortresses, untouchable by Set Fire. :)
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The Schaef

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #17 on: May 29, 2010, 01:07:14 PM »
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The only "God Fortresses" in the game are NT Fortresses that play to set-aside area.

- OT Forts in a set-aside area can be discarded with Set Fire.
- Forts that cannot be negated can still be discarded
- Forts that are protected from effect can still be negated by cards like Spreading Mildew.

There is no OT Fortress in the game, past present or (if I have any say) future, that also has those other two properties.  It is because of your recommendation, in fact, that Set Fire works on this card.

Offline that one kid

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #18 on: May 29, 2010, 01:10:03 PM »
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Man, I'm looking forward to this card.....
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Offline Gabe

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #19 on: May 29, 2010, 01:19:10 PM »
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The only "God Fortresses" in the game are NT Fortresses that play to set-aside area.

- OT Forts in a set-aside area can be discarded with Set Fire.
- Forts that cannot be negated can still be discarded
- Forts that are protected from effect can still be negated by cards like Spreading Mildew.

There is no OT Fortress in the game, past present or (if I have any say) future, that also has those other two properties.  It is because of your recommendation, in fact, that Set Fire works on this card.

Doh, I forgot about that 11th hour change that made this card targetable... :doh:
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The Schaef

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #20 on: May 29, 2010, 01:49:31 PM »
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Man, I'm looking forward to this card.....

LOL and you don't even know what it does yet, you just know there's a set-aside OT Fort out there somewhere.

Offline Gabe

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #21 on: May 29, 2010, 01:52:31 PM »
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LOL and you don't even know what it does yet, you just know there's a set-aside OT Fort out there somewhere.

That alone can be very exciting!  Take Kerith Ravine for example...
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Offline fyero

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #22 on: May 29, 2010, 02:01:28 PM »
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What is Dust and Ashes I've never heard of that before. Is this a new card from the Disciples?
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Offline that one kid

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #23 on: May 29, 2010, 02:02:10 PM »
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Man, I'm looking forward to this card.....

LOL and you don't even know what it does yet, you just know there's a set-aside OT Fort out there somewhere.

It seems to be making a good enough argument/discussion for me to like it. ;)
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Offline Professoralstad

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Re: Trumpet Blast, is it cost/effect or do as much as you can?
« Reply #24 on: May 29, 2010, 03:34:32 PM »
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The only "God Fortresses" in the game are NT Fortresses that play to set-aside area.

- OT Forts in a set-aside area can be discarded with Set Fire.
- Forts that cannot be negated can still be discarded
- Forts that are protected from effect can still be negated by cards like Spreading Mildew.

There is no OT Fortress in the game, past present or (if I have any say) future, that also has those other two properties.  It is because of your recommendation, in fact, that Set Fire works on this card.

Doh, I forgot about that 11th hour change that made this card targetable... :doh:

What??? I must not have seen that version. That makes me sad. Ah well, at least it's still set aside, to make it protected from most things.
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