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Bringing Fear (FF)Type: Evil Enh. • Brigade: Black • Ability: 3 / 3 • Class: None • Special Ability: If used by a Philistine, negate all special abilities on characters and good Enhancements. Cannot be negated. • Identifiers: OT, Depicts a Weapon • Verse: I Samuel 17:11 Brining fear negates Moses negate abilities and now Garrisons’ immune ability is active.
The question in all this is once Moses’ negate ability is negated do the horses get to draw two and play next at this point.
I don't think the draw two and play kicks in at that point. By that point, it's already been negated and the battle has moved on. I don't know why it would activate after it's been played.
You do bring up a good point though, and I'm less sure about it.
Quote from: jc on May 31, 2011, 10:18:52 AMBringing Fear (FF)Type: Evil Enh. • Brigade: Black • Ability: 3 / 3 • Class: None • Special Ability: If used by a Philistine, negate all special abilities on characters and good Enhancements. Cannot be negated. • Identifiers: OT, Depicts a Weapon • Verse: I Samuel 17:11 Brining fear negates Moses negate abilities and now Garrisons’ immune ability is active.Actually Garrison's immune ability is NOT active because Bringing Fear negated it.Quote from: jc on May 31, 2011, 10:18:52 AMThe question in all this is once Moses’ negate ability is negated do the horses get to draw two and play next at this point.I think so.
Quote from: Chronic Apathy on May 31, 2011, 01:05:08 PMYou do bring up a good point though, and I'm less sure about it.I'm not totally sure myself (which is why I started my ruling with "I think so" instead of "Yes"). I'm hoping another Elder will chime in to confirm or correct my initial position.
Quote from: Prof Underwood on May 31, 2011, 01:17:08 PMQuote from: Chronic Apathy on May 31, 2011, 01:05:08 PMYou do bring up a good point though, and I'm less sure about it.I'm not totally sure myself (which is why I started my ruling with "I think so" instead of "Yes"). I'm hoping another Elder will chime in to confirm or correct my initial position.John Earley said no, Tim Maly said yes.
At the tournament I said no, Tim said yes, Kevin agreed with my logic for 'no' and then we convinced Tim. The answer is 'no'
I would think that an instant SA that is prevented can not later be activated. The confusion comes because if an instant ability was activated, then interrupted, there is still a chance for it to re-activate. By being prevented, it never activated, so the opportunity for activation is lost.I certainly would have ruled "no." I am curious to hear the explanation that was given at the tournament.
OK, so an instant SA that is prevented never kicks in if the prevent is later negated. But an ongoing SA (ie. immunity) that is prevented would kick back in if the prevent was later negated.
I think that is wrong. The ongoing immunity can't "kick back in" because it was never activated in the first place. Either both instant and ongoing abilities activate when the prevent is negated or neither do. I obviously think that they both do.