Cactus Game Design Message Boards
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Welcome to the Official Redemption® Message Board!
Home
Forum
Help
Search
Search Cards
Login
Register
Cactus Game Design Message Boards
»
Redemption® Collectible Trading Card Game HQ
»
Official Rules & Errata
»
Ruling Questions
(Moderator:
RedemptionAggie
) »
This one is a tough one!
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: This one is a tough one! (Read 1789 times)
crustpope
Tournament Host
Trade Count:
(
+27
)
Posts: 3844
Time for those Reds to SHINE!
-
Midwest Region
This one is a tough one!
«
on:
March 23, 2009, 01:05:57 AM »
0
Rams horn it up.
Ram's Horn
(Priests)
Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Enhancements used by good Priests and warrior class Heroes cannot be interrupted. If your rescue attempt is successful, discard this card and one single-color Site from each opponent’s territory. • Identifiers: None • Verse: Exodus 6:5
Ok here is the story. Player 1 RA's with Teal/ purple melchisedeck.
Melchizedek
Type: Hero Char. • Brigade: Teal/Purple • Ability: 4 / 4 • Class: None • Special Ability: Protect all Heroes in play from capture, conversion and poison abilities. • Attributes: King of Salem, Prophet, Priest • Identifiers: OT Male Human, King (Salem), Royalty, Prophet, Priest • Verse: Genesis 14:18
Player 2 blocks with Amalakites slave, and puts amalikites slave into player 1's LOB to search his deck for egyptian charioteers.
The Amalekites' Slave
Type: Evil Char. • Brigade: Gold/Brown • Ability: 4 / 4 • Class: None • Special Ability: If blocking, you may place this card in opponent's Land of Bondage to search your deck for a human Evil Character and add it to the battle. • Attributes: Male Egyptian • Identifiers: OT Male Human, Egypt • Verse: I Samuel 30:13
Egyptian Charioteers
Type: Evil Char. • Brigade: Gold • Ability: 6 / 8 • Class: Warrior • Special Ability: Prevent the special ability of the next enhancement opponent plays this battle. • Identifiers: Generic OT Male Human, Egypt, Fought Earthly Battle • Verse: Exodus 14:7
the next enhancement played by Player 1 was Zeal for the Lord which was prevented by the egyptian charioteers.
Zeal for the Lord
Type: Hero Enh. • Brigade: Teal • Ability: None • Class: None • Special Ability: Interrupt the battle and discard two Evil Characters of different brigades. Cannot be negated if used by Phinehas, son of Eleazar. • Identifiers: None • Verse: Numbers 25:11
Player 1 still had initiative so he played Jehodias strength and banded in the following people. King David, Chenaniah, Phinehas, and moses.
Jehoiada's Strength
Type: Hero Enh. • Brigade: Teal • Ability: 5 / 2 • Class: None • Special Ability: Interrupt the battle and band any number of O.T. human Heroes into battle. All Heroes are immune to brown brigade. • Identifiers: None • Verse: II Chronicles 23:1
King David
Type: Hero Char. • Brigade: Purple • Ability: 11 / 11 • Class: None • Special Ability: May not be blocked by any member of any royal family. • Identifiers: OT Male Human, King (Israel), Royalty, Prophet, Fought Earthly Battle • Verse: I Samuel 17:37
Phinehas, son of Eleazar
Type: Hero Char. • Brigade: Teal • Ability: 12 / 8 • Class: Warrior • Special Ability: Protect this Hero from capture and conversion. Protect Heroes in your territory and set-aside area from discard abilities. • Identifiers: OT Male Human, Tabernacle High Priest (House of Eleazar) • Verse: Numbers 25:7
Chenaniah
Type: Hero Char. • Brigade: White • Ability: 11 / 7 • Class: None • Special Ability: Protect your Musicians from the special ability on the next evil Enhancement played this battle. May band to a Musician. • Attributes: Levite, Musician, Israelite • Identifiers: OT Male Human, Musician (Israel), Levite • Verse: I Chronicles 15:22
Moses
Type: Hero Char. • Brigade: Yellow • Ability: 8 / 8 • Class: None • Special Ability: All special abilities on character cards and enhancement cards except this one are interrupted and prevented. Battle is determined by the numbers. • Identifiers: OT Male Human, Prophet, Fought Earthly Battle • Verse: Exodus 3:14
OK. Player 1 says that the Amalekite slave switch is undone by Moses and that it is now a FBTN with the rescuing gang on one side and the Amalikite slaves on the other. Furthermore, he says that Zeal, is now "unprevented" and that since it cannot be interrupted, he proceeds to nuke amalekite slave and KoT in Player 1's territory.
I dont know how I feel about this. I see the battle being FBTN. and at first I thought that the banding chain was undone by Moses's ability to interrupt AND Prevent, but the enhancement was down before Moses, so I have switched my opinion on that one. What I do want to know is this. Does moses re-prevent Zeal in this situation? he was in battle before charioteers was pushed back so at first charioteers was preventing Zeal but now that Moses is in Battle, doesn't he prevent zeal?
Logged
This space for rent
Scottie_ffgamer
Guest
Trade Count:
(
0
)
Re: This one is a tough one!
«
Reply #1 on:
March 23, 2009, 01:45:14 AM »
0
I would say that Egyptian Char's ability of preventing the enhance as well as AS's SA have both already completely and wouldn't been negated by moses. (I'm pretty sure about AS not being negated because he's no longer in battle...but less sure about Eg Ch) And going by that, Zeal would not re-activate because the prevent was not negated. That's how I see it...but you're right, "This is a tough one!"
«
Last Edit: March 23, 2009, 01:47:36 AM by Scottie_ffgamer
»
Logged
TheKarazyvicePresidentRR
Trade Count:
(
+4
)
Hero Member
Posts: 15781
Currently undead
-
Southeast Region
Re: This one is a tough one!
«
Reply #2 on:
March 23, 2009, 02:35:05 AM »
0
E charioteers ability is negated, BUT even if zeal COULD reactivate it'd be prevented by moses.
Logged
Not quite a ghost...but not quite not.
Gabe
Global Moderator
Trade Count:
(
+69
)
Posts: 10675
From Moses to the prophets, it's all about Him!
-
North Central Region
Re: This one is a tough one!
«
Reply #3 on:
March 23, 2009, 08:13:27 AM »
0
I agree with the two gentlemen who posted prior to me. TAS is not in battle so he's not negated by Moses. Zeal has already been prevented, won't reactivate and if it did would be negated by Moses.
Logged
Have you visited the
Land of Redemption
today?
JSB23
Trade Count:
(
0
)
Hero Member
Posts: 3197
Fun while it lasted.
-
East Central Region
Re: This one is a tough one!
«
Reply #4 on:
March 23, 2009, 08:44:19 AM »
0
and you can't undo the effect of AS
Logged
An unanswered question is infinitely better than an unquestioned answer.
crustpope
Tournament Host
Trade Count:
(
+27
)
Posts: 3844
Time for those Reds to SHINE!
-
Midwest Region
Re: This one is a tough one!
«
Reply #5 on:
March 23, 2009, 09:05:08 AM »
0
OK. I played it wrong then. I was player 1 and basically let him push charioteers back out of battle and into my draw pile making it a FBTN with my slaves and then he Zealed my KOT and Slaves saying that it couldnt be interrutped anymore b/c of Rams horn so I got really hosed on that exchange. I was really sure about the zeal not being able to fire off, but less certain about the slaves/charioteers deal but I let it slide because i was up 5-1 at that point and I was walking in next time anyway b/c his defense was hiding in his deck.
Glad to hear that i was (mostly) right.
So for future refference, TAS cannot be undone by a FBTN situation because he is no longer in battle, correct?
so the proper play would have been FBTN with my charioteers leaving me a slave to rescue next turn. Charioteers gets jumped by a gang og good guys. I did have Evil Spirit and captured by egypt still in hand (w/an egypt site in play) so I could have made a fight of it but oh well. no sense in making a big stink out of it.
Logged
This space for rent
Arch Angel
Trade Count:
(
0
)
Hero Member
Posts: 1235
-
Northeast Region
Re: This one is a tough one!
«
Reply #6 on:
March 23, 2009, 11:48:05 AM »
0
Actually, while I agree that TAS wouldn't have been negated, I disagree that Zeal wouldn't reactivate.
If you negate a negate, the originally negated card reactivates, right?
So E. Charioteers prevents Zeal
Moses comes in and negates E. Charioteers
Zeal goes to reactivate, *would* be negated by Moses, but the order of cards played doesn't change, so Moses can't stop Zeal because it's CBI (due to ram's horn)
Logged
TheKarazyvicePresidentRR
Trade Count:
(
+4
)
Hero Member
Posts: 15781
Currently undead
-
Southeast Region
Re: This one is a tough one!
«
Reply #7 on:
March 23, 2009, 01:59:20 PM »
0
Issue, if it reactivates the order WOULD change. Not the order played but the order activated.
Logged
Not quite a ghost...but not quite not.
SirNobody
Trade Count:
(
0
)
Hero Member
Posts: 3113
-
North Central Region
Re: This one is a tough one!
«
Reply #8 on:
March 23, 2009, 10:54:08 PM »
0
Hey,
Moses negates all abilities on characters and enhancements in play, not just in battle. The Amalekites' slave is not negated, but it is not negated because it is no longer a character or enhancement and thus falls outside the set of cards that Moses negates, not because it is outside of the locations that Moses negates.
You can only negate a card after it has activated, you can only prevent a card before it has completed activation. When Moses takes effect, Zeal has not completed activation so it is prevented by Moses not negated by Moses, thus Zeal would not take effect.
Tschow,
Tim "Sir Nobody" Maly
«
Last Edit: March 23, 2009, 10:58:59 PM by SirNobody
»
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
Cactus Game Design Message Boards
»
Redemption® Collectible Trading Card Game HQ
»
Official Rules & Errata
»
Ruling Questions
(Moderator:
RedemptionAggie
) »
This one is a tough one!
SimplePortal 2.3.3 © 2008-2010, SimplePortal