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What exactly is the logically backing of the rule then?
I haven't shuffled anything. Why should I be able to reap the benefit without paying the cost?
Discarding from hand of 0 cards does not make sense.
If he can't fulfill any of the ability, why do we act like he fulfilled it?
The benefit of drawing six cards due to the cost of shuffling your hand of card(s) into the deck.
I am not able to discard anything.
Primary Objective states that you discard your hand. You can not discard the location of your hand if you have zero cards in hand.
QuoteYou can not discard the location of your hand if you....Sure you can.
You can not discard the location of your hand if you....
Does that mean that jephthah works if i have no cards in deck?
You can discard your hand even if your hand has 0 cards.
There is a need to change the ruling. It makes PO lame, Mayhem crazy good, and affects Sinning Hand too...although that one probably won't come up much.
The thread has gone this long because multiple people think the ruling is wrong.
I'm sorry, but if you play Sinning Hand when your opponent has 0 or 1 card in hand, that's your fault.
you do as much as you are able, just like with nearly everything else in the game.
So why do costs even exist at all, then? If we are only required to do as much as we are able, then most cards with costs could be used for no cost at all if we don't meet the requirements simply because "oh, I did as much as I am able, so that still meets the cost."
I have no cards in hand. I however still have a location where a hand can potentially be. I would say that Search adds to the location of the hand regardless of the number of cards in it.
that position is (largely) predicated on upholding fun and fellowship. Since you specifically mention T2, I don't see why fun and fellowship should be as big of a concern
Quote from: browarod on January 17, 2011, 04:40:55 AMSo why do costs even exist at all, then? If we are only required to do as much as we are able, then most cards with costs could be used for no cost at all if we don't meet the requirements simply because "oh, I did as much as I am able, so that still meets the cost."This is why I said "nearly" and why you need to take a step back and breathe. And maybe lay off the sarcasm a bit while you're at it, because it's not aiding the conversation at all.Costs exist because they must be met in full. Discarding every card you have in your hand meets the requirement in full. Discarding nothing does not meet the requirement of discarding the top card of your deck.By contrast, let's dump the "do what you can" principle of applying effects, since you seem to have a problem with it. Captured Ark says each opponent has to shuffle an active Artifact back into the draw pile. The first time you try to use it, three of your four opponents have an active Artifact, but the fourth has none. Ark does nothing, since it cannot shuffle from all your opponents. The second time you try to use it, all four opponents have an active Artifact, but one opponent has drawn all his cards. Ark does nothing, since there is no draw pile remaining to shuffle in the Artifact. Do either of those scenarios sound reasonable?
Silly (but true to the point) examples =/= sarcasm.
Why does doing nothing ever meet any requirements?
That seems counter-intuitive and counterproductive (and overpowered).
"Do as much as you can" should only ever apply to the effect half of a cost:effect relationship, never to the cost
When everything is nothing. Was there anything in my hand that I did not discard?
For a lot of people who apply this principle without any problems, it seems pretty intuitive to them. I have seen no evidence that the ruling is counter-productive, and I'm not even sure what that is supposed to mean in this context. I also have not seen any examples of this rule resulting in overpowered cards; perhaps someone could demonstrate that for me.
It doesn't, it never has, and I never said it did. This is why I invited you to take a step back from this; you are applying my explanation in areas that I was not addressing, getting all worked up about it and saying I'm the one who said it.