Author Topic: The Gates of Hell  (Read 2771 times)

Rawrlolsauce!

  • Guest
  • Trade Count: (0)
The Gates of Hell
« on: January 08, 2010, 10:35:11 PM »
0
Can Player A discard his Gates of Hell to add his demon to a battle between Player B and Player C?

That came up earlier, and I just wanted to make sure. We rule "yes", which caused things to become epic. Twice. (Both stopped the player from getting their 5th lost soul ;D)



I'd post the ability, but the REG isn't loading for some reason and I'm not going to go looking for my own copy. Something to the effect of "Yo son. Discard your deck fer a demon. You may discard this card to add that demon to battle, its liek ttly wiggity wack, dawg."

Offline Red Dragon Thorn

  • Covenant Games
  • Global Moderator
  • Trade Count: (+10)
  • *****
  • Posts: 5373
    • -
    • North Central Region
    • Covenant Games
Re: The Gates of Hell
« Reply #1 on: January 08, 2010, 10:47:54 PM »
0
Oh, Wow. That's awesome if it works.

Here's Gates full ability:

Quote
The Gates of Hell
Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: At any time, you may discard the bottom card of deck. If it is an orange demon or a Lost Soul, place it in your territory instead. You may discard this card to add your demon to the battle. • Attributes: Plays to set-aside area • Identifiers: None • Verse: Matthew 16:18 • Availability: Thesaurus ex Preteritus booster packs ()

I see nothing that says it doesn't work, But I'd have to look at the way we've ruled such things in the past and say maybe not? I'm honestly not sure, the wording is very vague.

www.covenantgames.com

Rawrlolsauce!

  • Guest
  • Trade Count: (0)
Re: The Gates of Hell
« Reply #2 on: January 08, 2010, 10:54:22 PM »
0
I thought the same thing. I just wanted to make sure about it, though beings it might affect things at a tourny I'm going to tommorow. It was a pretty epic play though, he discarded 90% of his deck to get out (that orange demon that bands to an orange demon. Forgot its name) and Prince after a deadly AOC to block for someone else.

Another question: Zebulun makes an RA, the owner draws a card. If the owner plays a card, lets say a dominate, does Zebulun's ignore ability change?

Offline Alex_Olijar

  • 16plus
  • Trade Count: (+15)
  • *
  • Posts: 8124
  • This guy is my mascot
    • -
    • Northeast Region
Re: The Gates of Hell
« Reply #3 on: January 08, 2010, 11:00:51 PM »
0
It doesn't have to be the demon you discard and add to territory fwiw.

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: The Gates of Hell
« Reply #4 on: January 08, 2010, 11:08:36 PM »
0
Yes Sauce, Zebulen is an ongoing check.
As a national champion, I support ReyZen deck pouches.

Rawrlolsauce!

  • Guest
  • Trade Count: (0)
Re: The Gates of Hell
« Reply #5 on: January 08, 2010, 11:13:05 PM »
0
It doesn't have to be the demon you discard and add to territory fwiw.
I am quite aware of that :). Just a little tough to do right after a AOC

Yes Sauce, Zebulen is an ongoing check.
Thanks. Thats crazy, we played that wrong. Wanderer should have won!

(He won anyway because of Ring Wraith's bad luck. Haha)

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: The Gates of Hell
« Reply #6 on: January 08, 2010, 11:27:26 PM »
0
i coulda swore zebulun was a static ability.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Ironica

  • Guest
  • Trade Count: (0)
Re: The Gates of Hell
« Reply #7 on: January 09, 2010, 09:44:04 AM »
0
i coulda swore zebulun was a static ability.

After a quick search, here's a quote from Gabe on the subject:

Yes, Zebulun's ability is dynamic, it changes as the controller's hand size changes.

Offline YourMathTeacher

  • Tournament Host
  • Trade Count: (+80)
  • *****
  • Posts: 11089
    • -
    • Southeast Region
Re: The Gates of Hell
« Reply #8 on: January 09, 2010, 11:02:59 AM »
0
Is that official, or an opinion? What in the REG justifies this position?
My wife is a hottie.

Offline Professoralstad

  • Tournament Host, Redemption Elder
  • Trade Count: (+47)
  • Hero Member
  • *****
  • Posts: 10841
  • Everything is Awesome!
    • -
    • North Central Region
Re: The Gates of Hell
« Reply #9 on: January 09, 2010, 11:28:40 AM »
0
It is an ongoing ability. So at every time during battle, you can check what Zebulun is doing. When you enter battle, he is ignoring EC's with toughness greater than the number of cards in your hand. Then you play a dominant or two. Zebulun is still ignoring EC's with toughness greater than the number of cards in your hand, it's just that that number is now smaller.
Press 1 for more options.

Offline SirNobody

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3113
    • -
    • North Central Region
Re: The Gates of Hell
« Reply #10 on: January 09, 2010, 01:00:49 PM »
0
Hey,

Yes, Zebulun's ability is dynamic, it changes as the controller's hand size changes.

This is correct.

Tschow,

Tim "Sir Nobody" Maly

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: The Gates of Hell
« Reply #11 on: January 09, 2010, 03:40:18 PM »
0
Psh... you could have quoted MY post and said it was correct....  ;)
As a national champion, I support ReyZen deck pouches.

Offline Bryon

  • Tournament Host
  • Trade Count: (+1)
  • Hero Member
  • *****
  • Posts: 4821
  • Dare to Tread into the Dawn
    • -
    • Southwest Region
    • Redemption California
Re: The Gates of Hell
« Reply #12 on: January 13, 2010, 12:51:19 AM »
0
Yes Sauce, Zebulen is an ongoing check.
Correct.  :)

Offline CountFount

  • Tournament Host
  • Trade Count: (+23)
  • *****
  • Posts: 1127
  • I'll be your Huckleberry
    • -
    • North Central Region
Re: The Gates of Hell
« Reply #13 on: January 13, 2010, 02:23:32 PM »
0
The Gates of Hell
Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: At any time, you may discard the bottom card of deck. If it is an orange demon or a Lost Soul, place it in your territory instead. You may discard this card to add your demon to the battle. • Attributes: Plays to set-aside area • Identifiers: None • Verse: Matthew 16:18 • Availability: Thesaurus ex Preteritus booster packs

How many times can you 'discard the bottom card of deck' and does 'any time' mean 'when you have initiative'?
Now that we're a family, I can be the ulll-timate DAD.

Offline Red Dragon Thorn

  • Covenant Games
  • Global Moderator
  • Trade Count: (+10)
  • *****
  • Posts: 5373
    • -
    • North Central Region
    • Covenant Games
Re: The Gates of Hell
« Reply #14 on: January 13, 2010, 02:26:03 PM »
0
Any time means any time ;) And there is no limit.
www.covenantgames.com

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: The Gates of Hell
« Reply #15 on: January 13, 2010, 02:26:31 PM »
0
Any means ANY, and until you lack a deck.
Not quite a ghost...but not quite not.

Offline STAMP

  • Tournament Host
  • Trade Count: (+19)
  • *****
  • Posts: 5014
  • Redemption brings Freedom
    • -
    • Northwest Region
Re: The Gates of Hell
« Reply #16 on: January 13, 2010, 04:40:08 PM »
0
Theorized decks for T1 and T2 were designed within an hour or two after the first Gates of Hell was pulled from a pack at Nationals last year.   :o
Final ANB errata: Return player to game.

Offline Red Dragon Thorn

  • Covenant Games
  • Global Moderator
  • Trade Count: (+10)
  • *****
  • Posts: 5373
    • -
    • North Central Region
    • Covenant Games
Re: The Gates of Hell
« Reply #17 on: January 13, 2010, 05:00:43 PM »
0
Pretty much yeah, good times, good times.
www.covenantgames.com

Offline DaClock

  • Tournament Host
  • Trade Count: (+2)
  • *****
  • Posts: 3196
  • TKP Lives?
Re: The Gates of Hell
« Reply #18 on: January 13, 2010, 06:03:48 PM »
0
Half!, Half!, Half!, Half!, Half!,...  ;)

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal