Author Topic: The Garden Tomb  (Read 10328 times)

The Schaef

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Re: The Garden Tomb
« Reply #50 on: March 12, 2009, 07:55:52 PM »
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Here is my question: Why state that "Some artifacts affect all players," but not state "Some fortresses affect all players," since they are both static cards that remain until removed?

Did you read the other two at all?  It answers the question exactly, just as it did the first time you asked it.

Offline YourMathTeacher

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Re: The Garden Tomb
« Reply #51 on: March 12, 2009, 08:09:54 PM »
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Because the last time the rulebook was printed "Some fortresses affect all players" wasn't true. 

Exactly. Which is why TGT sets a precedent....

... and it's not a change of precedent.   

TGT sets no new precident. 
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The Schaef

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Re: The Garden Tomb
« Reply #52 on: March 12, 2009, 08:49:28 PM »
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Exactly. Which is why TGT sets a precedent....

That is like saying Pharaoh's Throne Room sets a precedent because no other Fortress ever protected Egyptians before.  Having a slightly different ability than other Forts is not a paradigm shift.

Scottie_ffgamer

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Re: The Garden Tomb
« Reply #53 on: March 12, 2009, 08:51:21 PM »
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+1 with YMT.  If the rulebook needs to be changed to accommodate this fortress, it is obviously a change in precedent.  Until now, fortresses have only benefited the holder.  Since now, there is a fortress that benefits both players, the whole thought upon fortresses has changed.

Though some of you may have thought the entire time that fortresses could benefit both players if it was worded correctly, most of us had not until TGT started getting ruled as such.  I think that's why we have some people saying it's new, different, and should have had a better presentation upon it's release, and others are saying that it makes sense and it was presented fine.

Offline SirNobody

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Re: The Garden Tomb
« Reply #54 on: March 12, 2009, 09:34:05 PM »
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Hey,

Exactly. Which is why TGT sets a precedent....

Um...why does it matter if TGT sets a precedent?  It does what it does regardless of whether we've had cards before that do the same thing.

Tschow,

Tim "Sir Nobody" Maly

Offline YourMathTeacher

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Re: The Garden Tomb
« Reply #55 on: March 12, 2009, 09:43:13 PM »
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Um...why does it matter if TGT sets a precedent? 

Because that is the main point CountFount was trying to make on the previous page, and his conclusions were tossed aside with careless disregard. A simple acknowledgement was all he requested, but that still seems too much to ask.

Fini
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The Schaef

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Re: The Garden Tomb
« Reply #56 on: March 12, 2009, 09:46:22 PM »
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I'm just saying things the way they are.  I'm not going to acknowledge something I don't agree with.  And I can't say that I appreciate having such a response characterized as "careless disregard".  It smacks of irony coming from someone who is claiming that people need a fair shake.

Offline YourMathTeacher

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Re: The Garden Tomb
« Reply #57 on: March 12, 2009, 10:03:56 PM »
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I'm just saying things the way they are. 

The things we say are important, but the things we don't say are just as important, if not much more so.
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The Schaef

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Re: The Garden Tomb
« Reply #58 on: March 12, 2009, 10:09:17 PM »
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You're going to need to explain why you're lecturing me about body language with regards to a written forum.

Offline YourMathTeacher

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Re: The Garden Tomb
« Reply #59 on: March 12, 2009, 10:13:13 PM »
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I'm not interested in chasing you down any rabbit holes.
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The Schaef

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Re: The Garden Tomb
« Reply #60 on: March 12, 2009, 10:57:06 PM »
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You were the one who took a discussion about how a card is played and turned it into an inquisition on my bedside manner, and topped it off by accusing me of hypocrisy, all for the crime of being analytical.  If the best you have to say to me any more is to try and turn my own words against me, then I guess there's nothing more to be said on the matter.

Offline Bryon

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Re: The Garden Tomb
« Reply #61 on: March 12, 2009, 11:53:55 PM »
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Wow.  Um, Crown of Thorns has been around for a long time.  So has Taskmasters (deck C).  A lot of cards effect everyone's characters.  TGT sets no new precident. 

Crown of Thorns is an artifact. The rulebook specfically says, "Some artifacts affect all players," on page 11. Character/enhancement abilities are already known to affect all players since the beginning of the game (i.e. Authority of Christ). The rulebook does not say, "Some fortresses affect all players." If this is just common knowledge as y'all are suggesting, then why have the page 11 quote for artifacts? Would that not be superfluous?
Yes.  It is superflous.  There is a lot of superfluous stuff in the rulebook.  It is 4 years old, and even when it was written we did not remove all the redundancies.  We figured saying too much was better than saying not enough.  Apparently we were wrong.  For THAT, I am honestly really sorry.  I didn't know the problems it would cause. 

Apparently, saying too much back then somehow set a precident for the future.  According to some, that precident forces us to continue to say too much or else we'll be blasted for not announcing any time a card of a certain type does some same OLD ABILITY that previously only cards of other types have done.  What bothers me is that we didn't need to do that for artifacts that banded heroes or ECs into battle, or for evil fortresses that give first strike to both good and evil characters, or for sites that place themselves beneath deck, or any other OLD ABILITY that that is put on a different card type (which we have done a lot in the last few years, since the rulebook was printed).  For some reason playtesters are to blame when some players think that an ignore ability on a fortress is to be treated differently than an ignore ability on a character, enhancement, or artifact.  All because we were not extra redundant in the fortress section of the rulebook.  Ugh.  We should have dropped every instance of redundancy when we had the chance.

Offline SirNobody

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Re: The Garden Tomb
« Reply #62 on: March 13, 2009, 12:22:39 AM »
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Hey,

Okay, we have our ruling lets move on.  If you have more to say, say it in a PM.

Tschow,

Tim "Sir Nobody" Maly

 


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