Check out our Event Calendar! View birthdays, holidays and upcoming tournaments!
If opponent has a Redeemed Soul, then Salome, Mary Magdalene, Joanna, Peter, John, and Mary the Mother of James ignore all evil brigades that do not have at least two Characters in play.
For a different look, think about what a fortress really is outside of Redemption. I think of a castle. Why did people used to build castles? For themselves. For better protection and attacking for themselves. I doubt that there was any group that build a castle and then let their enemy in and said, "Here you go! You can fight from in here and we'll go outside." It seems absurd, but it's very close to the same idea as letting someone else use your TGT.
But that tomb isn't a castle. It's ability applys to heroes, not fortresses. If it says something about your fortresses, then it would only apply to you. But it talks about heroes, and two players can have the same heroes, so the effect is granted to both of them. I don't have any trouble with this, and think it's actually a good counter to Garden Tomb decks, since they typically have small defenses.
I tend to treat Arts and Forts essentially the same in the way they work, and the way they do not. Example, Interrupt the Battle affects characters and Enhancements, not Arts or Forts. Arts and Forts typically don't enter battle, characters and Enhancements typically do. Forts work solely for your benefit because they are worded for your benefit, whereas Arts that apply to everyone are highly generalized (e.g. Three Nails). If J Tower said "No cards may be removed from a draw pile" that would apply to everyone. TGT applies its effect to specific named characters, so it doesn't seem to apply only when one player is using them.
Storehouse - Unused enhancements may be placed here face up during discard phase. Any one enhancement from Storehouse may be placed in holder's hand during player's Site phase.
Quote from: Scottie_ffgamer on March 11, 2009, 04:41:11 PMStorehouse - Unused enhancements may be placed here face up during discard phase. Any one enhancement from Storehouse may be placed in holder's hand during player's Site phase.I don't understand where the confusion is. Doesn't Storehouse say that the card can be placed in HOLDER'S hand? Holder means the holder of Storehouse.
You didn't answer my first question. Is there any other fortress that grants its ability to an opponent? We are basically setting a precedent based on a manipulation of semantics. Fortresses have only ever been used to benefit the holder. Why change that now?
If the card was an artifact then the argument is mute...
We are basically setting a precedent based on a manipulation of semantics. Fortresses have only ever been used to benefit the holder. Why change that now?
Stronghold in the DesertType: Fortress • Brigade: Multicolor • Ability: None • Class: None • Special Ability: Protect contents from opponents' cards. While occupied, each time an opponent plays an Evil Character of a brigade he does not already have in play, discard the top card of his deck.
It's not a manipulation of semantics ...
... and it's not a change of precedent.
Ruling Garden Tomb as we're talking about it here, is consistent with the policy of doing what the card says the way the card says it.
I'm just proud to see TKP all growed up and pwning trollz :tear: