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They don't need to. I found it finally (well hidden) in the current REG:• The Evil Character in The Darkness is not protected by Wall of Protection. It can be brought into battle by an opponent according to the special ability on The Darkness because the Evil Character is only revealed and not flipped over (put into play). The Evil Character is not protected unless the protect card specifically targets cards that are “face down”.So, all along the key word was "reveal." WoP does not protect the EC in The Darkness because it is not in play. It is revealed, but not "played" (is that the right word? ) until it enters battle (as if from hand). By then, WoP can do nothing.
Also, that's the old REG. So what it says is irrelevant.
YourMathTeacher is correct.
• The Evil Character in The Darkness is not protected by Wall of Protection. It can be brought into battle by an opponent according to the special ability on The Darkness because the Evil Character is only revealed and not flipped over (put into play). The Evil Character is not protected unless the protect card specifically targets cards that are “face down”.
If Lampstand can protect LoR (out of play), Wall can protect face-down (out of play) since it is in territory.
Quote from: STAMP on March 03, 2010, 04:25:59 PMIf Lampstand can protect LoR (out of play), Wall can protect face-down (out of play) since it is in territory.I thought the point was that the face-down card is not a "character," it is just a card.
Quote from: YourMathTeacher on March 03, 2010, 06:57:32 PMQuote from: STAMP on March 03, 2010, 04:25:59 PMIf Lampstand can protect LoR (out of play), Wall can protect face-down (out of play) since it is in territory.I thought the point was that the face-down card is not a "character," it is just a card.If it's not a character how can it be banded into battle in the first place?
Quote from: STAMP on March 03, 2010, 07:02:16 PMQuote from: YourMathTeacher on March 03, 2010, 06:57:32 PMQuote from: STAMP on March 03, 2010, 04:25:59 PMIf Lampstand can protect LoR (out of play), Wall can protect face-down (out of play) since it is in territory.I thought the point was that the face-down card is not a "character," it is just a card.If it's not a character how can it be banded into battle in the first place?How can any card in my hand be banded into battle? The card "becomes" a character when it enters battle.
I have not read the whole identifier/ability/abilifier thread and I'm not going to. Too many people are jumping off the deep end with whatever ruling was made. I think this is silly, so there is no need for me to respond. Until the new REG is released, I will rule by what the current REG says and my interpretations justify.
so you're ruling that some things in the identifier line can be negated?
Quote from: Ring Wraith on March 04, 2010, 05:41:46 PMso you're ruling that some things in the identifier line can be negated? You'll have to quote where I said that, otherwise you are just spreading rumors.
Until the new REG is released, I will rule by what the current REG says and my interpretations justify.