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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Westok Kiok on January 27, 2013, 06:26:56 PM

Title: The Darkness enh with Capn of the host
Post by: Westok Kiok on January 27, 2013, 06:26:56 PM
So I played Israelite Archer and banded to Michael.
My opponent played the old Gomer (can be negated), and banded to a pale-green Assyrian with a s.a. that isn't important here. He then played 'The darkness' (old enhancement). I then present Captain of the Host. What happens exactly? What does Captain have the ability to negate?

The Darkness, Pale-Green Evil enhancement
"All heroes in battle withdraw. Opponent must present a new hero or attempt fails."

Captain of the host, Silver Hero
"Negate all non-weapon class sa's except banding"
Title: Re: The Darkness enh with Capn of the host
Post by: lp670sv on January 27, 2013, 06:42:36 PM
It'd just negate The Darkness.
Title: Re: The Darkness enh with Capn of the host
Post by: The Guardian on January 27, 2013, 08:07:28 PM
Captain would negate the ability of Darkness which would bring back Archer banded to Michael. Captain would return to territory.

So it would end up Archer + Michael vs Gomer + Assyrian (in a battle by numbers with banding).
Title: Re: The Darkness enh with Capn of the host
Post by: Westok Kiok on January 27, 2013, 10:11:41 PM
Thanks guys. This was just to clarify the situation. Weston.
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