Author Topic: The Branch vs Elders of the City  (Read 8748 times)

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
The Branch vs Elders of the City
« on: December 19, 2009, 01:17:12 PM »
0
just wanted to get an official ruling on this: if i use the branch on elders of the city, does that mean after i make a successful rescue, i can place 2 evil characters in my opponents land of bondage?

The Branch
Type: Hero Enh. • Brigade: Purple • Ability: None • Class: None • Special Ability: A male Hero's abilities increase by fifty percent of the value printed on the Hero card. • Identifiers: OT, Based on Prophecy • Verse: Zechariah 6:12 • Availability: Prophets booster packs (Uncommon)

Elders of the City
Type: Hero Char. • Brigade: Purple • Ability: 6 / 4 • Class: None • Special Ability: After a successful rescue attempt, place one Evil Character just defeated into your opponent's Land of Bondage. • Identifiers: Generic OT Male Human • Verse: Ruth 4:2 • Availability: Patriarchs booster packs (Rare)
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: The Branch vs Elders of the City
« Reply #1 on: December 19, 2009, 01:29:45 PM »
0
Abilities increase, not Special Abilities.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Lamborghini_diablo

  • Guest
  • Trade Count: (0)
Re: The Branch vs Elders of the City
« Reply #2 on: December 19, 2009, 01:32:35 PM »
0
Yeah, abilities are the numbers, not the Special Ability.

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: The Branch vs Elders of the City
« Reply #3 on: December 19, 2009, 02:34:32 PM »
0
if thats the case, then the thankful leper is a useless card?
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Lamborghini_diablo

  • Guest
  • Trade Count: (0)
Re: The Branch vs Elders of the City
« Reply #4 on: December 19, 2009, 02:40:20 PM »
0
the tipoff on branch is "increase"... you cant increase a special ability. TTL however, says that abilities cannot be negated... and */* cant be made CBN.

Offline YourMathTeacher

  • Tournament Host
  • Trade Count: (+80)
  • *****
  • Posts: 11089
    • -
    • Southeast Region
Re: The Branch vs Elders of the City
« Reply #5 on: December 19, 2009, 02:42:18 PM »
0
However, there is a clear distinction between abilities and special abilities. Thankful Leper says nothing about "special abilities."
My wife is a hottie.

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: The Branch vs Elders of the City
« Reply #6 on: December 19, 2009, 02:50:29 PM »
0
the tipoff on branch is "increase"... you cant increase a special ability.

um, why?
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Lamborghini_diablo

  • Guest
  • Trade Count: (0)
Re: The Branch vs Elders of the City
« Reply #7 on: December 19, 2009, 02:54:59 PM »
0
the tipoff on branch is "increase"... you cant increase a special ability.

um, why?


Increase captian of the host by 50%. uhmm... or how about faithful servent, do you protect 150% of the lost souls in play from shuffle?

Increasing a special ability makes less than 4% sense.

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: The Branch vs Elders of the City
« Reply #8 on: December 19, 2009, 03:16:32 PM »
0
the tipoff on branch is "increase"... you cant increase a special ability.

um, why?


Increase captian of the host by 50%. uhmm... or how about faithful servent, do you protect 150% of the lost souls in play from shuffle?

Increasing a special ability makes less than 4% sense.

is a special ability without a number a 'value'?  no? ok.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline sk

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 4028
  • I am a leaf on the wind.
    • -
    • Southwest Region
    • My Facebook
Re: The Branch vs Elders of the City
« Reply #9 on: December 19, 2009, 04:42:39 PM »
0
Just to remind everyone, this has been discussed before...
"I'm not cheating, I'm just awesome." - Luke Wolfe

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: The Branch vs Elders of the City
« Reply #10 on: December 19, 2009, 07:08:49 PM »
0
i know, i brought it up again looking for an official answer. i see no reason that branch couldnt work if ttl works.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline SirNobody

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3113
    • -
    • North Central Region
Re: The Branch vs Elders of the City
« Reply #11 on: December 19, 2009, 07:38:47 PM »
0
Hey,

The Branch has an increase/decrease ability.  Increase/decrease abilities affect strength and toughness.  The Thankful Leper has a can't be negated ability.  Can't be negated abilities affect special abilities.

Tschow,

Tim "Sir Nobody" Maly

Lamborghini_diablo

  • Guest
  • Trade Count: (0)
Re: The Branch vs Elders of the City
« Reply #12 on: December 19, 2009, 09:06:42 PM »
0
Hey,

The Branch has an increase/decrease ability.  Increase/decrease abilities affect strength and toughness.  The Thankful Leper has a can't be negated ability.  Can't be negated abilities affect special abilities.

Tschow,

Tim "Sir Nobody" Maly

This is exactly what I was getting at with my post above.

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: The Branch vs Elders of the City
« Reply #13 on: December 19, 2009, 09:20:01 PM »
0
you can increase/decrease numbers. parmenas/elders have numbers in their special abilities.

also, you say */* cant be made cbn...even though they inherently are.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline YourMathTeacher

  • Tournament Host
  • Trade Count: (+80)
  • *****
  • Posts: 11089
    • -
    • Southeast Region
Re: The Branch vs Elders of the City
« Reply #14 on: December 19, 2009, 09:24:55 PM »
0
you can increase/decrease numbers. parmenas/elders have numbers in their special abilities.

Increase/Decrease is a special ability that has defined rules. They only affect strength and toughness, not numbers in general. From the REG:

Ongoing Abilities > Increase or Decrease Ability > General Description

These cards increase or decrease the ability (strength and toughness) of characters in a prescribed way.
My wife is a hottie.

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: The Branch vs Elders of the City
« Reply #15 on: December 19, 2009, 09:28:18 PM »
0
that reg quote doesnt tell me anything besides what cards increase or decrease abilities (numbers). it does not say increase/decrease is exclusive to numbers only, which was your opening argument, of which remains unproven by your REG quote.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline YourMathTeacher

  • Tournament Host
  • Trade Count: (+80)
  • *****
  • Posts: 11089
    • -
    • Southeast Region
Re: The Branch vs Elders of the City
« Reply #16 on: December 19, 2009, 09:35:56 PM »
0
OK. But in the mean time, the rest of us will use the REG definition of Increase/Decrease special abilities to make our rulings. In this case, you now have a 9/6 Elders of the City who, if he has a successful RA, will place one EC in your opponent's LoB.
My wife is a hottie.

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: The Branch vs Elders of the City
« Reply #17 on: December 19, 2009, 09:44:33 PM »
0
OK. But in the mean time, the rest of us will use the REG definition of Increase/Decrease special abilities to make our rulings. In this case, you now have a 9/6 Elders of the City who, if he has a successful RA, will place one EC in your opponent's LoB.

fixed. you still have yet to prove your opening argument.

my point is there is nothing in the REG saying increase/decrease exclusively affects only abilities. up until malys (which is good as gold in my book) ruling, there has been no precedent.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline sk

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 4028
  • I am a leaf on the wind.
    • -
    • Southwest Region
    • My Facebook
Re: The Branch vs Elders of the City
« Reply #18 on: December 19, 2009, 10:09:01 PM »
0
Here's the full text:

REG > Ongoing Abilities > Increase or Decrease Ability
General Description
These cards increase or decrease the ability (strength and toughness) of characters in a prescribed way.  The increase or decrease is a fixed number.  Some cards may affect more than one character.  The increase or decrease lasts until the end of the battle unless specified otherwise (i.e. end of turn).  After the battle, the characters not discarded in battle return to the territory with their original ability.  See Greater Worth on page 5 for cards that increase at a variable rate, the rate dependent on other conditions.

The parenthesis defines "ability" in this REG entry.
"I'm not cheating, I'm just awesome." - Luke Wolfe

Offline BubbleBoy

  • Trade Count: (+11)
  • Hero Member
  • *****
  • Posts: 8014
    • -
    • North Central Region
Re: The Branch vs Elders of the City
« Reply #19 on: December 19, 2009, 10:24:14 PM »
0
These cards increase or decrease the ability (strength and toughness) of characters in a prescribed way.  The increase or decrease is a fixed number...
I bolded the most relevant stuff from that.

I just have to say, how on earth can you increase a verb? Is there such a thing as superplace?! how can you affect one and a half cards? What is your line of reasoning for something like that?
Use the Mad Bomber to rescue his Province.

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: The Branch vs Elders of the City
« Reply #20 on: December 19, 2009, 11:18:34 PM »
0
Here's the full text:

REG > Ongoing Abilities > Increase or Decrease Ability
General Description
These cards increase or decrease the ability (strength and toughness) of characters in a prescribed way.  The increase or decrease is a fixed number.  Some cards may affect more than one character.  The increase or decrease lasts until the end of the battle unless specified otherwise (i.e. end of turn).  After the battle, the characters not discarded in battle return to the territory with their original ability.  See Greater Worth on page 5 for cards that increase at a variable rate, the rate dependent on other conditions.

The parenthesis defines "ability" in this REG entry.

again, this only explains how to increase and decrease strength and toughness.

I just have to say, how on earth can you increase a verb?

what are you talking about?

Quote
how can you affect one and a half cards?
you tell me, how can you?

Quote
What is your line of reasoning for something like that?

irrelevant. if it works, it works, if it doesnt, then it doesnt. parmenas would get to draw 3 cards if this worked. however, this is a moot point since maly chimed in...sooooo...
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline sk

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 4028
  • I am a leaf on the wind.
    • -
    • Southwest Region
    • My Facebook
Re: The Branch vs Elders of the City
« Reply #21 on: December 20, 2009, 12:33:07 AM »
0
Here's the full text:

REG > Ongoing Abilities > Increase or Decrease Ability
General Description
These cards increase or decrease the ability (strength and toughness) of characters in a prescribed way.  The increase or decrease is a fixed number.  Some cards may affect more than one character.  The increase or decrease lasts until the end of the battle unless specified otherwise (i.e. end of turn).  After the battle, the characters not discarded in battle return to the territory with their original ability.  See Greater Worth on page 5 for cards that increase at a variable rate, the rate dependent on other conditions.

The parenthesis defines "ability" in this REG entry.
again, this only explains how to increase and decrease strength and toughness.

Correct.  If it was even possible for special abilities to be increased or decreased, they would have needed to be listed as well, as this is the place in the REG designated to explain increase and decrease abilities.  Since special abilities are not listed, special abilities cannot be increased or decreased.

Quote
I just have to say, how on earth can you increase a verb?
what are you talking about?

His point is that you cannot increase "negate all special abilities" or "discard a giant" by 50%.  You don't have "level 2 discards" or anything... you either discard or you don't.
"I'm not cheating, I'm just awesome." - Luke Wolfe

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: The Branch vs Elders of the City
« Reply #22 on: December 20, 2009, 12:46:15 AM »
0
i did not say the branch increased all special abilities. i suggested the branch could increase a numerical value on a card, of which elders and parmenas both have. clauses such as 'negate all special abilities' and 'discard a giant' do not have values.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: The Branch vs Elders of the City
« Reply #23 on: December 20, 2009, 01:01:21 AM »
0
Discard a Giant doesn't have a value?
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: The Branch vs Elders of the City
« Reply #24 on: December 20, 2009, 01:03:43 AM »
0
not a printed numerical value, as the branch suggests. how do you increase 'a' by 50%?
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal